# The Pemmican Sector — World Gazetteer *A reference for the KU HBC Game. Each system entry uses Universal Planetary Profile data from the sector chart, the broader Traveller world-generation rules, and the specific factional context of Rupert's Land — the trunk line from York Factory to Edmonton House, the Sellers' boreal hunting grounds, the Gatherers' freighter corridors, the Children's Red River network, and the Warriors' raiding L.* **Common references throughout this gazetteer:** - **The Incident** — the murder of the Gatherers' regional leader's daughter at Edmonton House (0204) on the eve of her wedding to the HBC factor. Weapon was a TGE Imperial Blaster pistol, not seen in trade for over a thousand years. The Children did it. - **Caelum sludge** — astro-bacterial buildup produced by jump drives. Cleaned at GTC-licensed stations for a fee. Low-quality drives produce more. - **The animals** — Bryceptor (blood-fuel hide-armour creature), Dew-urm (desert worm whose droppings are a pilot stimulant), Diefoney (water-creature whose Klaxar organ powers N-Space nodes), Barelly (illegal pastel song-bird, elite status symbol), Espalto (space-vermin that poop gold). - **The Galtran** — the only off-sector connection. All trade pivots on its rotation through the Galtran Anchorage at 3102. --- # THE BUYERS — GOODWINIA TRADE COMPANY ENCLAVES The three GTC enclaves are extraterritorial corporate ground rented from the surrounding factions. Imperial Law applies inside the post fence; outside it, the local factor must remember whose dirt they're standing on. --- ## York Factory — A867744-C **Hex:** 3004 | **Allegiance:** GTC (Buyers) | **Trade:** Industrial · Capital ### Description York Factory is the gate. Every cargo, every passenger, every shipment of Bryceptor hide or Dew-urm dust passes through this Earth-sized water world on its way up the gravity well to the Galtran Anchorage at 3102. It is the sector's largest port, its largest staffed naval station, and the busiest licensed Caelum-cleaning facility this side of the void gate. The Sellers dock their hunting cutters at the southern berths to offload meat and pelts. The Children — by treaty — are not permitted past the customs perimeter except in chaperoned trade delegations. The cold sea ice never fully retreats from the harbour mouth, and icebreaker tugs run continuously. - **Starport Quality:** A — Excellent - 1D × Cr1000 berthing; refined fuel available - Full shipyard (all hulls), full repair - Naval, Scout, Research, and TAS bases - **Size:** 8 — 12,800 km, ~Earth-sized - Surface Gravity: 1.0 G - **Atmosphere:** 6 — Standard, Earth-like - Pressure 0.71–1.49; no gear required - **Hydrographics:** 7 — 66–75%, Earth-like - **Temperature:** Cold (-51°C to 0°C); extensive ice caps, few clouds - **Population:** 7 — tens of millions (~27 million) - **Government:** 4 — Representative Democracy (under GTC charter oversight) - Contraband: Drugs, Weapons, Psionics - Cultural Difference: Influenced — strongly shaped by the surrounding Sellers culture; Cree loanwords saturate the docker dialect - Rival factions: - *Open Factory Faction* (Balkanisation, **Notable**) — dockworkers and junior factors who want to reopen the bay to free traders - *Corporate Overlords Society* (Civil Service Bureaucracy, **Fringe**) — senior accountants who want even tighter HQ control - **Law Level:** 4 — bans light assault weapons, submachine guns, cloth+ armour - **Tech Level:** C — average stellar; jump-3, plasma small-arms, weather control - **Trade Codes:** In (Industrial) ### Key Locations - **The Landing Bay** — 36 ship cradles, six of them rated for capital hulls - **The Trading Post** — the floor where pelts get graded and where every rumour in the sector eventually surfaces - **The Factor's Office** — Hargrave's domain; the only office in the sector with a real fireplace - **The Mess Hall** — open 24h, free if you're company, Cr5 a plate if you're not - **The Post Forge** — hull repairs, plasma rifle re-bores, custom Dew-urm rigs - **The Bunk Hall** — 400 berths for transient crews - **The Homeguard Encampment** — GTC private security, two platoons rotating - **The Hargrave Tavern** ("Lelita's") — officially a private members' lounge, actually where every deal in the sector gets sealed - **The Cleaner Yard** — Caelum sludge processing; the price doubles in winter ### Key People - **Chief Factor Lelita Hargrave** — the Buyers' woman at the gate. Cold, precise, and the only person in the GTC with the political weight to refuse Governor Ballenden's calls. Quietly furious about the Incident. - **Harbourmaster Donovan Pringle** — runs the cradles. Takes bribes only on Tuesdays. - **Shipwright Foreman Asger Maitland** — oversees the yard. Drinks too much, builds too well. His Bryceptor-blood injector retrofits are the best in the sector. - **Senior Trader Margaret "Maggie" Sinclair** — runs the floor at the Trading Post. Decides what a pelt is worth and what isn't. - **Captain Edouard Wahbung** — Sellers' liaison; senior hunter representative with permanent docking privileges. Cree mother, Norwegian father. - **Reverend-Adjunct Brother Cain Thorne** — Church of Sigmar missionary freshly arrived on the last Galtran rotation. Smiles too much. - **Quartermaster Pell Awinata** — runs the customs warehouse. Knows where every crate is, and which ones are not on the manifest. ### Key Groups - Goodwinia Trade Company (employer, garrison, judge) - The Sellers (dock guests, perennial creditors) - Imperial Scout Service (3-ship detachment) - Church of Sigmar (newly authorised mission) - TAS Hostel (rumour-trading central) ### Other Info - The gateway to Red River and to every other world in the sector. Every Galtran rotation, ~40 inbound and outbound vessels queue up. - The Naval base hospital is the best medical facility in the sector. It is not, officially, available to non-GTC employees. - Hargrave is rumoured to be assembling her own dossier on the Incident, independent of Edmonton's investigation. --- ## Red River — B667954-A **Hex:** 1725 | **Allegiance:** GTC (Buyers) | **Trade:** Garden · High Population · Capital ### Description Red River is the only real city in the sector. Four and a half billion souls crowd a hot, garden-class world where the surface water is largely held in the high cloud deck and the equatorial plains run with engineered grain. It is the GTC's settlement experiment, the only place the half-native Children are legally permitted to live among company citizens, and consequently the only place where the Children's leadership openly walks the streets. Sigmar has a cathedral here. So do four other religions. The shipyards turn out spacecraft hulls at a rate the Sellers cannot match and the Gatherers will not buy. Everyone here has at least one cousin who is connected to the Children's underground. - **Starport Quality:** B — Good - 1D × Cr500 berthing; refined fuel - Shipyard (spacecraft), full repair - Naval, Scout, Research bases; TAS - **Size:** 6 — 9,600 km - Surface Gravity: 0.7 G (low-G; spindly architecture, casual flight) - **Atmosphere:** 6 — Standard, Earth-like; no gear required - **Hydrographics:** 7 — 66–75%; most surface water in atmospheric cloud - **Temperature:** Hot (31°C–80°C); little surface liquid, cloud-heavy - **Population:** 9 — billions (~4.5 billion) - **Government:** 5 — Feudal Technocracy - Description: status comes from technical contribution; the senior engineering houses rule by mutual contract - Contraband: Technology, Weapons, Computers - Cultural Difference: Unusual Customs — Eating. Meals are intensely private; banquets are reserved for sealing major contracts - Rival factions: - *Corporate Overlords Society* (Civil Service Bureaucracy, **Notable**) - *Children's Open Council* (Captive Government, **Significant**) — the legal political face of the Children - **Law Level:** 4 - **Tech Level:** A — early stellar; jump drives, orbital habitats - **Trade Codes:** Ga, Hi (Garden, High Population) ### Key Locations - **Government House** — Governor Ballenden's residence and capital offices - **The Settlement Yard** — primary spacecraft shipyard, employs 80,000 - **The Forks Market** — the largest open-air market in the sector; Children, Sellers, Gatherers, and Buyers all trade openly here - **Bishop's Cathedral of Sigmar** — newly consecrated; Brother Thorne's parent house - **The Lower Town** — Children-majority districts; technically GTC ground, practically self-policing - **The Smoking Mill** — a tavern at the edge of Lower Town, famous for its Dew-urm-laced tobacco and its discretion - **The Bryceptor Shambles** — slaughter and processing yards; the city's largest single industry by tonnage - **The Caelum Refinery** — the highest-volume sludge processor on planet; pumps converted water back to the public mains ### Key People - **Governor John Ballenden** — Governor of Charles the Dwarf's Micro-Galaxy. Reports up the Galtran and to no one in the sector. Quietly terrified that the Incident is the first crack in his charter. - **Chief Factor John Black** — runs Red River day to day. Practical, blunt, trusts the Children more than his peers think wise. - **Madeleine Falcon** — leader of the Children's Open Council. The Children's legal voice. Charming, polished, and the one who actually ordered the Edmonton hit (though no one alive outside her inner ring knows this). - **Master Engineer Thierry Bouvier** — runs the Settlement Yard. Métis, third generation. Builds the best Bryceptor-blood manifolds outside Gatherers' yards. - **Senior Trader Anastasia Norquay** — the Forks Market's unofficial mayor. Sets the day's pelt price; her thumb on a scale moves millions. - **Bishop Cyril Vasse** — Sigmarite. Believes the Children are God's instrument against pagan excess; useful idiot for Falcon's faction. - **Captain Hiram Grant** — Children's "militia" commander on paper; pirate fleet admiral in practice. Operates out of Lower Town. - **Smuggler-Captain Reine "Sparrow" McKay** — runs goods through Bas de la Rivière. If you have illegal cargo, she has rates. ### Key Groups - Goodwinia Trade Company (sovereign on paper) - The Children of the Red River (sovereign in practice in Lower Town) - The Sellers (eastern wharf district, 50,000 strong) - The Warriors (officially banned; present anyway in the slums) - Church of Sigmar (the bishop's seat) ### Other Info - The largest Children population in the sector; the spiritual centre of the faction. - Settlement Yard cannot build jump-capable hulls (B-class limit); those must come from York Factory or from off-sector. - A Barelly is kept at Government House as a status piece. It is the only living one in the sector that anyone admits to owning. --- ## Edmonton House — C542567-8 **Hex:** 0204 | **Allegiance:** GTC (Buyers) | **Trade:** Non-Industrial · Site of the Incident ### Description Edmonton House sits in the bitter cold of Mars-sized rock, deep in Gatherers territory, with a tainted thin atmosphere that requires filters at the gate and respirators outside the dome. It is the Buyers' westernmost compound — smaller in GTC headcount than York Factory or Red River, but with the largest *indigenous* population of any HBC enclave because the Gatherers have their planetary HQ here. The Incident happened in the great hall, the night before the factor's wedding. Since then the whole post has been on a low simmer of paranoia, with Rowand interrogating his own staff and the Gatherers' factions pulling in three different directions. - **Starport Quality:** C — Routine - 1D × Cr100 berthing; unrefined fuel - Small-craft shipyard, repair - Scout base, GTC base - **Size:** 5 — 8,000 km (Mars-size) - Surface Gravity: 0.45 G - **Atmosphere:** 4 — Thin, Tainted (filter required) - **Hydrographics:** 2 — 16–25%; a few small seas - **Temperature:** Cold; icy world - **Population:** 5 — ~895,000 (mixed GTC/Gatherers) - **Government:** 6 — Captive Government (Gatherers leadership under GTC charter) - Contraband: Weapons, Technology, Travellers - Cultural Difference: Unusual Customs — Media. News and comms here are strange — heavily filtered, oblique, ritualised. Getting a straight answer takes a week. - Rival factions: - *Alliance for Independence* (Charismatic Dictator, **Significant**) — Gatherers' war faction - *Alliance of Independent Indigenous People* (Self-Perpetuating Oligarchy, **Notable**) — moderate Gatherers' council - *Techno-Kings* (Feudal Technocracy, **Fringe**) — engineering elite - **Law Level:** 7 — all firearms except stunners banned; carrying discouraged - **Tech Level:** 8 — pre-stellar; fusion power, in-system colonies, no jump - **Trade Codes:** Ni (Non-Industrial) ### Key Locations - **The Great Hall** — wedding venue; murder scene; now sealed - **The Factor's Office** — Rowand's command post; ID-card log replays running 24h - **The Long Bunkhouse** — GTC staff quarters; 400 beds, mostly empty - **The Gathering Yard** — the Gatherers' civic plaza, just outside the GTC fence; markets, the council kiva, the children's school - **The Bryceptor Pens** — live-stock holding; the Gatherers tap blood here for ship fuel - **The Blood Tap** — the freighter-yard fuel station; aluminum extraction rigs hum 24/7 - **The Last Light** — the post tavern, run by a retired Gatherer pilot - **The Cold Chapel** — Sigmar's mission, half-built, mostly ignored ### Key People - **Chief Factor John Rowand** — the Buyers' man. Old-school, ruthless, swears on his honour his people did not do this and is interrogating every staffer to prove it. Convinced one of his junior factors is racist enough to have done it. *Wrong, but earnestly so.* - **Senior Pilot-Captain Gabriel Letendre** — leader of the AIIP moderate Gatherers' council. The murdered woman's father. Grieving, dangerous, trying not to start a war he knows he'd lose. - **War Speaker Cécile Trottier** — leader of the Alliance for Independence faction. Wants the HBC out yesterday. Was openly courting Letendre's daughter before the wedding announcement. - **Master Aluminum-Snorter Joseph "Joss" Cadotte** — runs the Blood Tap. Knows every freighter pilot in the sector. Half his teeth are gone from the bone-dust. - **Shipwright Eveline Beauchemin** — the post's lead engineer for the small-craft yard. Métis lineage; quiet ally of the Children's cause. - **Senior Trader Mahkesîs Whitebear** — Gatherers' chief negotiator at the Trading Post. Patient, sharp, doesn't trust Rowand anymore. - **Brother Mortimer Drood** — Sigmarite missionary. Earnest, cold, the player-quest target if you're sent to "bring the Light to the savages." ### Key Groups - Goodwinia Trade Company (charter holder, garrison) - The Gatherers (host population, 800,000+ on-world) - Church of Sigmar (mission) - Imperial Scout Service (single 6-ship detachment) ### Other Info - **The Incident scene** is preserved as a holographic reconstruction in the Factor's Office. ID-card logs record every non-base individual who entered the Great Hall that night. (None of the names on that log are the murderer.) - The murder weapon — a TGE Imperial Blaster pistol — has not been traded into this sector for over a millennium. The HBC trades Deutchrean .50 to the Gatherers, small arms to the Sellers, and (recently and controversially) small arms to the Children. *None of those is the weapon used.