Following the strict character creation rules for the United Federation of Earth, here are the five senior bridge officers of the **UFEN Victory-ZO**. These are middle-class citizens with Anglo-Western names, each with a full history of backgrounds, events, and the multi-career paths required to reach seniority in the Federal Navy.
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### 1. The Captain (Middle Bottom)
**Name:** Thomas "Tom" Miller
**Age:** 150 (13 Terms)
**Post:** Commanding Officer (Head of Ship)
**Attributes:** Brawn 5 (-1), Reflex 8 (+0), Fortitude 9 (+1), Intelligence 11 (+1), Education 15 (+3), Technical 10 (+1), Attractiveness 8 (+0), Charisma 13 (+2), Social Standing 14 (+2), Luck 8, Magic 4, Lucidity 24.
* **Background:**
* **Family:** Military Family (+1 Soc, +1 Reflex, -1 Cha).
* **Environment:** Manufacturing World (+2 Edu, +1 Tech, -1 Attr, -1 Soc).
* **Family Event:** *Old Problems* (+1 Edu).
* **Childhood Event:** *Winner* (+1 Int).
* **Teenage Event:** *Gotta Learn* (+1 Edu).
* **Young Adult Event:** *Hard Worker* (+1 Edu).
* **Career Path:**
* **Term 1 (Age 20):** Attempted Navy Entry (Fail). **Drafted to Army (Infantry)**. Event: *Space Piracy Shenanigans* (+3 Gunner, +1 next Adv). Advanced to Rank 1 (Private).
* **Term 2 (Age 30):** Army (Support). Event: *The Cost of Nobility* (+2 Pilot Air, Gain Contact). Advanced to Rank 2 (Corporal).
* **Term 3 (Age 40):** Left Army. **Entered Navy (Intersystem)**. Event: *You got Noticed* (+2 next Adv). Advanced to Rank 1 (Starman).
* **Term 4 (Age 50):** Navy. Event: *Hard Task* (+2 Admin). Advanced to Rank 2 (Petty Officer).
* **Term 5-6 (Age 60-70):** Navy. Event: *Boring Term*. Advanced to Rank 3 (Master Chief).
* **Term 7-8 (Age 80-90):** Navy. Event: *Life Event* (Found Lover). Advanced to Rank 4 (Ensign).
* **Term 9-11 (Age 100-120):** Navy. Event: *Hard Task* (+2 Tactics). Advanced to Rank 5 (Lieutenant).
* **Term 12-13 (Age 130-150):** Navy. Event: *Hard Task* (+2 Leadership). Advanced to **Rank 6 (Captain)**.
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### 2. The Commander (Left Top)
**Name:** William "Will" Baker
**Age:** 110 (9 Terms)
**Post:** Executive Officer (Head of Personnel/Ops)
**Attributes:** Brawn 7 (+0), Reflex 11 (+1), Fortitude 7 (+0), Intelligence 10 (+1), Education 12 (+2), Technical 10 (+1), Attractiveness 9 (+1), Charisma 14 (+2), Social Standing 11 (+1), Luck 7, Magic 3, Lucidity 33.
* **Background:**
* **Family:** Space Traders (+1 Cha, +1 Soc, -1 Fort).
* **Environment:** Among the Stars (+2 Reflex, +1 Tech, -1 Fort, -1 Soc).
* **Family Event:** *Recognized for Hard Work* (+1 Soc).
* **Childhood Event:** *Religious Family* (+1 Edu).
* **Teenage Event:** *Party Time* (+1 Carouse).
* **Young Adult Event:** *Tech Savvy* (+1 Tech).
* **Career Path:**
* **Term 1 (Age 20):** **Federation Citizen (Corporate Employee)**. Event: *Coup d'état* (+2 Leadership). Advanced to Rank 1 (Drone).
* **Term 2 (Age 40):** Citizen. Event: *Strange Contact* (Offered Scout Services job, Accepted). Advanced to Rank 2 (Useful Drone).
* **Term 3 (Age 60):** **Scout Services (Operations)**. Event: *Strange Encounter* (Offered Navy job, Accepted). Advanced to Rank 1 (Recruit).
* **Term 4 (Age 85):** **Navy (Intersystem)**. Event: *Good Time with Crew* (+2 Persuade). Advanced to Rank 1 (Starman).
* **Term 5-9 (Age 95-110):** Navy. Notable Event: *Life Event* (Birth of child). Advanced to **Rank 4 (Ensign/Commander)**.
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### 3. The Sub-Captain (Left Bottom)
**Name:** David "Dave" Johnson
**Age:** 105 (7 Terms)
**Post:** Science Officer (Head of Science and Medicine)
**Attributes:** Brawn 5 (-1), Reflex 7 (+0), Fortitude 6 (+0), Intelligence 15 (+3), Education 17 (+3), Technical 13 (+2), Attractiveness 8 (+0), Charisma 9 (+1), Social Standing 11 (+1), Luck 6, Magic 12 (+2), Lucidity 15.
