Following the strict character creation rules for the United Federation of Earth, here are the five senior bridge officers of the **UFEN Victory-ZO**. These are middle-class citizens with Anglo-Western names, each with a full history of backgrounds, events, and the multi-career paths required to reach seniority in the Federal Navy. --- ### 1. The Captain (Middle Bottom) **Name:** Thomas "Tom" Miller **Age:** 150 (13 Terms) **Post:** Commanding Officer (Head of Ship) **Attributes:** Brawn 5 (-1), Reflex 8 (+0), Fortitude 9 (+1), Intelligence 11 (+1), Education 15 (+3), Technical 10 (+1), Attractiveness 8 (+0), Charisma 13 (+2), Social Standing 14 (+2), Luck 8, Magic 4, Lucidity 24. * **Background:** * **Family:** Military Family (+1 Soc, +1 Reflex, -1 Cha). * **Environment:** Manufacturing World (+2 Edu, +1 Tech, -1 Attr, -1 Soc). * **Family Event:** *Old Problems* (+1 Edu). * **Childhood Event:** *Winner* (+1 Int). * **Teenage Event:** *Gotta Learn* (+1 Edu). * **Young Adult Event:** *Hard Worker* (+1 Edu). * **Career Path:** * **Term 1 (Age 20):** Attempted Navy Entry (Fail). **Drafted to Army (Infantry)**. Event: *Space Piracy Shenanigans* (+3 Gunner, +1 next Adv). Advanced to Rank 1 (Private). * **Term 2 (Age 30):** Army (Support). Event: *The Cost of Nobility* (+2 Pilot Air, Gain Contact). Advanced to Rank 2 (Corporal). * **Term 3 (Age 40):** Left Army. **Entered Navy (Intersystem)**. Event: *You got Noticed* (+2 next Adv). Advanced to Rank 1 (Starman). * **Term 4 (Age 50):** Navy. Event: *Hard Task* (+2 Admin). Advanced to Rank 2 (Petty Officer). * **Term 5-6 (Age 60-70):** Navy. Event: *Boring Term*. Advanced to Rank 3 (Master Chief). * **Term 7-8 (Age 80-90):** Navy. Event: *Life Event* (Found Lover). Advanced to Rank 4 (Ensign). * **Term 9-11 (Age 100-120):** Navy. Event: *Hard Task* (+2 Tactics). Advanced to Rank 5 (Lieutenant). * **Term 12-13 (Age 130-150):** Navy. Event: *Hard Task* (+2 Leadership). Advanced to **Rank 6 (Captain)**. --- ### 2. The Commander (Left Top) **Name:** William "Will" Baker **Age:** 110 (9 Terms) **Post:** Executive Officer (Head of Personnel/Ops) **Attributes:** Brawn 7 (+0), Reflex 11 (+1), Fortitude 7 (+0), Intelligence 10 (+1), Education 12 (+2), Technical 10 (+1), Attractiveness 9 (+1), Charisma 14 (+2), Social Standing 11 (+1), Luck 7, Magic 3, Lucidity 33. * **Background:** * **Family:** Space Traders (+1 Cha, +1 Soc, -1 Fort). * **Environment:** Among the Stars (+2 Reflex, +1 Tech, -1 Fort, -1 Soc). * **Family Event:** *Recognized for Hard Work* (+1 Soc). * **Childhood Event:** *Religious Family* (+1 Edu). * **Teenage Event:** *Party Time* (+1 Carouse). * **Young Adult Event:** *Tech Savvy* (+1 Tech). * **Career Path:** * **Term 1 (Age 20):** **Federation Citizen (Corporate Employee)**. Event: *Coup d'état* (+2 Leadership). Advanced to Rank 1 (Drone). * **Term 2 (Age 40):** Citizen. Event: *Strange Contact* (Offered Scout Services job, Accepted). Advanced to Rank 2 (Useful Drone). * **Term 3 (Age 60):** **Scout Services (Operations)**. Event: *Strange Encounter* (Offered Navy job, Accepted). Advanced to Rank 1 (Recruit). * **Term 4 (Age 85):** **Navy (Intersystem)**. Event: *Good Time with Crew* (+2 Persuade). Advanced to Rank 1 (Starman). * **Term 5-9 (Age 95-110):** Navy. Notable Event: *Life Event* (Birth of child). Advanced to **Rank 4 (Ensign/Commander)**. --- ### 3. The Sub-Captain (Left Bottom) **Name:** David "Dave" Johnson **Age:** 105 (7 Terms) **Post:** Science Officer (Head of Science and Medicine) **Attributes:** Brawn 5 (-1), Reflex 7 (+0), Fortitude 6 (+0), Intelligence 15 (+3), Education 17 (+3), Technical 13 (+2), Attractiveness 8 (+0), Charisma 9 (+1), Social Standing 11 (+1), Luck 6, Magic 12 (+2), Lucidity 15. * **Background:** * **Family:** Intelligentsia (+1 Int, +1 Edu, -1 Attr). * **Environment:** Academia World (+2 Edu, +1 Int, -1 Fort, -1 Brawn). * **Family Event:** *Old Problems* (+1 Soc). * **Childhood Event:** *A Book of your Own* (+1 Edu). * **Teenage Event:** *Gotta Learn* (+1 Tech). * **Young Adult Event:** *Tech Savvy* (+1 Tech). * **Career Path:** * **Term 1 (Age 20):** **Federation Scholar (STEM)**. Event: *Interest by Senate* (Gain Contact). Advanced to Rank 1 (First Year). * **Term 2 (Age 35):** Scholar. Event: *Side Job Offer* (Join Scout Services, Accepted). Advanced to Rank 2 (Undergrad). * **Term 3 (Age 50):** **Scout Services (Full-Timer)**. Event: *Discover Plot* (+2 next Adv). Advanced to Rank 1 (New Asset). * **Term 4 (Age 75):** **Navy (Intersystem)**. Event: *Hard Task* (+2 Science). Advanced to Rank 1 (Starman). * **Term 5-7 (Age 85-105):** Navy. Notable Event: *Boring Term*. Advanced to **Rank 3 (Master Chief/Sub-Captain)**. --- ### 4. The Lieutenant-Commander (Right Top) **Name:** James "Jim" Taylor **Age:** 110 (6 Terms) **Post:** Chief Engineer (Head of Ship Physical Ops) **Attributes:** Brawn 11 (+1), Reflex 9 (+1), Fortitude 11 (+1), Intelligence 10 (+1), Education 12 (+2), Technical 15 (+3), Attractiveness 7 (+0), Charisma 8 (+0), Social Standing 9 (+1), Luck 8, Magic 2, Lucidity 21. * **Background:** * **Family:** Workers (+1 Fort, +1 Edu, -1 Int). * **Environment:** Manufacturing World (+2 Edu, +1 Tech, -1 Soc, -1 Attr). * **Family Event:** *Family Debt* (+1 Cha). * **Childhood Event:** *Worked from the Start* (+1 Fort). * **Teenage Event:** *Modders* (+1 Computers). * **Young Adult Event:** *Tech Savvy* (+1 Tech). * **Career Path:** * **Term 1 (Age 20):** **Federation Citizen (Industry)**. Event: *Hard Worker* (+2 Repair Tech). Advanced to Rank 1 (New Guy). * **Term 2 (Age 40):** Citizen. Event: *Tech Savvy* (+1 Electronics). Advanced to Rank 2. * **Term 3 (Age 60):** Citizen. Event: *Coup d'état* (+2 Leadership). Advanced to Rank 3 (Smart Guy). * **Term 4 (Age 80):** **Navy (Intersystem)**. Event: *Hard Task* (+2 Engineering). Advanced to Rank 1 (Starman). * **Term 5-6 (Age 90-110):** Navy. Notable Event: *Life Event* (Marriage). Advanced to **Rank 4 (Ensign/Lt. Cmdr)**. --- ### 5. The First Lieutenant (Right Bottom) **Name:** Arthur "Art" Smith **Age:** 80 (6 Terms) **Post:** Tactical Officer (Head of Tactical) **Attributes:** Brawn 14 (+2), Reflex 12 (+2), Fortitude 10 (+1), Intelligence 11 (+1), Education 9 (+1), Technical 7 (+0), Attractiveness 8 (+0), Charisma 9 (+1), Social Standing 12 (+2), Luck 10, Magic 5, Lucidity 27. * **Background:** * **Family:** Military Family (+1 Soc, +1 Brawn, -1 Cha). * **Environment:** Colony Rim/Takara (+1 Int, +1 Brawn, -1 Tech, -1 Fort). * **Family Event:** *A Crime Divides* (+1 Brawn). * **Childhood Event:** *Trained to Aim* (+1 Gun Combat). * **Teenage Event:** *Getting Buff* (+1 Brawn). * **Young Adult Event:** *Hard Worker* (+1 Brawn). * **Career Path:** * **Term 1 (Age 20):** **Federation Army (Infantry)**. Event: *Space Piracy Shenanigans* (+3 Gunner). Advanced to Rank 1 (Private). * **Term 2 (Age 30):** Army (Infantry). Event: *Attack on Mission* (+2 Gun Combat). Advanced to Rank 2 (Corporal). * **Term 3 (Age 40):** Left Army. **Navy (Intersystem)**. Event: *Hard Task* (+2 Gunner). Advanced to Rank 1 (Starman). * **Term 4-6 (Age 50-80):** Navy. Notable Event: *Life Event* (Debt). Advanced to **Rank 3 (Master Chief/1st Lt)**.