* - The Gatherers' war faction is one bad week from open insurrection. - Brother Drood is one of the few people Rowand truly trusts. This is worth investigating. --- # THE GATHERERS — FREIGHTERS OF THE WEST *Allegiance: Ga · River-blue. The dense northwestern corridor — micro-jump pilots running blood-fuelled hulls along the lanes that radiate from Edmonton House. Smaller in headcount than the Sellers, harder in trade position. Their pilots snort aluminum from Bryceptor bone-dust to navigate the short-jump shoals. Their leader's daughter died in the Great Hall at Edmonton, and the Alliance for Independence faction is rattling for war.* --- ## Chesterfield House — C555542-8 **Hex:** 0810 | **Allegiance:** Gatherers | **Trade:** Agricultural · Non-Industrial · HBC Trunk Stop ### Description Chesterfield House is the Gatherers' agricultural breadbasket and the midpoint refuelling stop on the HBC main trunk from York Factory to Edmonton. Temperate, watered, lightly populated — the post sits on a great inland prairie where Bryceptor herds are run on open range and slaughtered for blood-fuel at industrial scale. Half the freighter fuel that powers the Gatherers' fleet originates in the rendering yards here. The Caelum station is high volume; tariffs are reasonable; the Buyers' factor has a working arrangement with the local council. - **Starport:** C (Cr100/d, unrefined, small-craft yard, repair, Scout base possible) - **Size:** 5 (0.45 G) | **Atm:** 5 Thin | **Hydro:** 5 (46–55%) | **Pop:** 5 (~600k) - **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 8 - **Trade:** Ag, Ni ### Key Locations - **The Rendering Yard** — Bryceptor slaughter floors and blood-tap manifolds; hot, red, smells like iron and ozone - **The Council Kiva** — Gatherers' open democratic chamber - **The Pilot's Roost** — tavern run by retired aluminum-snorters; the only place in the sector that serves real prairie whiskey - **The HBC Trading Post** — small but well-stocked; the Buyers' office - **The Caelum Yard** — five sludge-cleaning lines, full at every Galtran turn ### Key People - **Chief Factor Octavia Forsythe** — GTC factor. Career trader. Married into a Gatherers' family two decades back, which is why this post runs smooth. - **Council Speaker Henri Lépine** — elected Gatherers' speaker. Métis. Working hard to keep his council out of the AfI war faction. - **Master Render Old Pap Maréchal** — runs the blood yards. Has personally drained more Bryceptors than anyone alive. - **Senior Trader Ada Kimowan** — runs the Trading Post floor; mediates every cargo dispute on the trunk - **Shipwright Lubin Cardinal** — the small-craft yard's foreman. Built half the freighters on the Gatherers' lanes. ### Key Groups - The Gatherers (host) - Goodwinia Trade Company (trunk stop, small garrison) ### Other Info - The Gatherers' war faction (AfI) is recruiting hard here. Speaker Lépine is losing arguments at council. - Bryceptor blood-fuel from Chesterfield grades highest in the sector; ships fuelled here run 6% more efficient on micro-jumps. - A Sigmarite preacher arrived last month and has been turning a surprising number of Render families. Nobody's sure what to make of it. --- ## Fort George — C555542-8 **Hex:** 0905 | **Allegiance:** Gatherers | **Trade:** Agricultural · Non-Industrial · HBC Trunk Stop ### Description Fort George is Chesterfield's twin on the northern arm of the main HBC trunk — same UWP, same temperate prairie, same blood-fuel economy. The distinction is political: Fort George leans openly toward the Alliance for Independence. Half the freighter crews who come through here are war faction sympathisers and the Buyers' factor sleeps with two guards at his door. - **Starport:** C (Cr100/d, unrefined, small-craft yard, repair) - **Size:** 5 (0.45 G) | **Atm:** 5 Thin | **Hydro:** 5 | **Pop:** 5 (~600k) - **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 8 - **Trade:** Ag, Ni ### Key Locations - **The Long Yard** — Bryceptor processing; second-largest in Gatherers space - **The War Hall** — the AfI faction's open meeting house; non-Gatherers enter at their own risk - **The HBC Trading Post** — fortified; the factor lives upstairs - **The Pilot Field** — short-jump training range; aluminum dust hangs in the air like fog - **The Cracked Cup** — disreputable tavern; smugglers' meet ### Key People - **Chief Factor Wendell Sutherland** — GTC factor. Frightened. Drinks too much. Has been requesting transfer for nine months. - **War Speaker Olivier Dumont** — AfI faction leader on this world; cousin to Cécile Trottier at Edmonton. Charismatic, dangerous. - **Master Pilot Reine Lussier** — senior aluminum-snorter; trains the next generation. Skull tattoos on every finger. - **Shipwright-Foreman Beatrice Falcon** — secretly Children-aligned, secretly smuggling small arms to Madeleine Falcon at Red River (no relation to Madeleine — coincidence of common Métis surname, or so she claims) - **Bryceptor-tracker Old Man Watík** — half-Cree elder; the only person who can find a Bryceptor seed-pod from a klick out ### Key Groups - The Gatherers (host; AfI war faction strong here) - Goodwinia Trade Company (trunk garrison, embattled) ### Other Info - The AfI war faction openly drills militia at Fort George — twice a week, in armoured rigs, on the plains. The HBC has been told not to look. - Suspicion: someone here is moving Deutchrean .50 caliber rifles to the Children via the Caelum-cleaner shipping channel. Beatrice Falcon, see above. --- ## Fort Pitt — D433342-7 **Hex:** 0606 | **Allegiance:** Gatherers | **Trade:** Non-Industrial · Poor · HBC Trunk Stop ### Description The third HBC trunk stop in Gatherers territory — older, smaller, poorer than Chesterfield or Fort George. Fort Pitt is the dusty crossroads between the Edmonton heartland and the Sellers' country to the east. Atmosphere is tainted; respirators required outside the dome. The whole settlement smells like old smoke and oil. The presence of a Naval Scout liaison ("M" military base) is the only reason the post has not been abandoned to the AfI. - **Starport:** D (Cr10/d, unrefined, limited repair) - **Size:** 4 (0.35 G) | **Atm:** 3 Very Thin (respirator) | **Hydro:** 3 | **Pop:** 3 (~5k) - **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Ni, Po - **Base:** Military (M) — small Scout detachment ### Key Locations - **The Scout Post** — three-ship detachment; the only meaningful security - **The Old Trading House** — Gatherers' shabby cooperative market - **The Dust Inn** — tavern, lodgings, gossip - **The Cracked Dome** — the main pressurised habitat; literally cracked along one panel and patched ### Key People - **Chief Factor Gilbert Hargreaves** — GTC factor. Old, tired, due to retire. Knows every smuggler in the sector by their first name. - **Scout Lieutenant Patience Vaughn** — runs the Scout detachment. Sharp; watches everything; reports straight to Hargrave at York Factory. - **Council Elder Sapwagen** — Gatherers' senior; the moral voice of the Pitt council. Mistrusts the AfI loudly. - **Trader Magnusson** — Sellers expat; runs furs through here. Useful fence. ### Key Groups - The Gatherers (host, moderate-leaning) - Goodwinia Trade Company (trunk stop) - Imperial Scout Service (3-ship) ### Other Info - Atmosphere is degrading; the dome was rated TL8 and is being run at TL7 capacity. The Sellers' engineers have offered to help. The Gatherers' AfI has refused. - Old Hargreaves keeps a hidden manifest of every Caelum-line shipment through Pitt for the last 30 years. If anyone wanted to trace a weapon through this corridor, he could. --- ## Fort Mountain — E310100-5 **Hex:** 0101 | **Allegiance:** Gatherers | **Trade:** Barren · Low Pop · Non-Industrial ### Description A frontier outpost at the corner of the sector — a tiny barren rock with a trace atmosphere and a single pressurised hut. Strategic only for what it overlooks: empty space spinward of the Gatherers' lane network. The permanent population is one family. - **Starport:** E (frontier; no fuel, no facilities) - **Size:** 3 (0.25 G) | **Atm:** 1 Trace (vacc suit) | **Hydro:** 0 | **Pop:** 1 - **Gov:** 0 None | **Law:** 0 | **TL:** 5 - **Trade:** Ba, Lo, Ni ### Key People - **Caretaker Old Man Trottier** — runs the beacon. Has been here for 40 years. Distant cousin of Cécile Trottier at Edmonton. May or may not pass along messages. ### Other Info - Tracking dish for the western Gatherers' lanes. AfI cells use it as a dead-drop for messages. --- ## High River — E434210-5 **Hex:** 0103 | **Allegiance:** Gatherers | **Trade:** Low Pop · Non-Industrial ### Description A thin-atmosphere world with a few small seas and a tiny prospecting colony. The Gatherers run a one-pad refuelling shed here for short-jump pilots crossing toward Edmonton. Population is barely a hundred. - **Starport:** E (frontier) | **Size:** 4 | **Atm:** 3 Very Thin (respirator) - **Hydro:** 4 | **Pop:** 2 (~100s) | **Gov:** 1 Company | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Station Chief Marcel Petitjean** — runs the refuelling shed. Métis. Married into the Letendre line; the murdered woman's third cousin. ### Other Info - The shed has a single Bryceptor-blood tap, low-throughput. Good for emergencies, bad for repeat business. --- ## Peace River Post — E432310-6 **Hex:** 0104 | **Allegiance:** Gatherers | **Trade:** Low Pop · Non-Industrial · Poor ### Description A small frontier post near the Edmonton hub. Named for the local Gatherers' treaty that ended a century of clan feuding. Mostly a prospecting and agricultural outpost; the population is a few hundred. - **Starport:** E | **Size:** 4 | **Atm:** 3 Very Thin | **Hydro:** 2 - **Pop:** 3 (~1000s) | **Gov:** 1 Company | **Law:** 0 | **TL:** 6 - **Trade:** Lo, Ni, Po ### Key People - **Post Foreman Eulalie Beauchemin** — runs the agricultural cooperative. Sister to Eveline at Edmonton. - **Elder Tatânkah** — local Gatherer; signs every council vote with Letendre's moderate bloc ### Other Info - A Gatherers' burial ground is on the next ridge. The AfI is using it as a recruitment site, invoking ancestors. --- ## Rocky Mountain House — E431443-6 **Hex:** 0106 | **Allegiance:** Gatherers | **Trade:** Non-Industrial · Poor ### Description A scrappy mountain trading post on a thin-atmosphere world. Notable because it sits on the Gatherers' route directly to Edmonton — short jump, heavy traffic. Hydro is moderate, population in the tens of thousands, mostly miners pulling ore for the Edmonton smelters. - **Starport:** E | **Size:** 4 | **Atm:** 3 (respirator) - **Hydro:** 1 | **Pop:** 4 (~10s of thousands) - **Gov:** 4 Representative Democracy | **Law:** 3 | **TL:** 6 - **Trade:** Ni, Po ### Key Locations - **The Mine Heads** — open-pit ore extraction; high accident rate - **The Council Lodge** — local democratic hall - **The Stone Tavern** — miners' bar; brawls nightly ### Key People - **Council Speaker Marie-Anne Gravelle** — elected speaker; moderate - **Mine Foreman Bouchard "Bear" Riel** — runs the pits. Built like a cargo crate. Sympathetic to the Children, secretly. - **Trader Annika Magnusson** — Sellers fur buyer; the only outsider trusted to walk the streets armed ### Key Groups - The Gatherers (host) - Independent miners' guild - Visiting Sellers buyers ### Other Info - Aluminum from these pits feeds the pilots' bone-dust trade. A small fraction is diverted by the AfI as a strategic stockpile. --- ## Bow River Post — D554321-7 **Hex:** 0108 | **Allegiance:** Gatherers | **Trade:** Low Pop · Non-Industrial ### Description A modest post on a temperate world with thin atmosphere and small seas. Bow River sits on a Gatherers' lane spur, southern Edmonton arc. A few thousand inhabitants, mixed Gatherers and Sellers expats. Quiet. - **Starport:** D (Cr10/d, unrefined, limited repair) - **Size:** 5 (0.45 G) | **Atm:** 5 Thin | **Hydro:** 4 | **Pop:** 3 - **Gov:** 2 Participating Democracy | **Law:** 1 | **TL:** 7 - **Trade:** Lo, Ni ### Key People - **Post Factor Edmund Cameron** — GTC. Cheerful. Likely incompetent. - **Council Speaker Beatrice Whitebear** — moderate Gatherer; Mahkesîs's cousin - **Pilot Captain Vinny Lussier** — runs the local short-jump shuttle ### Other Info - A Diefoney pod was spotted off-coast last winter. The Sellers want hunting rights; the Gatherers want a Klaxar-organ piece for their own ships. Currently in deadlock. --- ## Milk River — E565210-5 **Hex:** 0112 | **Allegiance:** Gatherers | **Trade:** Low Pop · Non-Industrial ### Description A southern-edge Gatherers world; temperate, small seas, a few hundred inhabitants in a single agricultural commune. Named for the pale, mineral- laden surface water. Caelum-cleaning here is informal — just dumped on the ice cap. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 5 - **Pop:** 2 | **Gov:** 1 Company | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Commune Lead Madeleine Trottier** — distant cousin to Cécile; pro-AfI but uninvolved in operations ### Other Info - The illegal Caelum dumping is creating a slow-growing algal bloom that will eventually crash the local biosphere. Nobody is doing anything. --- ## Dunvegan — E564210-5 **Hex:** 0202 | **Allegiance:** Gatherers | **Trade:** Low Pop · Non-Industrial ### Description A small temperate world on the Edmonton spur, named for an old fur-trade post. Population a few hundred. Mostly a Caelum stopover and a Bryceptor tracking outpost. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 2 | **Gov:** 1 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Tracker-Captain Joseph Calliou** — Bryceptor seed-pod tracker; works the local migration routes - **Innkeeper Greta Sapwagen** — runs the one pressurised lodge ### Other Info - Calliou's tracking data is more valuable than the post itself. The Sellers and the Gatherers both want him to work for them exclusively. --- ## Fort Augustus — D433342-7 **Hex:** 0206 | **Allegiance:** Gatherers | **Trade:** Non-Industrial · Poor ### Description A short-jump from Edmonton, Fort Augustus is one of the Gatherers' older posts — pre-dates the GTC charter. Tainted thin atmosphere, small seas, a few thousand inhabitants. The AfI uses it as a quiet logistics hub. - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 3 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Ni, Po ### Key Locations - **The Old Stockade** — original wooden post structure, now a Gatherers museum and unofficial AfI meeting site - **The Trading Floor** — Gatherers' open market - **The Smelter** — small ore-processing rig ### Key People - **Council Speaker Henri "Henrik" Letendre** — Gabriel's younger brother. Now openly supports the AfI in the wake of the Incident. - **Post Foreman Ada Cadotte** — runs day-to-day; sister to Joss at Edmonton - **Sigmarite missionary Brother Ash** — recent arrival; few converts so far ### Key Groups - The Gatherers (AfI presence growing) - Goodwinia Trade Company (no permanent factor; visiting only) ### Other Info - A weapons cache — Deutchrean .50s — is hidden somewhere in the Old Stockade. The Gatherers know it. So does Patience Vaughn at Fort Pitt. --- ## Oldman River — D554231-6 **Hex:** 0208 | **Allegiance:** Gatherers | **Trade:** Low Pop · Non-Industrial ### Description Temperate, small-sea, lightly inhabited. A river-fishing and tracking community of a few hundred. The local Gatherers have always voted moderate. - **Starport:** D | **Size:** 5 | **Atm:** 5 Thin | **Hydro:** 4 | **Pop:** 2 - **Gov:** 3 Self-Perpetuating Oligarchy | **Law:** 1 | **TL:** 6 - **Trade:** Lo, Ni ### Key People - **Matriarch Suzanne Maréchal** — heads the local oligarchy; her family has run Oldman River for five generations - **Fishmaster Old Pap Bouvier** — knows every Diefoney pod within a parsec; reports to the Gatherers council ### Other Info - A Diefoney was harvested here last spring. The Klaxar organ was bought by an off-sector buyer at four times the market rate. Who? --- ## Chinook Belt — D554432-7 **Hex:** 0210 | **Allegiance:** Gatherers | **Trade:** Non-Industrial ### Description A windswept temperate world — named for the perpetual high-altitude winds that scour the surface. Moderate population, decent infrastructure. The Belt is a regional Caelum-cleaning hub for the southern Gatherers' lanes. - **Starport:** D | **Size:** 5 | **Atm:** 5 Thin | **Hydro:** 4 | **Pop:** 3 - **Gov:** 4 Representative Democracy | **Law:** 3 | **TL:** 7 - **Trade:** Ni ### Key Locations - **The Caelum Refinery** — six sludge lines; one of the cleanest operations in the Gatherers' network - **The Windward Trading House** — Gatherers' market - **The Long Tavern** — pilots' bar ### Key People - **Caelum Master Maurice Norquay** — runs the refinery. Distant cousin to Anastasia at Red River. - **Council Speaker Gabrielle Trottier** — yet another Trottier; moderate - **Master Pilot Yvette Lépine** — short-jump trainer; Henri's daughter at Chesterfield ### Key Groups - The Gatherers (host) ### Other Info - The refinery has a known back-channel for "off-the-books" cleaning. If you have a hot ship, this is where you take it. --- ## Fort Augupunwat — E310231-6 **Hex:** 0301 | **Allegiance:** Gatherers | **Trade:** Barren · Low Pop · Non-Industrial ### Description A barren rock with a trace atmosphere; a Gatherers' early-warning station manned by a rotating crew of twenty. The name is a Gatherer corruption of an older language; nobody remembers what it originally meant. - **Starport:** E | **Size:** 3 | **Atm:** 1 Trace (vacc suit) | **Hydro:** 0 - **Pop:** 2 | **Gov:** 3 Self-Perp Oligarchy | **Law:** 1 | **TL:** 6 - **Trade:** Ba, Lo, Ni ### Key People - **Station Chief Pierre Cadotte** — Joss's nephew. Honest, bored. - **Sensor Tech Inès Vaughn** — Patience Vaughn at Pitt's sister; secretly reports anomalies to her ### Other Info - A piece of off-sector wreckage was tracked drifting past last month. Nobody investigated. It is still out there. --- ## White Mud House — E433200-5 **Hex:** 0303 | **Allegiance:** Gatherers | **Trade:** Low Pop · Non-Industrial · Poor ### Description A poor, low-population outpost. Named for the pale clay deposits on which the post is built. Population a few hundred; mainly a Bryceptor herding operation. - **Starport:** E | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 3 - **Pop:** 2 | **Gov:** 0 None | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni, Po ### Key People - **Herd-master Solomon Whitebear** — runs the Bryceptor range; second cousin to Mahkesîs at Edmonton ### Other Info - The Whitebear herd is the largest single Bryceptor population in Gatherers space. If anything happened to it, the AfI's war funding would collapse. --- ## Buckingham House — D433442-7 **Hex:** 0305 | **Allegiance:** Gatherers | **Trade:** Non-Industrial · Poor ### Description Sister-post to White Mud House. Thicker population, slightly better facilities, a small repair pad. The Buyers maintain a junior factor here who reports to Rowand at Edmonton. - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 4 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Ni, Po ### Key People - **Junior Factor Edgar Pringle** — GTC; eager, junior, reports back to Donovan Pringle (the harbourmaster at York Factory). Distant cousins. - **Council Speaker Ren Letendre** — Letendre family; another moderate - **Trader Caleb Forsythe** — small-pelt buyer ### Other Info - Edgar is in over his head and writes long, anxious letters to Donovan about the AfI buildup at Edmonton. Those letters are a goldmine. --- ## Tail Creek — E564211-6 **Hex:** 0308 | **Allegiance:** Gatherers | **Trade:** Low Pop · Non-Industrial ### Description A quiet, watered, temperate world with a tiny Gatherers' agricultural commune. Population in the low hundreds. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 2 | **Gov:** 1 Company | **Law:** 1 | **TL:** 6 - **Trade:** Lo, Ni ### Key People - **Commune Lead Robert Cardinal** — Lubin's brother; runs the farm ### Other Info - The Cardinal farm produces specialty hops that, by reputation, make the best beer in the sector. The Gatherers refuse to export. --- ## Pelly River — E565100-5 **Hex:** 0310 | **Allegiance:** Gatherers | **Trade:** Low Pop · Non-Industrial ### Description A small temperate world. Tiny population — barely a family. A tracking station, a refuelling pad, and a Caelum dump. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 5 - **Pop:** 1 | **Gov:** 0 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Caretaker Marie Lussier** — Vinny's mother; runs the station alone ### Other Info - Smugglers use Pelly as a dead-drop. Marie pretends not to notice. --- ## Cypress Hills — E565210-5 **Hex:** 0312 | **Allegiance:** Gatherers | **Trade:** Low Pop · Non-Industrial ### Description Temperate, lightly populated, scenic. The Hills are known for their spectacular ice-cap auroras during the long winter. A few hundred Gatherers live in a single commune below the cliffs. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 5 - **Pop:** 2 | **Gov:** 1 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Elder Marguerite Falcon** — local council head; another Falcon, no relation to Beatrice or Madeleine ### Other Info - A small TAS hostel is rumoured to be planned. Construction has been stalled three years over land disputes with the AfI. --- ## Fort Vermilion — D320342-7 **Hex:** 0402 | **Allegiance:** Gatherers | **Trade:** Desert · Low Pop · Non-Industrial ### Description A desert world with a very thin atmosphere — the surface is bare red rock, the sky is salmon-pink at noon. The Gatherers run a Dew-urm extraction operation here at moderate scale. Population a few thousand, mostly extraction-rig crews. - **Starport:** D | **Size:** 3 (0.25 G) | **Atm:** 2 Very Thin Tainted (resp+filter) - **Hydro:** 0 | **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** De, Lo, Ni ### Key Locations - **The Dew-urm Rig** — primary extraction tower - **The Orbital Holding Station** — small, three-platform; where the dust is processed - **The Council Hall** — Gatherers' civic chamber - **The Red Inn** — tavern; sells Dew-urm-laced spirits ### Key People - **Rig-Master Felix Bouvier** — runs the Dew-urm tower; brother to Thierry at Red River - **Council Speaker Hortense Lépine** — moderate; Henri's sister - **Orbital Chief Marie-Hélène Calliou** — runs the holding station ### Key Groups - The Gatherers (host) - Independent Dew-urm extraction guild ### Other Info - Dew-urm dust from Fort Vermilion is medium-grade. The high-grade comes from the Warriors' worlds at Wood Mountain and Teton River — which is one reason the Gatherers resent the Warriors so deeply. --- ## Island House — E543200-5 **Hex:** 0404 | **Allegiance:** Gatherers | **Trade:** Low Pop · Non-Industrial · Poor ### Description A tiny outpost on a small temperate world. The "island" is the single inhabited mesa rising above an otherwise empty hemisphere. - **Starport:** E | **Size:** 5 | **Atm:** 4 Thin Tainted (filter) | **Hydro:** 3 - **Pop:** 2 | **Gov:** 0 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni, Po ### Key People - **Caretaker family — the Marécharls** — three generations on the mesa ### Other Info - The Marécharls keep a small Espalto trap as a hobby. Trapped Espaltos excrete gold for weeks. They are quietly rich. --- ## Buffalo Lake — D433432-7 **Hex:** 0407 | **Allegiance:** Gatherers | **Trade:** Non-Industrial · Poor ### Description A thin-atmosphere world with moderate hydro; named for an extinct megafauna. The Gatherers run a modest agricultural and hunting community here. A few thousand inhabitants. *Note: a second world with the same name exists at 1904 in Sellers territory.* - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 3 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Ni, Po ### Key People - **Council Speaker Jean-Baptiste Cardinal** — Robert and Lubin's older brother; the family patriarch - **Hunter Annette Watík** — Bryceptor tracker; the youngest of Old Man Watík's children at Fort George ### Other Info - A standing local feud between the Cardinals and the Cadotte family goes back two generations. Currently in cold-war phase. --- ## Lesser Slave Lake — E565300-5 **Hex:** 0503 | **Allegiance:** Gatherers | **Trade:** Low Pop · Non-Industrial ### Description A temperate, lightly populated world with a single great lake; a few thousand inhabitants in fishing communities along the shore. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 5 - **Pop:** 3 | **Gov:** 1 Company | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Company Lead Astrid Magnusson** — runs the fishery; Annika at Rocky Mountain House is her niece - **Senior Fisher Theodore Bouvier** — knows the lake's Diefoney pods better than anyone ### Other Info - A Diefoney is rumoured to live in the lake's deepest trench. Hunting it would require offworld equipment the Gatherers don't have. --- ## Hand Hills — E564100-5 **Hex:** 0508 | **Allegiance:** Gatherers | **Trade:** Low Pop · Non-Industrial ### Description A barely-inhabited temperate world. A single Gatherers' family runs a Caelum drop and a refuelling tap on the lane to Chesterfield House. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 1 | **Gov:** 0 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **The Trottier family** — three siblings, distant Trottier cousins; run the tap ### Other Info - The Trottiers here are quietly bitter toward the AfI; their father was killed in an AfI-instigated brawl five years back. --- ## Fort Plegan — E434543-5 **Hex:** 0510 | **Allegiance:** Gatherers (formerly Warriors' winter camp) | **Trade:** Non-Industrial · Poor ### Description A thin-atmosphere world. The "Plegan" name is a Gatherers' corruption of an older Warriors' clan name — this was a Warriors' winter camp before the trade reshaped the sector. The Warriors still resent the loss of it. Population in the tens of thousands; surprisingly productive. - **Starport:** E | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 4 - **Pop:** 5 (~600k) | **Gov:** 4 Representative Democracy | **Law:** 3 | **TL:** 5 - **Trade:** Ni, Po ### Key Locations - **The Old Camp** — pre-trade Warriors' ruins; now a Gatherers' shrine - **The Council Lodge** — democratic chamber - **The Stone Market** — open trading floor ### Key People - **Council Speaker Lambert Lussier** — moderate; resists AfI overtures - **Trader Christine Norquay** — sells Bryceptor pelts up the line - **Elder Walking Buffalo** — last Warrior-descended elder still on Fort Plegan; bridge to the southern Warriors' factions ### Key Groups - The Gatherers (host) - A small Warrior delegation (Walking Buffalo's faction; tolerated) ### Other Info - The Warriors have offered to "buy back" Fort Plegan three times in the last decade. The Gatherers' AfI faction openly mocks the offers. Elder Walking Buffalo did not mock them. --- ## Red Deer River — D564342-7 **Hex:** 0602 | **Allegiance:** Gatherers | **Trade:** Low Pop · Non-Industrial ### Description Temperate watered world; a small but well-established Gatherers' agricultural commune. Population a few thousand. - **Starport:** D | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Lo, Ni ### Key People - **Council Speaker Marie Cadotte** — Joss and Ada's elder sister; the Cadotte family matriarch - **Senior Trader Olivier Magnusson** — Sellers expat; the only non-Gatherer with a seat at the council ### Other Info - The Cadotte family is the largest single clan in Gatherers space. Marie's vote on the council moves the moderate bloc. --- ## Frog Lake — E564210-6 **Hex:** 0604 | **Allegiance:** Gatherers | **Trade:** Low Pop · Non-Industrial ### Description Temperate, sparsely populated, a few hundred inhabitants. Named for the loud nocturnal amphibians — which are not actually frogs, but a local species the colonists chose to call frogs. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 2 | **Gov:** 1 Company | **Law:** 0 | **TL:** 6 - **Trade:** Lo, Ni ### Key People - **Commune Lead Henri Falcon** — moderate Gatherer - **Naturalist Ophelia Pringle** — runs an Imperial-funded study of the local "frog" species; reports back through the Scout channels ### Other Info - The "frog" calls scramble certain frequencies of short-range comms, which has been useful to AfI cells operating nearby. --- ## Vermilion River — E564210-5 **Hex:** 0608 | **Allegiance:** Gatherers | **Trade:** Low Pop · Non-Industrial ### Description A small temperate world; tiny population; a single Gatherers' family running a fur-trading post. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 2 | **Gov:** 1 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **The Calliou family** — three siblings (Joseph at Dunvegan is the eldest); run the post together ### Other Info - Joseph Calliou's Bryceptor tracking maps are kept here in an analog archive. Off the Caelum network. Safe from data raids. --- ## Neutral Hills — E100100-5 **Hex:** 0710 | **Allegiance:** Gatherers | **Trade:** Barren · Low Pop · Non-Industrial ### Description A barren, airless rock; a single sealed habitat with a permanent crew of about a hundred. Named "Neutral" because it was, historically, the buffer between Gatherer and Warrior territories. - **Starport:** E | **Size:** 1 (0.05 G) | **Atm:** 0 None (vacc suit) - **Hydro:** 0 | **Pop:** 1 | **Gov:** 0 | **Law:** 0 | **TL:** 5 - **Trade:** Ba, Lo, Ni ### Key People - **Habitat Chief Auguste Trottier** — moderate; runs the rock under Letendre family authority ### Other Info - The Hills overlook the historical Warriors' raid corridor. Auguste's sensor logs are the best record in the sector of Warrior fleet movements over the past 20 years. --- ## Horse Guard — E100100-7 **Hex:** 0712 | **Allegiance:** Gatherers | **Trade:** Barren · Low Pop · Non-Industrial ### Description Twin to Neutral Hills — another airless rock, another sealed hab. Slightly higher tech level due to a forgotten Imperial sensor array buried in the crust. - **Starport:** E | **Size:** 1 | **Atm:** 0 (vacc suit) | **Hydro:** 0 - **Pop:** 1 | **Gov:** 0 | **Law:** 0 | **TL:** 7 - **Trade:** Ba, Lo, Ni ### Key People - **Habitat Chief Sergei Norquay** — yet another Norquay; this branch fled the Sellers two generations back ### Other Info - The Imperial-era sensor array still works at a low level. Some scout-service tech has been quietly mapping with it. --- ## Manito Lake — E564300-5 **Hex:** 0808 | **Allegiance:** Gatherers | **Trade:** Low Pop · Non-Industrial ### Description A temperate world, a few thousand Gatherers, one large freshwater lake. The Diefoney pod that frequents the lake is the only reason the post exists. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 3 | **Gov:** 3 Self-Perp Oligarchy | **Law:** 1 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Matriarch Old Lady Bouvier** — runs the oligarchy; her family has controlled the Diefoney harvest for four generations - **Klaxar Cutter Felix Trottier** — Diefoney organ harvester; the best in the sector ### Other Info - Felix's services are pre-booked three years out. The Children would pay heavily to jump the line. --- ## Turtleford — D432321-7 **Hex:** 0908 | **Allegiance:** Gatherers (border post) | **Trade:** Low Pop · Non-Industrial · Poor ### Description A border post on the line between Gatherers and Sellers space. Thin tainted atmosphere; small seas; population in the low thousands. The mixed-faction population creates frequent low-grade friction. - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 2 - **Pop:** 3 | **Gov:** 2 Participating Democracy | **Law:** 1 | **TL:** 7 - **Trade:** Lo, Ni, Po ### Key Locations - **The Crossing Market** — Gatherers and Sellers trade openly here - **The Border Inn** — neutral ground; tavern and lodgings - **The Caelum Booth** — small, slow, expensive ### Key People - **Council co-Speaker Henriette Lussier** — Gatherers' moderate - **Council co-Speaker Awinata Stoneheart** — Sellers' moderate; Pell Awinata at York Factory is her elder brother - **Innkeeper Mads Magnusson** — neutral; serves everyone, knows everything ### Key Groups - The Gatherers (~60% population) - The Sellers (~40%) - Goodwinia Trade Company (no permanent presence; visits via the trunk) ### Other Info - Mads keeps a running ledger of who said what to whom at his bar. The ledger is, by reputation, the single best intelligence document in the western sector. --- # THE SELLERS — HUNTERS OF THE NORTH *Allegiance: Se · Forest green. The northern boreal and midland prairies — hunters of the Bryceptor, Dew-urm, and Diefoney; the suppliers who keep the dock at York Factory full. Larger in headcount than the Gatherers, smaller in ships. They are hurting: a multi-year war with the Warriors has degraded their hunting grounds and forced the GTC inland, which is what opened Red River and started the chain of events leading to the Incident. The Sellers are split between Indigenous nations with deep roots, Cree- and Anishinaabe-descended majorities, and Norwegian-Cree fusion lineages that have run the trapping families for generations.* --- ## Cumberland House — B210544-9 **Hex:** 1205 | **Allegiance:** Sellers | **Trade:** Desert · Non-Industrial · HBC Trunk Stop ### Description The first Sellers' post on the HBC main trunk inbound from York Factory. A small, airless desert world with a class-B starport carved into a methane-ice canyon. Cumberland House is the Sellers' administrative capital — where the elder council meets, where the war ledgers are kept, where the hunters' guild grades pelts. Population in the hundreds of thousands. Despite the desert profile, Cumberland is a wealthy post: refined fuel, a spacecraft yard, and the only sector-recognised Sellers' diplomatic embassy. - **Starport:** B — Good (Cr500/d, refined, spacecraft yard, repair, possible Naval/Scout) - **Size:** 2 (Luna-class, 0.15 G) | **Atm:** 1 Trace (vacc suit) - **Hydro:** 0 (desert) | **Pop:** 5 (~700k in pressurised hab) - **Gov:** 4 Representative Democracy (elder council) | **Law:** 4 | **TL:** 9 - **Trade:** De, Ni ### Key Locations - **The Elder Hall** — Sellers' civic chamber; the sector's only real Sellers' parliament - **The Cumberland Yard** — spacecraft repair and limited construction; builds the Sellers' hunter-cutters - **The Grading Floor** — pelt and Bryceptor-piece valuation; the going rates are set here - **The Long House Tavern** — neutral tavern; the place GTC factors and Sellers' chiefs negotiate after hours - **The Diefoney Vault** — climate-controlled Klaxar-organ storage; the most secure room in the sector outside Red River ### Key People - **High Chief Mistawasis "Big Foot" Cardinal** — elder of elders; diplomatic head of the Sellers' nation. Spoke at the Galtran twelve years ago and is the only Sellers' figure most off-sector buyers recognise by name. - **Master Hunter Atimoyoo Whitebear** — runs the hunters' guild; decides who can hunt Bryceptor on which world. Mahkesîs and Solomon Whitebear's first cousin. - **Chief Factor Edna Macpherson** — GTC liaison. Has been here 22 years. Speaks fluent Cree. Trusted, just barely, by both sides. - **Shipwright Foreman Karl Sapwagen** — runs the Cumberland Yard. Built twenty-eight of the Sellers' current hunter-cutters. - **Senior Trader Awinata Bigfeather** — the Pell/Awinata family patriarch; sets prices on the Grading Floor - **War-Speaker Highway** — heads the faction calling for retaliation against the Warriors. Old, cold, has been at this for forty years. ### Key Groups - The Sellers (host; primary administrative seat) - Goodwinia Trade Company (trunk stop, embassy) - Imperial Scout liaison (small) ### Other Info - The Sellers' war ledgers — losses to Warrior raids, post-by-post — are archived here in physical paper, off the Caelum network. They are the best record in the sector of the Warriors' fleet capabilities. - Mistawasis is sick. Probably terminal. The succession question is unspoken and ugly. - The Klaxar Vault contains, by reputation, more Diefoney organs than the rest of the sector combined. The Children would burn the post to get at them. --- ## Norway House — B555631-9 **Hex:** 2212 | **Allegiance:** Sellers | **Trade:** Rich · HBC Trunk Stop ### Description The richest single Sellers' world and the central junction of the HBC trunk to Red River. Temperate, watered, well-populated, with a healthy local economy independent of the GTC trade. Norway House is the Sellers' showcase — the post they bring offworld dignitaries to. The local hunters specialise in Diefoney pods on the lake-systems south of the main settlement, and the Klaxar-organ rates here are second only to Cumberland's vault. - **Starport:** B (Cr500/d, refined, spacecraft yard, repair) - **Size:** 5 | **Atm:** 5 Thin | **Hydro:** 5 | **Pop:** 6 (~1.5M) - **Gov:** 3 Self-Perpetuating Oligarchy (hunter-clan elders) | **Law:** 1 | **TL:** 9 - **Trade:** Ri (Rich) ### Key Locations - **The Long Lodge** — clan-elder council chamber - **The Norway Yard** — full spacecraft shipyard - **The Trading Floor** — primary Sellers' commodity market - **The Lake Camp** — Diefoney hunting base on the great lake - **The Wolfhead Tavern** — the post's most famous bar; Norwegian-Cree fusion cuisine and aggressive arm-wrestling - **The HBC Compound** — small, well-defended GTC station ### Key People - **Hunter-Lord Bjørn Cardinal** — head of the dominant clan; runs Norway House by hereditary right. Cousin to Mistawasis at Cumberland. - **Chief Factor Roderick Macpherson** — GTC; Edna's nephew. Earnest, young. - **Klaxar Cutter-Master Annette Sapwagen** — Diefoney organ specialist; rivals Felix Trottier at Manito Lake for the sector's top spot - **Shipwright Sten Highway** — runs the Yard; War-Speaker Highway's son - **Senior Trader Marit Bigfeather** — Awinata's daughter at Cumberland; runs the floor here - **Tavern Mistress Old Karina** — runs the Wolfhead; knows everyone ### Key Groups - The Sellers (host; clan-elder oligarchy) - Goodwinia Trade Company (HBC trunk stop) ### Other Info - Norway House is, on paper, the wealthiest non-HBC post in the sector. Its independence from the GTC trade gives it room to manoeuvre. - A delegation from the Children visited last spring under a flag of truce. The Lord Cardinal refused them. The Children left maps on the table anyway. - The Lake Camp's most famous Diefoney, "Old Many-Pearls," has been hunted twice without success. The bounty stands at Cr 4M. --- ## Cedar Lake — C320542-8 **Hex:** 2708 | **Allegiance:** Sellers | **Trade:** Desert · Non-Industrial ### Description A small desert world, very thin tainted atmosphere, but improbably populated. Cedar Lake is a Dew-urm hunting world — the orbital extraction station overhead pulls dust from the great worms that move beneath the red sand. Population in the hundreds of thousands, mostly in the orbital hab and a few sealed surface domes. The "lake" is a cedar-coloured crystal salt flat; the post is named for irony. - **Starport:** C (Cr100/d, unrefined, small-craft yard, repair) - **Size:** 3 (0.25 G) | **Atm:** 2 Very Thin Tainted (respirator + filter) - **Hydro:** 0 (desert) | **Pop:** 5 (~600k) - **Gov:** 4 Representative Democracy | **Law:** 1 | **TL:** 8 - **Trade:** De, Ni ### Key Locations - **The Orbital Hab** — primary residence; spinning ring habitat - **The Worm Towers** — three Dew-urm extraction rigs on the surface - **The Dust Refinery** — purifies and grades Dew-urm droppings into pilot-stim grade - **The Salt Inn** — surface tavern in a glassed-over crater; the air is always slightly red ### Key People - **Council Speaker Atik "Caribou" Bigfeather** — moderate; tribunal head - **Rig-Master Eira Sapwagen** — runs the worm towers; the best in the sector at predicting Dew-urm migration - **Refinery Master Old Lyseth** — runs the dust trade; sells to both the Sellers and (quietly) the Children - **Chief Factor Lyle Forsythe** — GTC station chief; minor presence ### Key Groups - The Sellers (host) - Independent Dew-urm guild - Small GTC outpost ### Other Info - Cedar Lake dust is graded "B" — high enough for combat pilots, not high enough for the elite Imperial purchases that go to off-sector buyers. The Warriors' worlds produce the higher grade. - A black-market line moves uncut Dew-urm droppings to Red River for Children processing. The Sellers know. The Sellers do not stop it. --- ## Isle-a-la-Crosse — C555432-8 **Hex:** 1702 | **Allegiance:** Sellers | **Trade:** Non-Industrial ### Description A temperate, watered world; a Sellers' settlement of around a million inhabitants on a chain of islands in a great inland sea. The "Crosse" refers to the crossing of three Sellers' clan territories that meet here. Notable for cross-clan diplomatic neutrality. - **Starport:** C (Cr100/d, unrefined, small-craft yard) - **Size:** 5 | **Atm:** 5 Thin | **Hydro:** 5 | **Pop:** 4 (~30k) - **Gov:** 3 Self-Perp Oligarchy | **Law:** 2 | **TL:** 8 - **Trade:** Ni ### Key Locations - **The Three Houses** — clan-meeting halls; one for each visiting clan - **The Crossing Market** — neutral trading floor - **The Boatman Inn** — tavern; Sellers' shanties sung nightly - **The Cutters' Yard** — small-craft repair specialising in hunter-cutters ### Key People - **Chief Factor Adele Pringle** — GTC liaison; Donovan and Edgar's cousin (the Pringle family is everywhere) - **Senior Elder Kispiox Cardinal** — neutral arbitrator; mediates inter-clan disputes - **Trade-mistress Esi Bigfeather** — Awinata's niece; runs the market - **Shipwright Old Pap Whitebear** — runs the Cutters' Yard; semi-retired ### Key Groups - The Sellers (three clans co-present) - Goodwinia Trade Company (minor) ### Other Info - The Three Houses tradition is the Sellers' equivalent of UN peacekeeping. The Children would dearly love to break it. --- ## Manchester House — E675433-5 **Hex:** 1004 | **Allegiance:** Sellers | **Trade:** Agricultural · Non-Industrial · HBC Trunk Stop ### Description A temperate agricultural world on the HBC trunk between Edmonton and Carlton House. Earth-like atmosphere, watered, productive. The Sellers run a grain and Bryceptor-herd economy here. Population in the tens of thousands; well-fed, friendly to the trunk traffic. - **Starport:** E (frontier; minimal facilities) - **Size:** 6 (0.7 G — low-gravity) | **Atm:** 7 Standard Tainted (filter) - **Hydro:** 5 | **Pop:** 4 (~10k+) | **Gov:** 3 | **Law:** 3 | **TL:** 5 - **Trade:** Ag, Ni ### Key Locations - **The Bryceptor Range** — open prairie hunting ground - **The Grange** — Sellers' agricultural cooperative offices - **The Tin Tavern** — actual corrugated tin; serves wonderful prairie whiskey ### Key People - **Range-Master Henri Magnusson** — Sellers' chief of Bryceptor hunting on-world; Olivier and Astrid's cousin - **Grange Chair Cecilia Bigfeather** — runs the cooperative - **Chief Factor "Junior" Sutherland** — Wendell's son at Fort George; posted here for seasoning ### Key Groups - The Sellers (host) - Goodwinia Trade Company (trunk stop) ### Other Info - Manchester sits at the natural border between Sellers and Gatherers Bryceptor hunting grounds. Disputes are routine and usually settled with whiskey rather than rifles. --- ## Battleford — D564542-7 **Hex:** 1008 | **Allegiance:** Sellers | **Trade:** Non-Industrial ### Description A temperate, watered Sellers' world; the population sits around half a million. Named for an old battle nobody remembers the details of. A solid mid-tier Sellers' post with a small repair pad and active hunting. - **Starport:** D (Cr10/d, unrefined, limited repair) - **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 | **Pop:** 5 - **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Ni ### Key Locations - **The Battle Mound** — actual battlefield ruin; revered ground - **The Trade Floor** — small but busy market - **The Last Round** — tavern; locally famous ### Key People - **Council Speaker Elsie Bigfeather** — moderate - **Hunter-Captain Joe Highway** — runs Bryceptor parties; War-Speaker Highway's grandnephew - **Innkeep Big Eli** — runs the Last Round; ex-hunter ### Key Groups - The Sellers (host) ### Other Info - A Bryceptor seed-pod outbreak swept the surrounding range two years back. The Sellers harvested over four hundred animals in one season — good economic year, terrible ecological one. --- ## Bad Hills — E100100-5 **Hex:** 1012 | **Allegiance:** Sellers | **Trade:** Barren · Low Pop · Non-Industrial ### Description A barren rock, airless, with a single sealed Sellers' hab housing under a hundred people. The "Bad" Hills are bad because nothing grows; the post exists only to watch the lane. - **Starport:** E | **Size:** 1 | **Atm:** 0 (vacc suit) | **Hydro:** 0 - **Pop:** 1 | **Gov:** 0 | **Law:** 0 | **TL:** 5 - **Trade:** Ba, Lo, Ni ### Key People - **Habitat Chief Old Marius Whitebear** — one of three Whitebear brothers in the sector; minds the post ### Other Info - Old Marius's sensor logs caught a Warrior fleet probe two months back. He has not yet reported it. --- ## Hudson House — D564342-7 **Hex:** 1104 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial ### Description A small temperate Sellers' world with a few thousand inhabitants. Named for an early HBC factor who died in a hunting accident here. Currently moderate-stable. - **Starport:** D | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Lo, Ni ### Key People - **Council Speaker Aaniin Cardinal** — moderate Cardinal cousin - **Senior Trader Olivia Macpherson** — GTC; one-woman post ### Other Info - The dead factor's gravestone is a Sellers' holy site. Pilgrims visit yearly to leave tobacco. --- ## Cut Knife — E434100-5 **Hex:** 1108 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial · Poor ### Description A small tainted-atmosphere post with under a hundred people. Named for a famous Sellers' hunter who could carve a Bryceptor in three strokes. - **Starport:** E | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 4 - **Pop:** 1 | **Gov:** 0 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni, Po ### Key People - **The Knife family** — three siblings; run the post under family rule ### Other Info - The Knife siblings carve Bryceptor scrimshaw that sells in Red River for absurd prices. --- ## Eagle Hills — E564210-6 **Hex:** 1112 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial ### Description A small temperate world; a few hundred Sellers in a single fishing-and- hunting commune. Named for the visiting raptor migrations that pass through annually. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 2 | **Gov:** 1 | **Law:** 0 | **TL:** 6 - **Trade:** Lo, Ni ### Key People - **Commune Lead Singing Bird** — Cree elder; respected, retiring - **Tracker Joseph Cardinal** — youth hunter; Aaniin's cousin ### Other Info - The eagle migrations are not actually eagles — they're a Barelly- relative species the locals call "tall birds." Illegal to harm. --- ## The Elbow — E432310-6 **Hex:** 1208 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial · Poor ### Description A poor, very thin atmosphere world; a tiny Sellers' post at the bend of a great surface river. Population a few thousand. - **Starport:** E | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 2 - **Pop:** 3 | **Gov:** 1 | **Law:** 0 | **TL:** 6 - **Trade:** Lo, Ni, Po ### Key People - **Post Lead Sapwagen the Elder** — Karl Sapwagen's father (at Cumberland); semi-retired - **Fisher-Captain Bea Highway** — runs the river fishery ### Other Info - The river's mouth empties into a Diefoney-bearing inland sea. A small, shy pod lives there. The Elbow refuses to allow hunting. --- ## Pine River — D433210-7 **Hex:** 1302 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial · Poor ### Description A small, tainted-atmosphere Sellers' post; a thousand inhabitants. Named for the dark coniferous forests that thrive in the local soil chemistry. - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 2 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Lo, Ni, Po ### Key People - **Council Speaker Marie Whitebear** — moderate; Atimoyoo's cousin - **Lumber-Master Old Pap Cardinal** — runs the timber yards; the trees here produce a wood with electrical conductivity used in TL7 circuits ### Other Info - The conductive pine is patented to the Sellers; the Children would pay heavily for a stolen seedling. --- ## Moose Woods — E564300-5 **Hex:** 1308 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial ### Description A temperate Sellers' world with a few thousand inhabitants. The "moose" are a local browsing animal that vaguely resembles Earth moose. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 5 - **Pop:** 3 | **Gov:** 1 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Commune Lead Joseph Bigfeather** — Awinata's brother - **Hunter Marie Highway** — runs the local moose-tracking parties ### Other Info - The moose meat is salted and sold to Norway House at a premium. --- ## Touchwood Hills — E565210-5 **Hex:** 1406 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial ### Description A small Sellers' commune on a temperate world; a few hundred people. The "touchwood" is a luminescent local fungus. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 5 - **Pop:** 2 | **Gov:** 1 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Commune Lead Old Lady Sapwagen** — Karl's aunt; matriarch of the post ### Other Info - The fungus glows blue at night. Tourists from Norway House come for the season. --- ## Last Mountain — D564431-7 **Hex:** 1508 | **Allegiance:** Sellers | **Trade:** Non-Industrial ### Description A modest temperate Sellers' post on a watered world; named for the single high peak visible from the settlement. Population in the low thousands. The post hosts an Amber-zone reputation due to recent Warrior raids on the outlying ranges. - **Starport:** D | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 3 | **Gov:** 1 Company | **Law:** 2 | **TL:** 7 - **Trade:** Ni ### Key People - **Post Chief Henri Sapwagen** — Eira's brother (at Cedar Lake) - **Defense Captain Olivia Highway** — runs the local militia; recently promoted after the Warriors killed her predecessor - **Trader Mads Whitebear** — runs the post market ### Other Info - A Warrior raid two months back killed sixteen Sellers and stole eight Bryceptors. The Sellers are sharpening their knives. --- ## Birch Hills — D564310-7 **Hex:** 1510 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial ### Description A small Sellers' post; a thousand inhabitants on a temperate watered world. Quiet. - **Starport:** D | **Size:** 5 | **Atm:** 6 | **Hydro:** 4 - **Pop:** 3 | **Gov:** 1 | **Law:** 0 | **TL:** 7 - **Trade:** Lo, Ni ### Key People - **Post Lead Annette Cardinal** — moderate - **Fisher Old Pap Magnusson** — runs the inlet fishery ### Other Info - A Children agent visited last winter under a false identity. Annette recognised him. She did not say anything to anyone. --- ## Pine Island — D432342-7 **Hex:** 1604 | **Allegiance:** Sellers | **Trade:** Non-Industrial · Poor ### Description A poor, tainted-atmosphere Sellers' post; a few thousand inhabitants. The "island" is a single elevated landmass on an otherwise dry plain. - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 2 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Ni, Po ### Key People - **Council Speaker Tim Pringle** — GTC factor doubling as council member (unusual but permitted) - **Hunter Old Pap Whitebear** — yet another Whitebear; this one Atimoyoo's uncle, almost retired ### Other Info - The island's elevation makes it perfect for radio-relay. The Scouts have a small array atop the highest hill. --- ## Nut Lake — E564210-5 **Hex:** 1708 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial ### Description A small temperate Sellers' post; a few hundred inhabitants. The "nut" is a local hard-shelled seed pod that, when roasted, tastes vaguely like Earth almond. - **Starport:** E | **Size:** 5 | **Atm:** 6 | **Hydro:** 4 - **Pop:** 2 | **Gov:** 1 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Commune Lead Aaniin Cardinal the Younger** — distinct from Aaniin at Hudson House; nephew ### Other Info - The nuts are exported to Red River where they're processed into a cooking oil prized by Métis chefs. --- ## Green Lake — D564431-7 **Hex:** 1710 | **Allegiance:** Sellers | **Trade:** Non-Industrial ### Description A temperate Sellers' post on a watered world. Population in the low thousands. The lake is dyed green by local algae and is genuinely a sight to see. - **Starport:** D | **Size:** 5 | **Atm:** 6 | **Hydro:** 4 - **Pop:** 3 | **Gov:** 1 Company | **Law:** 2 | **TL:** 7 - **Trade:** Ni ### Key People - **Post Chief Mads Highway** — moderate - **Algae-Master Sigrid Sapwagen** — runs the harvest; the algae produces a pigment used in textiles ### Other Info - Sellers' wedding shawls are dyed with Green Lake algae. The dye is ceremonially valuable. --- ## Shoal River — E564100-5 **Hex:** 1804 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial ### Description A tiny temperate post; under a hundred inhabitants. A refuelling stop. - **Starport:** E | **Size:** 5 | **Atm:** 6 | **Hydro:** 4 - **Pop:** 1 | **Gov:** 0 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **The Whitebear family** — three generations on-world ### Other Info - Old grandmother Whitebear remembers when the Warriors ran this whole strip. She doesn't talk about it much. --- ## Montreal Lake — E565200-5 **Hex:** 1812 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial ### Description A small temperate Sellers' post; a few hundred inhabitants on a great lake. Named by an old Métis voyageur who never returned home. - **Starport:** E | **Size:** 5 | **Atm:** 6 | **Hydro:** 5 - **Pop:** 2 | **Gov:** 1 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Commune Lead Jean-Marie Bouvier** — Métis; distant cousin to Thierry at Red River ### Other Info - The post is a known Children sympathiser community. Nobody official has noticed yet. --- ## Buffalo Lake (Sellers') — D433432-7 **Hex:** 1904 | **Allegiance:** Sellers | **Trade:** Non-Industrial · Poor ### Description A thin-tainted-atmosphere Sellers' post; a few thousand inhabitants. *Note: shares a name with the Gatherers' post at 0407 — two posts, both named for extinct megafauna, no relation.* - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 3 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Ni, Po ### Key People - **Council Speaker Esme Bigfeather** — moderate - **Hunter Old Walking Buffalo Whitebear** — eldest male Whitebear in Sellers space; semi-retired ### Other Info - An ongoing low-grade feud with Buffalo Lake (Gatherers') over which post deserves the name. Both refuse to rename. --- ## Torch River — D433210-7 **Hex:** 1912 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial · Poor ### Description A small tainted-atmosphere post; a thousand inhabitants. Named for the luminous river deposits. - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 2 - **Pop:** 3 | **Gov:** 1 | **Law:** 0 | **TL:** 7 - **Trade:** Lo, Ni, Po ### Key People - **Post Chief Sten Sapwagen** — minor Sapwagen branch; runs the post ### Other Info - The river minerals are mildly radioactive. The Sellers have requested GTC medical screening twice. Both requests are filed under "pending." --- ## Frog Portage — E100231-6 **Hex:** 2005 | **Allegiance:** Sellers | **Trade:** Barren · Low Pop ### Description A barren rock with a trace atmosphere; a tiny Sellers' relay station, under two hundred inhabitants. Named for the famous Métis portage of the same name (lost in translation generations ago). - **Starport:** E | **Size:** 1 | **Atm:** 0 (vacc suit) | **Hydro:** 0 - **Pop:** 2 | **Gov:** 3 Self-Perp Oligarchy | **Law:** 1 | **TL:** 6 - **Trade:** Ba, Lo ### Key People - **Station Chief Annika Whitebear** — three-month rotating posting from Norway House ### Other Info - The relay handles Sellers' coded comms between Cumberland and York Factory. Mission-critical. --- ## Carrot River — E564210-5 **Hex:** 2008 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial ### Description A small temperate Sellers' world. A few hundred people. Local soil produces a vegetable root that vaguely resembles Earth carrot, hence the name. - **Starport:** E | **Size:** 5 | **Atm:** 6 | **Hydro:** 4 - **Pop:** 2 | **Gov:** 1 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Commune Lead Singing Wolf Cardinal** — moderate; quiet leader ### Other Info - The "carrots" are the only Sellers-grown crop the Children refuse to trade for. Nobody knows why. --- ## Pasquia Hills — E564100-5 **Hex:** 2208 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial ### Description A small Sellers' post; a hundred or so inhabitants on a temperate watered world. - **Starport:** E | **Size:** 5 | **Atm:** 6 | **Hydro:** 4 - **Pop:** 1 | **Gov:** 0 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **The Pasquia family** — five siblings, run the place collectively ### Other Info - The Pasquias are distantly related to almost every major Sellers' family. A family wedding here is a sector-wide event. --- ## Jack River — D433432-7 **Hex:** 2404 | **Allegiance:** Sellers | **Trade:** Non-Industrial · Poor ### Description A Sellers' post on a tainted-atmosphere watered world; a few thousand inhabitants. Named for a half-mythic Métis trader who allegedly first charted the region. - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 3 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Ni, Po ### Key People - **Council Speaker Marie-Anne Bouvier** — Métis-aligned moderate - **Hunter Old Jacks** — a man who claims (probably falsely) to be the original Jack's descendant - **Trader Helga Pringle** — GTC; the only company person on-world ### Other Info - "Old Jacks" runs a black-market pelt fence on the side. The Sellers know. The Sellers profit. Nobody investigates. --- ## Mossy Point — E100100-6 **Hex:** 2410 | **Allegiance:** Sellers | **Trade:** Barren · Low Pop · Non-Industrial ### Description A barren rock; a tiny Sellers' beacon station. Under fifty people. - **Starport:** E | **Size:** 1 | **Atm:** 0 (vacc suit) | **Hydro:** 0 - **Pop:** 1 | **Gov:** 0 | **Law:** 0 | **TL:** 6 - **Trade:** Ba, Lo, Ni ### Key People - **Beacon-keeper Yvonne Whitebear** — solo posting; rotates every six months ### Other Info - Mossy Point is the loneliest job in the Sellers' service. Yvonne is there because she volunteered. Twice. --- ## Oxford Lake — E100100-6 **Hex:** 2504 | **Allegiance:** Sellers | **Trade:** Barren · Low Pop · Non-Industrial ### Description A barren rock; a Sellers' sensor station with under fifty people. The "lake" is the frozen methane crater at the equator. - **Starport:** E | **Size:** 1 | **Atm:** 0 | **Hydro:** 0 - **Pop:** 1 | **Gov:** 0 | **Law:** 0 | **TL:** 6 - **Trade:** Ba, Lo, Ni ### Key People - **Sensor Chief Birgitta Sapwagen** — three-month rotation ### Other Info - Oxford Lake's sensors are particularly sensitive — they were built by GTC engineers as a favour twenty years back and never properly cleared for export. Highly classified data flows through here. --- ## Knee Lake — D433210-7 **Hex:** 2506 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial · Poor ### Description A small Sellers' post; a thousand inhabitants on a tainted-atmosphere world. The "knee" is a sharp bend in the local river. - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 2 - **Pop:** 3 | **Gov:** 1 | **Law:** 0 | **TL:** 7 - **Trade:** Lo, Ni, Po ### Key People - **Post Chief Sigrid Highway** — Highway clan; moderate - **Hunter Jeanette Whitebear** — leads Bryceptor parties ### Other Info - A Bryceptor seed-pod hatched in a Sellers' hunter last winter. The hunter died saving the rest of the camp. Now considered a Sellers' saint in some communities. --- ## Oxford House — D433342-7 **Hex:** 2603 | **Allegiance:** Sellers | **Trade:** Non-Industrial · Poor ### Description A Sellers' post on a tainted-atmosphere world; a few thousand inhabitants. The post is on the Sellers' branch route to York Factory and gets routine trunk traffic. - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 3 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Ni, Po ### Key People - **Council Speaker Henri Bigfeather** — moderate; quiet - **Chief Factor Junior Pringle** — Donovan's nephew, posted at the Sellers' branch - **Trader Old Lady Cardinal** — runs the post market ### Other Info - The post hosts a small Sellers' archive of treaties with the GTC. Worth its weight in gold to a researcher. --- ## Echimamish — E100100-5 **Hex:** 2608 | **Allegiance:** Sellers | **Trade:** Barren · Low Pop · Non-Industrial ### Description A barren rock; a single Sellers' family runs the beacon. "Echimamish" is Cree for "the river that flows both ways" — a poetic name for an airless world with no rivers. - **Starport:** E | **Size:** 1 | **Atm:** 0 (vacc suit) | **Hydro:** 0 - **Pop:** 1 | **Gov:** 0 | **Law:** 0 | **TL:** 5 - **Trade:** Ba, Lo, Ni ### Key People - **The Cardinal family** — three generations of the post-tending lineage ### Other Info - The Cardinals here are quietly the only Sellers' family openly sympathetic to the Children. They have not been challenged on it. --- ## Playgreen Lake — E100231-6 **Hex:** 2610 | **Allegiance:** Sellers | **Trade:** Barren · Low Pop · HBC Trunk Stop ### Description A barren rock with a trace atmosphere; a Sellers' relay-and-refuelling station. Population under a thousand. **Critical**: this is the mid-point Sellers' stop on the HBC main trunk between Norway House and York Factory. - **Starport:** E | **Size:** 1 | **Atm:** 0 (vacc suit) | **Hydro:** 0 - **Pop:** 2 | **Gov:** 3 Self-Perp Oligarchy | **Law:** 1 | **TL:** 6 - **Trade:** Ba, Lo ### Key Locations - **The Trunk Cradle** — single ship-sized berthing; high traffic - **The Sellers' Office** — small but functioning Sellers' admin - **The HBC