* **Background:**
* **Family:** Intelligentsia (+1 Int, +1 Edu, -1 Attr).
* **Environment:** Academia World (+2 Edu, +1 Int, -1 Fort, -1 Brawn).
* **Family Event:** *Old Problems* (+1 Soc).
* **Childhood Event:** *A Book of your Own* (+1 Edu).
* **Teenage Event:** *Gotta Learn* (+1 Tech).
* **Young Adult Event:** *Tech Savvy* (+1 Tech).
* **Career Path:**
* **Term 1 (Age 20):** **Federation Scholar (STEM)**. Event: *Interest by Senate* (Gain Contact). Advanced to Rank 1 (First Year).
* **Term 2 (Age 35):** Scholar. Event: *Side Job Offer* (Join Scout Services, Accepted). Advanced to Rank 2 (Undergrad).
* **Term 3 (Age 50):** **Scout Services (Full-Timer)**. Event: *Discover Plot* (+2 next Adv). Advanced to Rank 1 (New Asset).
* **Term 4 (Age 75):** **Navy (Intersystem)**. Event: *Hard Task* (+2 Science). Advanced to Rank 1 (Starman).
* **Term 5-7 (Age 85-105):** Navy. Notable Event: *Boring Term*. Advanced to **Rank 3 (Master Chief/Sub-Captain)**.
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### 4. The Lieutenant-Commander (Right Top)
**Name:** James "Jim" Taylor
**Age:** 110 (6 Terms)
**Post:** Chief Engineer (Head of Ship Physical Ops)
**Attributes:** Brawn 11 (+1), Reflex 9 (+1), Fortitude 11 (+1), Intelligence 10 (+1), Education 12 (+2), Technical 15 (+3), Attractiveness 7 (+0), Charisma 8 (+0), Social Standing 9 (+1), Luck 8, Magic 2, Lucidity 21.
* **Background:**
* **Family:** Workers (+1 Fort, +1 Edu, -1 Int).
* **Environment:** Manufacturing World (+2 Edu, +1 Tech, -1 Soc, -1 Attr).
* **Family Event:** *Family Debt* (+1 Cha).
* **Childhood Event:** *Worked from the Start* (+1 Fort).
* **Teenage Event:** *Modders* (+1 Computers).
* **Young Adult Event:** *Tech Savvy* (+1 Tech).
* **Career Path:**
* **Term 1 (Age 20):** **Federation Citizen (Industry)**. Event: *Hard Worker* (+2 Repair Tech). Advanced to Rank 1 (New Guy).
* **Term 2 (Age 40):** Citizen. Event: *Tech Savvy* (+1 Electronics). Advanced to Rank 2.
* **Term 3 (Age 60):** Citizen. Event: *Coup d'état* (+2 Leadership). Advanced to Rank 3 (Smart Guy).
* **Term 4 (Age 80):** **Navy (Intersystem)**. Event: *Hard Task* (+2 Engineering). Advanced to Rank 1 (Starman).
* **Term 5-6 (Age 90-110):** Navy. Notable Event: *Life Event* (Marriage). Advanced to **Rank 4 (Ensign/Lt. Cmdr)**.
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### 5. The First Lieutenant (Right Bottom)
**Name:** Arthur "Art" Smith
**Age:** 80 (6 Terms)
**Post:** Tactical Officer (Head of Tactical)
**Attributes:** Brawn 14 (+2), Reflex 12 (+2), Fortitude 10 (+1), Intelligence 11 (+1), Education 9 (+1), Technical 7 (+0), Attractiveness 8 (+0), Charisma 9 (+1), Social Standing 12 (+2), Luck 10, Magic 5, Lucidity 27.
* **Background:**
* **Family:** Military Family (+1 Soc, +1 Brawn, -1 Cha).
* **Environment:** Colony Rim/Takara (+1 Int, +1 Brawn, -1 Tech, -1 Fort).
* **Family Event:** *A Crime Divides* (+1 Brawn).
* **Childhood Event:** *Trained to Aim* (+1 Gun Combat).
* **Teenage Event:** *Getting Buff* (+1 Brawn).
* **Young Adult Event:** *Hard Worker* (+1 Brawn).
* **Career Path:**
* **Term 1 (Age 20):** **Federation Army (Infantry)**. Event: *Space Piracy Shenanigans* (+3 Gunner). Advanced to Rank 1 (Private).
* **Term 2 (Age 30):** Army (Infantry). Event: *Attack on Mission* (+2 Gun Combat). Advanced to Rank 2 (Corporal).
* **Term 3 (Age 40):** Left Army. **Navy (Intersystem)**. Event: *Hard Task* (+2 Gunner). Advanced to Rank 1 (Starman).
* **Term 4-6 (Age 50-80):** Navy. Notable Event: *Life Event* (Debt). Advanced to **Rank 3 (Master Chief/1st Lt)**.