Lounge** — Buyers' waiting room; better than it sounds ### Key People - **Station Chief Bjarne Highway** — runs the post; the most thanked-and- forgotten man in the sector - **HBC Liaison Charlotte Macpherson** — Edna's daughter; her first post - **Trader Old Pap Bigfeather** — works the small commodity exchange ### Key Groups - The Sellers (host) - Goodwinia Trade Company (trunk-critical stop) ### Other Info - Every trunk passenger transit stops here for fuel. The lounge is, by reputation, the best place to overhear sector gossip. - A small Caelum-cleaning rig was installed last year — overworked, understaffed, and behind on payments to the Norway House supplier. --- ## Gods Lake — E320100-5 **Hex:** 2704 | **Allegiance:** Sellers | **Trade:** Desert · Low Pop · Non-Industrial ### Description A small desert world; a tiny Sellers' outpost with under fifty people. The "Lake" is a salt flat that glistens at noon. - **Starport:** E | **Size:** 3 (0.25 G) | **Atm:** 2 (resp+filter) | **Hydro:** 0 - **Pop:** 1 | **Gov:** 0 | **Law:** 0 | **TL:** 5 - **Trade:** De, Lo, Ni ### Key People - **Caretaker Singing Hill Cardinal** — moderate; semi-retired ### Other Info - The salt flats glow under UV. The post sells tourist permits to Norway House visitors at modest prices. --- ## Swampy Lake — E100100-5 **Hex:** 2804 | **Allegiance:** Sellers | **Trade:** Barren · Low Pop · Non-Industrial ### Description A barren rock with under a hundred residents in a sealed hab. "Swampy" is the in-joke — the place is a vacuum. - **Starport:** E | **Size:** 1 | **Atm:** 0 (vacc suit) | **Hydro:** 0 - **Pop:** 1 | **Gov:** 0 | **Law:** 0 | **TL:** 5 - **Trade:** Ba, Lo, Ni ### Key People - **Habitat Chief Olav Sapwagen** — Karl's eccentric uncle; collects Bryceptor scrimshaw ### Other Info - Olav's scrimshaw collection is, by estimate, worth more than the rest of the post combined. --- ## Poplar River House — D564310-7 **Hex:** 2806 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial ### Description A temperate Sellers' post; a thousand inhabitants. Named for the fast-growing poplar-analogue trees that line the river systems. - **Starport:** D | **Size:** 5 | **Atm:** 6 | **Hydro:** 4 - **Pop:** 3 | **Gov:** 1 Company | **Law:** 0 | **TL:** 7 - **Trade:** Lo, Ni ### Key People - **Post Chief Atik Whitebear** — Atimoyoo's son; first command - **Logger-Captain Marie Highway** — runs the timber yards ### Other Info - Distinct from the Children's 2815 Poplar River. The two posts share a river system and feud accordingly. --- ## Deer Lake — E564210-6 **Hex:** 2810 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial ### Description A small temperate post; a few hundred Sellers around a lake known for its deer-like browsers. - **Starport:** E | **Size:** 5 | **Atm:** 6 | **Hydro:** 4 - **Pop:** 2 | **Gov:** 1 | **Law:** 0 | **TL:** 6 - **Trade:** Lo, Ni ### Key People - **Commune Lead Sigrid Whitebear** — Atik's sister; moderate ### Other Info - The lake's deer-analogues are docile and tame. Children hunt them with bows for sport. --- ## Severn House — D543442-7 **Hex:** 2902 | **Allegiance:** Sellers | **Trade:** Non-Industrial ### Description A Sellers' post on a temperate world; a few thousand inhabitants. Named for an old HBC factor from off-sector lore. - **Starport:** D | **Size:** 5 | **Atm:** 4 (filter) | **Hydro:** 4 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Ni ### Key People - **Council Speaker Esi Cardinal** — moderate; well-liked - **Hunter Old Pap Highway** — semi-retired Bryceptor specialist - **Chief Factor Edward Cameron** — GTC; second cousin to Edmund at Bow River ### Other Info - Severn House has a small but proper Sigmarite chapel — the only one in Sellers space outside the major posts. The congregation is mostly Macpherson factor families. --- ## Merry's House — E564200-5 **Hex:** 2905 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial · HBC Trunk Stop ### Description A small Sellers' post on the HBC York-Factory feeder route. Population a few hundred. Named "Merry" for an early factor's wife, who's said to have laughed at every storm. - **Starport:** E | **Size:** 5 | **Atm:** 6 | **Hydro:** 4 - **Pop:** 2 | **Gov:** 1 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Commune Lead Karina Bigfeather** — moderate - **Hunter-Captain Sten Cardinal** — leads local Bryceptor parties - **HBC Liaison Penelope Pringle** — Donovan's younger sister ### Other Info - The post lives off the trunk traffic. If the route shifted, it would die. --- ## Trout Lake — E565100-5 **Hex:** 2908 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial ### Description A small temperate Sellers' post; under a hundred people on a watered world. Famous (locally) for its fishing. - **Starport:** E | **Size:** 5 | **Atm:** 6 | **Hydro:** 5 - **Pop:** 1 | **Gov:** 0 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **The Trout family** — six siblings, one large fishing operation ### Other Info - The Trout family changed its name two generations ago to match the post's reputation. Their real surname is Wabasso. --- ## Gordon House — D432321-7 **Hex:** 3006 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial · Poor ### Description A small post on a tainted-atmosphere world; a thousand inhabitants near York Factory's gravity well. The post serves as the Sellers' last staging point before goods are handed to GTC customs at York. - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 2 - **Pop:** 3 | **Gov:** 2 Participating Democracy | **Law:** 1 | **TL:** 7 - **Trade:** Lo, Ni, Po ### Key Locations - **The Staging Yard** — pelt and Bryceptor-piece preparation for York handoff - **The Council Lodge** — democratic chamber - **The York Inn** — popular with transient Sellers crews ### Key People - **Council Speaker Marie Magnusson** — moderate; runs York-handoff diplomacy - **Staging Master Old Pap Sapwagen** — Karl's father (yes, also called Old Pap; a popular Sapwagen nickname) - **Trader Bjorn Whitebear** — runs the inn; ex-hunter, missing one hand ### Key Groups - The Sellers (host) - Goodwinia Trade Company (transit liaison) ### Other Info - The Staging Yard's intake records are a near-complete inventory of every Sellers' good that has ever entered GTC custody. Worth a fortune to a smuggler or auditor. --- ## Rock House — D433210-7 **Hex:** 3008 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial · Poor ### Description A small tainted-atmosphere post; a thousand inhabitants in a stone- walled settlement on a rocky world. Just south of Gordon House on the York approach. - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 2 - **Pop:** 3 | **Gov:** 1 | **Law:** 0 | **TL:** 7 - **Trade:** Lo, Ni, Po ### Key People - **Post Chief Henri Highway** — moderate; cousin to nearly every Highway in space - **Trader Annette Cardinal** — runs the small market ### Other Info - Rock House has a small black-market trade in Bryceptor parts that "fell off the manifest" at York Factory. Quiet but reliable. --- ## Martins Falls — D433432-7 **Hex:** 3110 | **Allegiance:** Sellers | **Trade:** Non-Industrial · Poor ### Description A Sellers' post on the eastern edge — a tainted-atmosphere world, a few thousand inhabitants. Named for a famous Sellers' freelance trader. - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 3 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Ni, Po ### Key People - **Council Speaker Sigrid Bigfeather** — moderate; Awinata's grand-niece - **Hunter-Captain Joseph Highway** — local Bryceptor party lead - **Trader Old Pap Magnusson** — runs the market ### Other Info - The post is on the Albany Arm dashed route. HBC traffic is sporadic, Children traffic somewhat less sporadic. --- ## Churchill River — D554321-7 **Hex:** 3106 | **Allegiance:** Sellers | **Trade:** Low Pop · Non-Industrial ### Description A small temperate Sellers' post near York Factory. A thousand inhabitants on a watered world. Named for an off-sector lord whose descendants no longer remember the place. - **Starport:** D | **Size:** 5 | **Atm:** 5 Thin | **Hydro:** 4 - **Pop:** 3 | **Gov:** 2 Participating Democracy | **Law:** 1 | **TL:** 7 - **Trade:** Lo, Ni ### Key People - **Council Speaker Sten Whitebear** — moderate - **Trader Helga Sapwagen** — runs the small post-trade ### Other Info - The river runs into the same inland sea as several other posts on the York Factory approach. Smugglers use the connections. --- ## Nelson House — C432543-8 **Hex:** 3104 | **Allegiance:** Sellers | **Trade:** Non-Industrial · Poor · York Approach ### Description A Sellers' post on the immediate York Factory approach — a tainted- atmosphere watered world, hundreds of thousands of inhabitants. The class-C starport here is significant — it's the only post in this crowded approach corridor with a proper repair facility. The Sellers treat Nelson House as their last meaningful inland presence before the GTC's customs perimeter. - **Starport:** C (Cr100/d, unrefined, small-craft yard, repair) - **Size:** 4 | **Atm:** 3 Very Thin (respirator) | **Hydro:** 2 - **Pop:** 5 (~700k) | **Gov:** 4 Representative Democracy | **Law:** 3 | **TL:** 8 - **Trade:** Ni, Po ### Key Locations - **The Nelson Yard** — small-craft repair specialised for hunter-cutters - **The Council Long Hall** — democratic chamber - **The Last Cutter** — tavern; favorite of returning hunting crews - **The HBC Compound** — small but well-staffed GTC presence ### Key People - **Council Speaker Marie-Anne Cardinal** — moderate; quietly capable - **Shipwright Foreman Jens Sapwagen** — runs the yard; second-best in Sellers space after Karl at Cumberland - **Chief Factor Margaret Pringle** — Donovan's cousin; one of three Pringles posted at York/approach - **Senior Trader Karl Highway** — runs the local commodity exchange - **Hunter-Captain Joseph Magnusson** — leads the Nelson hunter-cutter fleet ### Key Groups - The Sellers (host; significant population) - Goodwinia Trade Company (approach garrison) ### Other Info - Nelson is, increasingly, the Sellers' fall-back position. If York Factory closes its approach (it has happened, briefly, three times in the past decade) Nelson absorbs the displaced traffic. - A war-faction Highway cell operates here, separate from the Cumberland faction. They want the Sellers to retaliate against the Warriors *unilaterally* — without GTC sanction. --- # THE CHILDREN OF THE RED RIVER *Allegiance: Ch · Pemmican gold. The mixed-race insurgent network running the south-central band from Carlton House to the Lake Superior reaches. Half-native, half-company, all-grievance. Their cultural seat is Red River (HBC enclave; 1725) where they are the demographic majority. The Sellers and Gatherers think the Children are an inconvenient nuisance they can negotiate with. The Children think the Sellers and Gatherers are useful idiots. The Children are the ones who killed Letendre's daughter at Edmonton, with a TGE Imperial Blaster traded in for the purpose by an unknown off-sector contact. They are not yet a pirate fleet. They are months away from becoming one.* --- ## Winipic — C678954-A **Hex:** 2321 | **Allegiance:** Children | **Trade:** High Pop · Water World ### Description A water world with a hot Earth-like atmosphere and over four and a half billion inhabitants in raft-cities and submerged habitats. Winipic is the Children's most populous world after Red River and serves as the faction's logistics core — pirate "fishing fleets" stage out of the floating port. The class-C starport sits atop a kilometre-wide raft city. The Sellers and the GTC tolerate Winipic for the food it produces; both regret this tolerance, often. - **Starport:** C (Cr100/d, unrefined, small-craft yard, repair) - **Size:** 6 (0.7 G — low gravity) | **Atm:** 7 Standard Tainted (filter) - **Hydro:** 8 (water world) | **Pop:** 9 (~4.5B) - **Gov:** 5 Feudal Technocracy | **Law:** 4 | **TL:** A - **Trade:** Hi, Wa ### Key Locations - **The Floating City** — the main raft metropolis; eight square klicks of housing, markets, and concealed dry-docks - **The Deep Yard** — submerged spacecraft repair facility; can hide a Sellers' cutter for as long as the Children want - **The Pearl Market** — Diefoney products bought and sold, no questions asked - **The Drowned Cathedral** — Children's spiritual centre; a converted GTC chapel that flooded in a storm - **The Long Float** — tavern at the city's edge; pirates' favourite - **The Reef Hospital** — submerged medical centre; better than GTC-licensed facilities for trauma ### Key People - **Pirate-Admiral Hiram Grant** — formal Children's military commander on Winipic; deputy to Madeleine Falcon at Red River. Runs the off-the-books raid fleet from here. - **Mayor-Captain Étienne Bruce** — civic head; runs the Floating City; technically a GTC subject, practically Falcon's man - **Deep Yard Foreman Sylvie Norquay** — runs the submerged dry-dock; Anastasia's sister at Red River - **Klaxar Cutter Lucienne Bouvier** — Diefoney organ specialist; Thierry's cousin - **Senior Trader "Pearl" Riel** — runs the Pearl Market; the Children's chief fence - **Bishop-in-Exile Cyril Vasse the Younger** — claims to be the heir of the Red River bishop; the Children's compliant spiritual figurehead ### Key Groups - The Children (dominant; pirate logistics base) - Sellers' fishing crews (large but politically silent) - A small GTC consulate (besieged, useful only for legitimising trade) ### Other Info - The Deep Yard is the worst-kept secret in the sector. The Buyers know. They have not moved against it. The reason — political, financial, unclear — is one of the great puzzles of the current era. - The Drowned Cathedral hosts Children weddings and pirate funerals. The two are not always distinguishable. - A Diefoney pod was tracked north of the Floating City last winter. Pearl Riel offered the entire pod to a single off-sector buyer for Cr12M. The deal was not closed. Yet. --- ## Portage La Prairie — B565754-A **Hex:** 2024 | **Allegiance:** Children | **Trade:** Agricultural ### Description A temperate watered world; hundreds of millions of inhabitants in sprawling agricultural townships across the central plains. Portage La Prairie is the Children's breadbasket — pemmican production runs on an industrial scale here, and the local Bryceptor herds are managed by Métis stockmen who learned the trade from both their Gatherer mothers and their GTC fathers. The class-B starport is one of the best in non-HBC space. - **Starport:** B (Cr500/d, refined, spacecraft yard, repair) - **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 5 | **Pop:** 7 (~26M) - **Gov:** 5 Feudal Technocracy | **Law:** 4 | **TL:** A - **Trade:** Ag ### Key Locations - **The Prairie Yard** — full spacecraft shipyard; builds Children hunter-cutters and the new generation of fast raider-frigates - **The Pemmican Mills** — sector-leading processed-food industry - **The Council Square** — Children's civic chamber and open market - **The Voyageur Tavern** — Métis cuisine and music; the place Children leadership entertains visiting Sellers - **The Bryceptor Range** — open prairie hunting grounds ### Key People - **Lord-Engineer Antoine Boucher** — technocratic head of Portage; builds the new raider hulls - **Chief Factor Walter Sutherland** — GTC factor; brother to Wendell at Fort George. Wedged between his loyalty to the Company and his half-Métis wife. - **Shipwright Madeleine Riel** — runs the Prairie Yard; the most capable warship builder west of York Factory - **Senior Trader Adelard Falcon** — runs the prairie commodity exchange; Madeleine Falcon's uncle - **Captain Eulalie Grant** — Hiram's sister at Winipic; runs the Portage raider squadron - **Innkeeper Maman Trottier** — Voyageur Tavern mistress; AfI sympathiser ### Key Groups - The Children (dominant; ~70% population) - The Gatherers (~20% expat community; tense) - Goodwinia Trade Company (small enclave) ### Other Info - Portage's Prairie Yard is, quietly, where the Children are building their first true warship. The hull is in a covered bay marked "agricultural processor." It will be ready in eighteen months. - The Pemmican Mills feed the GTC trunk's transient population. Cutting the Mills' output for two weeks would starve every minor outpost on the main line. --- ## Fort Qu'Appelle — C675433-8 **Hex:** 1318 | **Allegiance:** Children | **Trade:** Agricultural · Non-Industrial ### Description A temperate watered world; tens of thousands of inhabitants in mixed Sellers/Children communities. Fort Qu'Appelle is the Children's northern agricultural reach — they grow the crops, the Sellers buy them, the GTC takes a cut. The fort itself is a still-standing original-era stockade preserved for sentimental reasons. - **Starport:** C (Cr100/d, unrefined, small-craft yard, repair) - **Size:** 6 (0.7 G) | **Atm:** 7 Standard Tainted (filter) | **Hydro:** 5 - **Pop:** 4 (~30k) | **Gov:** 3 Self-Perp Oligarchy | **Law:** 3 | **TL:** 8 - **Trade:** Ag, Ni ### Key Locations - **The Old Stockade** — preserved original post; tourist attraction - **The Council Lodge** — Children oligarchy chamber - **The Trading Floor** — open-air commodity market - **The Hollow Drum** — tavern; live Métis music nightly ### Key People - **Lord-Patriarch Pierre McKay** — head of the local oligarchy; Children loyalist - **Senior Trader Lucille Falcon** — Adelard's wife at Portage; runs the agricultural exchange - **Shipwright Old Pap Bouvier** — small-craft yard foreman - **Chief Factor Edna Pringle** — Donovan's cousin (the Pringles are everywhere); GTC liaison ### Key Groups - The Children (host; ~60%) - The Sellers (~30%, agricultural buyers) - Goodwinia Trade Company (small) ### Other Info - The Old Stockade contains the original GTC charter for the post — a paper document signed by Governor Ballenden's grandfather. The Children have offered to "return" it as a gesture of goodwill, on certain conditions. --- ## Fort Ellice — C433543-8 **Hex:** 1419 | **Allegiance:** Children | **Trade:** Non-Industrial · Poor ### Description A tainted-atmosphere watered world; hundreds of thousands of inhabitants. Fort Ellice is the Children's northwestern outpost — Métis-majority, openly armed, and increasingly aggressive. The post has been pulling Sellers' families across the border into Children allegiance, slowly. - **Starport:** C (Cr100/d, unrefined, small-craft yard, repair) - **Size:** 4 | **Atm:** 3 Very Thin (respirator) | **Hydro:** 3 - **Pop:** 5 (~700k) | **Gov:** 4 Representative Democracy | **Law:** 3 | **TL:** 8 - **Trade:** Ni, Po ### Key Locations - **The Council Hall** — democratic chamber - **The Métis Yard** — small-craft repair facility - **The Hollow Hand** — tavern; Children militia hangout - **The Open Market** — busy commodity floor ### Key People - **Council Speaker Madeleine Boucher** — Antoine's sister; runs the council with an iron hand - **Shipwright Old Pap McKay** — Pierre's brother at Qu'Appelle - **Militia Captain Reine Grant** — Hiram and Eulalie's first cousin; runs the open militia - **Chief Factor Donovan Forsythe** — GTC; the most hated GTC employee in Children space, kept on because nobody else will take the post - **Trader Annette Bruce** — runs the market ### Key Groups - The Children (dominant; militia openly armed) - The Sellers (~20%, drifting toward Children allegiance) - Goodwinia Trade Company (besieged outpost) ### Other Info - The Hollow Hand tavern hosts an unmarked annual gathering of Children militia captains from across the sector. Falcon attends. The GTC pretends not to know. - A weapons cache — Deutchrean .50s — was buried under the Old Stockade's cellar floor last summer. Forsythe filed a report. Nothing happened. --- ## Carlton House — D675433-8 **Hex:** 1215 | **Allegiance:** Children | **Trade:** Agricultural · Non-Industrial · HBC Trunk Stop ### Description A temperate watered world on the HBC main trunk between Cumberland House and Edmonton. Carlton House sits in Children territory but the trunk makes it economically dependent on the GTC. Tens of thousands of inhabitants — mostly Métis farmers and Children-aligned traders, plus a small but well-defended GTC compound. The trunk fuels the local economy; the local economy feeds the Children. - **Starport:** D (Cr10/d, unrefined, limited repair) - **Size:** 6 (0.7 G) | **Atm:** 7 (filter) | **Hydro:** 5 - **Pop:** 4 (~30k) | **Gov:** 3 Self-Perp Oligarchy | **Law:** 3 | **TL:** 8 - **Trade:** Ag, Ni ### Key Locations - **The Compound** — fortified GTC station, three platoons garrison - **The Carlton Council** — Children oligarchy chamber - **The Trunk Caravan** — large trading floor for trunk-traffic resupply - **The Sleeping Bear Inn** — neutral ground; the place GTC officers and Children leaders both drink ### Key People - **Chief Factor Helen Macpherson** — Edna's youngest niece; reputed to be the best-prepared trunk factor in the sector - **Lord-Patriarch Aurèle Norquay** — runs the local Children oligarchy; Anastasia, Maurice, and Sylvie's father - **Shipwright Old Marie Riel** — limited-repair specialist; cousin to Madeleine at Portage - **Senior Trader "Big" Falcon** — runs the Trunk Caravan; another Falcon, not closely related to Madeleine - **Innkeeper Pap Bouvier** — runs the Sleeping Bear; legendary mediator ### Key Groups - The Children (dominant; ~75% population) - Goodwinia Trade Company (fortified trunk presence) ### Other Info - The Compound's logs of trunk traffic going east are the GTC's primary intelligence stream on Children movements. Falcon's network has attempted to subvert them three times in the past year. - Big Falcon runs a side-line in Bryceptor pelts that "fall off" trunk manifests. His prices are excellent. --- ## Bas de la Rivière — C78A655-9 **Hex:** 1923 | **Allegiance:** Children | **Trade:** Water World · HBC Branch ### Description A water world on the Red River branch of the HBC main trunk. Hot, dense, nearly entirely covered in ocean. Population about a million in raft- city configurations similar to Winipic but smaller. The Children control the surface; the GTC controls the orbital transit. A delicate balance. - **Starport:** C (Cr100/d, unrefined, small-craft yard, repair) - **Size:** 7 (0.9 G) | **Atm:** 8 Dense | **Hydro:** 10 (water world) - **Pop:** 6 (~1.5M) | **Gov:** 5 Feudal Technocracy | **Law:** 5 | **TL:** 9 - **Trade:** Wa (Water World) ### Key Locations - **The Floating Compound** — small but defensible GTC orbital downstation - **The Big Raft** — primary Children settlement; the "city" - **The Drowned Yard** — submerged spacecraft yard (smaller than Winipic) - **The Salt Tavern** — the only above-water bar; lavishly decorated - **The Deep Market** — submerged commodity trading floor ### Key People - **Raft-Captain Lucienne McKay** — Pierre's daughter; runs the Big Raft - **Smuggler-Captain Reine "Sparrow" McKay** — Lucienne's sister-in-law; runs goods through Bas to Red River via the branch - **Chief Factor Eustace Cameron** — GTC; nervous, capable, drinks at the Salt Tavern - **Shipwright Old Pap Boucher** — runs the Drowned Yard; Antoine's father ### Key Groups - The Children (surface, ~85% population) - Goodwinia Trade Company (orbital and small surface compound) ### Other Info - Sparrow McKay's smuggling line is the Children's primary route for off-the-books goods between Winipic and Red River. The Buyers have identified the route three times. It always shifts before the raid. --- ## Pembina — C565432-8 **Hex:** 1825 | **Allegiance:** Children | **Trade:** Non-Industrial · Red River Belt ### Description A temperate watered world in the Red River belt; tens of thousands of inhabitants. Pembina is a Children agricultural and minor manufacturing post — the local Sigmar mission has been adopted (sometimes uncomfortably) by the local oligarchy. - **Starport:** C (Cr100/d, unrefined, small-craft yard, repair) - **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 5 | **Pop:** 4 - **Gov:** 3 Self-Perp Oligarchy | **Law:** 2 | **TL:** 8 - **Trade:** Ni ### Key Locations - **The Council Lodge** — Children oligarchy chamber - **The Pembina Yard** — small-craft repair - **St. Sigmar's Mission** — Sigmarite chapel; modest attendance - **The Wide Sky** — tavern; favourite of trunk-branch traffic ### Key People - **Lord-Matriarch Eulalie Norquay** — local Children oligarchy head; Aurèle's sister at Carlton - **Shipwright Old Pap Bruce** — runs the Yard; Étienne's father at Winipic - **Father Domingo Vasse** — Sigmarite priest; not closely related to the bishop at Red River, despite the surname - **Trader Anne-Marie Bouvier** — runs market trading; Antoine and Old Pap Boucher's first cousin ### Key Groups - The Children (dominant) - Church of Sigmar (mission) ### Other Info - Father Domingo is, secretly, a Children loyalist who uses his pulpit to spread Falcon's narrative. Bishop Vasse at Red River does not know. --- ## Three Rivers — C554742-8 **Hex:** 1928 | **Allegiance:** Children | **Trade:** Agricultural ### Description A temperate watered Children's world; tens of millions of inhabitants. A major agricultural producer — pemmican and salted Bryceptor meats — that helps feed Red River. The "three rivers" of the name converge in a great delta where the main settlement is built. - **Starport:** C (Cr100/d, unrefined, small-craft yard, repair) - **Size:** 5 | **Atm:** 5 Thin | **Hydro:** 4 | **Pop:** 7 (~26M) - **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 8 - **Trade:** Ag ### Key Locations - **The Delta City** — main urban settlement; quarter-million inhabitants - **The Council Hall** — Children democratic chamber - **The Pemmican Yards** — industrial-scale processing - **The Three Tongues Tavern** — sector-famous Métis cuisine ### Key People - **Council Speaker Marie-Hélène Falcon** — Madeleine Falcon's first cousin; political organiser - **Industrial Master Olivier Bruce** — runs the Pemmican Yards - **Shipwright Madeleine McKay** — Pierre's youngest daughter - **Chief Factor Robert Sutherland** — GTC; Walter's cousin at Portage - **Tavern-Master Jacques Trottier** — runs Three Tongues; AfI sympathiser ### Key Groups - The Children (dominant) - Goodwinia Trade Company (small but functional) ### Other Info - The Three Tongues' kitchen is staffed by chefs from each of the major factions. The food is reputedly the best in the sector. The political arguments after dinner are reputedly the worst. --- ## Mandans Nation — C554742-8 **Hex:** 1732 | **Allegiance:** Children (formerly Warriors) | **Trade:** Agricultural · Amber Zone ### Description A temperate watered world; tens of millions of inhabitants. **Note: This world straddles the Warriors/Children border and is technically in the Warriors' southern strip — but the population is mixed-heritage and has recently aligned with the Children for protection.** The Warriors consider the Mandans Nation a betrayal; raids are frequent. The Children consider them a strategic foothold. - **Starport:** C (Cr100/d, unrefined, small-craft yard, repair) - **Size:** 5 | **Atm:** 5 Thin | **Hydro:** 4 | **Pop:** 7 - **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 8 - **Trade:** Ag · *Amber Zone — recent and recurring raids* ### Key Locations - **The Walled City** — fortified settlement; Children militia garrisons - **The Council Hall** — democratic chamber - **The Mandan Yard** — small-craft repair, heavily defended - **The Last Cup** — tavern; pre-raid drinking is a local pastime ### Key People - **Council Speaker Walking Buffalo (Mandan)** — distinct from the Gatherers' Walking Buffalo at Fort Plegan; this Walking Buffalo is the local elder who chose Children over Warrior allegiance - **Defense Captain Eulalie Falcon** — Children militia commander, posted here permanently due to threat level - **Shipwright Old Pap Riel** — Madeleine's uncle at Portage - **Trader Antoine McKay** — runs supply contracts to fend off siege ### Key Groups - The Children (allegiance; ~80% population, mixed-heritage) - Warriors (raid pressure; not in residence) ### Other Info - The Warriors have raided Mandans Nation eleven times in the past three years. The Children's militia has held every time, but the cost has been heavy. - The "betrayal" narrative is a major Warrior recruiting tool. Walking Buffalo of Mandan is, in Warrior eyes, the most wanted Children leader. --- ## Swan River — D432432-7 **Hex:** 1115 | **Allegiance:** Children | **Trade:** Non-Industrial · Poor ### Description A tainted-atmosphere world; a few thousand inhabitants. A Children agricultural and refuelling post on the northern Children border with Sellers space. - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 3 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Ni, Po ### Key People - **Council Speaker Hélène Boucher** — moderate; Antoine and Madeleine's cousin - **Hunter Old Pap Falcon** — leads the local hunting parties - **Trader Marie Trottier** — sole Métis trader on-world ### Other Info - The post hosts an informal Sellers-Children friendly tavern. Tensions are low but real. --- ## Alexandria — E564442-5 **Hex:** 1117 | **Allegiance:** Children | **Trade:** Non-Industrial ### Description A temperate Children's world; tens of thousands of inhabitants. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 4 (~30k) | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 5 - **Trade:** Ni ### Key People - **Council Speaker Bertrand Norquay** — moderate; Aurèle's nephew - **Hunter-Captain Lucienne Bruce** — Étienne's cousin - **Trader Madeleine Trottier** — runs the post market ### Other Info - The post produces a wheat-analog used in the Portage pemmican mills. --- ## Montée Post — E543321-5 **Hex:** 1217 | **Allegiance:** Children | **Trade:** Low Pop · Non-Industrial ### Description A small Children post; a few hundred inhabitants. Named for the steep hill ("montée") that the post is built upon. - **Starport:** E | **Size:** 5 | **Atm:** 4 Thin Tainted (filter) | **Hydro:** 3 - **Pop:** 3 | **Gov:** 2 Participating Democracy | **Law:** 2 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Post Speaker Old Pap Boucher (II)** — confusingly, another Old Pap Boucher; not closely related - **Trader Marie Riel** — runs the small market ### Other Info - The hill has a Children burial ground at the summit. Sacred ground. --- ## Shell River — D320231-6 **Hex:** 1315 | **Allegiance:** Children | **Trade:** Desert · Low Pop · Non-Industrial ### Description A small desert Children's world; a few hundred inhabitants. The river is a salt-shell deposit, ancient. - **Starport:** D | **Size:** 3 (0.25 G) | **Atm:** 2 (resp+filter) | **Hydro:** 0 - **Pop:** 2 | **Gov:** 3 Self-Perp Oligarchy | **Law:** 1 | **TL:** 6 - **Trade:** De, Lo, Ni ### Key People - **Matriarch Lucille McKay** — Pierre's eldest sister; runs the post ### Other Info - The salt-shell deposits contain calcium carbonate of unusual purity. The Children export them for ship-yard hull-coating. --- ## Fort Clark — D554543-6 **Hex:** 1334 | **Allegiance:** Children (border, raid pressure) | **Trade:** Non-Industrial · Amber ### Description A temperate Children's world on the Warriors' border. Hundreds of thousands of inhabitants. Recent Warrior raids have given it Amber status. Like Mandans Nation, a contested foothold. - **Starport:** D (Cr10/d, unrefined, limited repair) - **Size:** 5 | **Atm:** 5 Thin | **Hydro:** 4 | **Pop:** 5 (~700k) - **Gov:** 4 Representative Democracy | **Law:** 4 | **TL:** 6 - **Trade:** Ni · *Amber Zone* ### Key Locations - **The Walled Council** — fortified democratic chamber - **The Clark Yard** — limited repair; heavily defended - **The Last Stand Inn** — tavern; black humour required ### Key People - **Council Speaker Madeleine Falcon (the Younger)** — Madeleine at Red River's niece; raised here under siege - **Defense Captain Hiram Bruce** — Étienne's brother; runs the militia - **Trader Old Pap Bouvier (III)** — yet another Old Pap Bouvier; Antoine's father in law ### Key Groups - The Children (dominant) - Warriors (raid pressure) ### Other Info - Fort Clark is the southernmost Children post in the central band. If it falls, the Warriors gain a foothold north of their L-shape. --- ## Fort Esperance — D322432-7 **Hex:** 1518 | **Allegiance:** Children | **Trade:** Non-Industrial · Poor ### Description A tainted-atmosphere world; a few thousand inhabitants. Named for the "hope" that the original post would last — it has. - **Starport:** D | **Size:** 3 | **Atm:** 2 (resp+filter) | **Hydro:** 2 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Ni, Po ### Key People - **Council Speaker Reine Norquay** — moderate - **Hunter Old Pap Grant** — Hiram's father; semi-retired - **Trader Marie Falcon** — runs the market ### Other Info - Old Pap Grant is the source of half the Hiram-Grant family lore. Worth a long evening's drink. --- ## Brandon House — D555621-6 **Hex:** 1520 | **Allegiance:** Children | **Trade:** Non-Industrial · Amber Zone ### Description A temperate Children's world; over a million inhabitants. **Amber Zone** status — the Children's open militia activity here has made it classified hazardous by the GTC. - **Starport:** D | **Size:** 5 | **Atm:** 5 Thin | **Hydro:** 5 - **Pop:** 6 (~1.5M) | **Gov:** 2 Participating Democracy | **Law:** 1 | **TL:** 6 - **Trade:** Ni · *Amber Zone* ### Key Locations - **The Open Council** — democratic chamber; literally a tent - **The Militia Yard** — staging ground; vessels visible from orbit - **The Brandon Inn** — tavern; militia favourite - **The Pelt Floor** — commodity exchange ### Key People - **Council Speaker Antoine Falcon** — Madeleine's brother; the most charismatic open Children politician - **Militia General Reine Boucher** — Antoine's wife; runs the local militia openly - **Shipwright Old Pap Riel (II)** — Madeleine at Portage's grandfather - **Trader Mads Bouvier** — pelt-floor specialist ### Key Groups - The Children (dominant; militia openly armed) ### Other Info - The Amber Zone is the GTC's polite way of saying "we cannot enter without negotiation." Antoine Falcon would happily negotiate. - The militia drilled in battle armour publicly two weeks ago. Hargrave at York Factory was informed. Hargrave is concerned. --- ## Fort Souris — E443543-6 **Hex:** 1522 | **Allegiance:** Children | **Trade:** Non-Industrial · Poor ### Description A Children's post on a tainted-atmosphere world; hundreds of thousands of inhabitants. The "souris" (mouse) of the name refers to the abundant local rodent-analogues. - **Starport:** E | **Size:** 4 | **Atm:** 4 Thin Tainted (filter) | **Hydro:** 3 - **Pop:** 5 (~700k) | **Gov:** 4 Representative Democracy | **Law:** 3 | **TL:** 6 - **Trade:** Ni, Po ### Key Locations - **The Souris Council** — democratic chamber - **The Pelt Yards** — large-scale pelt processing (the rodents are trapped for fur) - **The Quiet Mouse** — tavern; quietly popular ### Key People - **Council Speaker Lucienne Grant** — Hiram's mother; moderate - **Pelt-Master Old Pap Trottier** — runs the yards; Métis specialist - **Trader Anne-Marie Cameron** — GTC's sole liaison ### Key Groups - The Children (dominant) ### Other Info - "Souris fur" is a luxury textile on Red River and across the sector. Off-sector buyers value it as exotic. --- ## Montagne à la Bosse — C555432-8 **Hex:** 1618 | **Allegiance:** Children | **Trade:** Non-Industrial ### Description A temperate Children's world; hundreds of thousands of inhabitants. The "Hill of the Hump" is named for the single great mound on which the main settlement is built. A solid mid-tier Children post. - **Starport:** C (Cr100/d, unrefined, small-craft yard, repair) - **Size:** 5 | **Atm:** 5 Thin | **Hydro:** 5 | **Pop:** 4 (~30k) - **Gov:** 3 Self-Perp Oligarchy | **Law:** 2 | **TL:** 8 - **Trade:** Ni ### Key Locations - **The Bosse Yard** — small-craft repair facility - **The Council Lodge** — oligarchy chamber - **The Hill Tavern** — top of the bosse; views for miles ### Key People - **Lord-Patriarch Marc Norquay** — Aurèle's brother; local oligarch - **Shipwright Old Pap Falcon (II)** — runs the Yard - **Trader Lucienne McKay (II)** — Pierre's grandniece ### Key Groups - The Children (dominant) ### Other Info - The hill is a Children sacred site. The tavern at its peak is run by a family with hereditary rights to serve there. --- ## Oak Lake — E543200-5 **Hex:** 1625 | **Allegiance:** Children | **Trade:** Low Pop · Non-Industrial · Poor ### Description A small Children's post; a few hundred inhabitants on a watered world. The "oaks" are not actually oaks but a hardwood analog. - **Starport:** E | **Size:** 5 | **Atm:** 4 Thin Tainted (filter) | **Hydro:** 3 - **Pop:** 2 | **Gov:** 0 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni, Po ### Key People - **The Bruce family** — three siblings; run the post ### Other Info - The "oak" wood is used for Children rifle stocks. Heritage gunsmiths pay well for cut beams. --- ## Riding Mountain — E434100-5 **Hex:** 1818 | **Allegiance:** Children | **Trade:** Low Pop · Non-Industrial · Poor ### Description A tiny Children's post; under a hundred inhabitants. The "mountain" is a hill, the "riding" is metaphorical. - **Starport:** E | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 4 - **Pop:** 1 | **Gov:** 0 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni, Po ### Key People - **The Falcon family** — yet another Falcon branch; the most isolated of the lineage ### Other Info - This Falcon family knows nothing of Madeleine's pirate operations. They are honest farmers. The name confuses everyone. --- ## Fairford — D432321-7 **Hex:** 2115 | **Allegiance:** Children | **Trade:** Low Pop · Non-Industrial · Poor ### Description A small Children's post on a tainted-atmosphere world; a thousand inhabitants. A river-crossing settlement. - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 2 - **Pop:** 3 | **Gov:** 2 Participating Democracy | **Law:** 1 | **TL:** 7 - **Trade:** Lo, Ni, Po ### Key People - **Council Speaker Reine Cardinal** — moderate; Sellers-descended Children, common in this border region - **Ferryman Old Henri** — runs the river crossing; knows everything ### Other Info - Old Henri is the Children's best human-intelligence source on Sellers-area smuggler movements. --- ## Hecla — E434211-5 **Hex:** 2120 | **Allegiance:** Children | **Trade:** Low Pop · Non-Industrial ### Description A small Children's post; a few hundred inhabitants on a tainted- atmosphere world. Named for the volcanic activity in the nearby mountain range (now dormant). - **Starport:** E | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 2 - **Pop:** 2 | **Gov:** 1 Company | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Post Lead Madeleine Bruce** — Children loyalist; Étienne's distant cousin ### Other Info - The volcano produces obsidian. Children weapons-craftsmen prize it for ceremonial blades. --- ## Rainy Lake — C543667-8 **Hex:** 2126 | **Allegiance:** Children | **Trade:** Non-Industrial · Poor · Voyageur Route ### Description A temperate watered world; millions of inhabitants. Rainy Lake is on the Voyageur Route — the contested HBC/Children corridor between Red River and Fort William. The class-C starport supports both freight moving east to Lake Superior and Children operations. - **Starport:** C (Cr100/d, unrefined, small-craft yard, repair) - **Size:** 5 | **Atm:** 4 Thin Tainted (filter) | **Hydro:** 3 - **Pop:** 6 (~1.5M) | **Gov:** 6 Captive Government | **Law:** 7 | **TL:** 8 - **Trade:** Ni, Po ### Key Locations - **The HBC Compound** — fortified GTC station - **The Rainy Yard** — small-craft repair - **The Voyageur Market** — major commodity floor - **The Long Paddle Tavern** — voyageur favourite; songs nightly - **The Council Lodge** — Children "captive" administration ### Key People - **Chief Factor Helena Sutherland** — GTC; one of the few effective factors in Children space - **Council Speaker Antoine Bruce (II)** — Étienne's brother; runs the local Children admin - **Voyageur-Captain "Old Jean" Falcon** — runs the freight crews on the route; sector-famous - **Shipwright Madeleine Norquay** — Anastasia's youngest sister; runs the Yard ### Key Groups - The Children (dominant) - Goodwinia Trade Company (significant compound on Voyageur Route) ### Other Info - The Voyageur Route is contested in practice — the GTC issues the permits, the Children run the boats. Falcon's freighters can pick up or drop cargo as they please. - Old Jean Falcon is the inspiration for half the Children's folk songs. --- ## Lake of the Woods — C433543-8 **Hex:** 2132 | **Allegiance:** Children (Warriors raid pressure) | **Trade:** Non-Industrial · Poor · Amber ### Description A Children's world on the border with the Warriors' L. Tainted atmosphere; hundreds of thousands of inhabitants. **Amber Zone** — the Warriors raid this world more than any other Children post. - **Starport:** C (Cr100/d, unrefined, small-craft yard, repair) - **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 3 - **Pop:** 5 | **Gov:** 4 Representative Democracy | **Law:** 3 | **TL:** 8 - **Trade:** Ni, Po · *Amber Zone* ### Key Locations - **The Walled Council** — fortified democratic chamber - **The Woods Yard** — small-craft repair, well-defended - **The Last Cup Inn** — tavern; pre-raid drinking ritualised here - **The Refugee Quarter** — district housing displaced Mandan-Children survivors ### Key People - **Council Speaker Eulalie McKay** — Pierre's grand-niece; runs council - **Defense Captain Hiram Bouvier** — Antoine's cousin at Bas; militia head - **Shipwright Old Pap Boucher (IV)** — runs the Yard - **Trader Reine Grant (II)** — distinct from the militia captain at Fort Ellice; runs the market ### Key Groups - The Children (dominant; militia significant) - Mandan-Children refugees ### Other Info - The Refugee Quarter is the largest Mandan-Children diaspora community. They are the most radical anti-Warrior faction in Children space. --- ## Berens River — D564310-7 **Hex:** 2218 | **Allegiance:** Children | **Trade:** Low Pop · Non-Industrial ### Description A small Children's post; a thousand inhabitants on a temperate watered world. A Sellers' branch route runs through here as well. - **Starport:** D | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 3 | **Gov:** 1 Company | **Law:** 0 | **TL:** 7 - **Trade:** Lo, Ni ### Key People - **Post Chief Marie Cardinal** — Sellers-descended Children moderate - **Trader Old Pap McKay (II)** — Pierre's distant uncle; semi-retired ### Other Info - The post is one of the few Sellers/Children friendly intermix communities. Marie Cardinal is held up as a model by both sides. --- ## Portage de l'Isle — D210442-7 **Hex:** 2224 | **Allegiance:** Children | **Trade:** Desert · Non-Industrial ### Description A small desert Children's world; tens of thousands of inhabitants in sealed habs. The "portage" connects two old voyageur routes that no longer exist; the name persisted. - **Starport:** D | **Size:** 2 (0.15 G — low gravity) | **Atm:** 1 Trace (vacc suit) - **Hydro:** 0 | **Pop:** 4 (~30k) | **Gov:** 4 Representative Democracy | **Law:** 3 | **TL:** 7 - **Trade:** De, Ni ### Key People - **Council Speaker Antoine Norquay** — moderate; Marc's son at Bosse - **Habitat Engineer Lucienne Riel (II)** — Madeleine at Portage's niece - **Trader Mads Falcon** — runs the small market ### Other Info - The low gravity attracts athletic visitors. A Children-sponsored zero-G ball league plays here. --- ## Vermilion Lake — D433210-7 **Hex:** 2230 | **Allegiance:** Children (Warriors raid edge) | **Trade:** Low Pop · Non-Industrial · Poor ### Description A small Children's post on the Warriors' border; under a thousand inhabitants. Recent raids have made it dangerous. - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 2 - **Pop:** 3 | **Gov:** 1 | **Law:** 0 | **TL:** 7 - **Trade:** Lo, Ni, Po ### Key People - **Post Lead Reine McKay (II)** — Pierre's daughter; recently widowed by a Warrior raid ### Other Info - Reine McKay's husband was a popular Children militia captain. His death is fueling radicalisation in the central Children band. --- ## Grand Rapids — C432543-8 **Hex:** 2315 | **Allegiance:** Children | **Trade:** Non-Industrial · Poor ### Description A tainted-atmosphere Children's world; hundreds of thousands of inhabitants. Named for the dramatic river rapids near the main settlement. - **Starport:** C (Cr100/d, unrefined, small-craft yard, repair) - **Size:** 4 | **Atm:** 3 Very Thin (respirator) | **Hydro:** 2 - **Pop:** 5 (~700k) | **Gov:** 4 Representative Democracy | **Law:** 3 | **TL:** 8 - **Trade:** Ni, Po ### Key Locations - **The Council Hall** — democratic chamber - **The Rapids Yard** — small-craft repair - **The White Water Tavern** — popular with river guides - **The Pemmican Mills** — secondary processor (after Portage) ### Key People - **Council Speaker Madeleine Bruce (II)** — Étienne's sister - **Shipwright Old Pap Norquay** — Aurèle's father; semi-retired - **Trader Olivier Grant** — Hiram's uncle - **Innkeep Marie Bouvier (II)** — runs the White Water ### Key Groups - The Children (dominant) ### Other Info - The Pemmican Mills here supply the Voyageur Route's freighter provisioning. The supply line is critical and well-defended. --- ## Whitemud River — D564231-7 **Hex:** 2328 | **Allegiance:** Children | **Trade:** Low Pop · Non-Industrial ### Description A small Children's post; a few thousand inhabitants on a temperate watered world. - **Starport:** D | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 2 - **Pop:** 3 | **Gov:** 1 Company | **Law:** 2 | **TL:** 7 - **Trade:** Lo, Ni ### Key People - **Post Chief Lucienne Falcon (II)** — Madeleine at Red River's distant cousin; moderate - **Trader Sten McKay** — Pierre's cousin ### Other Info - The river deposits a fine white mud used in Children pottery — a prized export. --- ## Reindeer Lake — E564300-5 **Hex:** 2515 | **Allegiance:** Children | **Trade:** Low Pop · Non-Industrial ### Description A temperate Children's post; a few hundred inhabitants. Named for the deer-analog herds that winter in the area. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 5 - **Pop:** 3 | **Gov:** 1 Company | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Post Lead Anne Trottier** — Métis moderate ### Other Info - The "reindeer" actually has six legs. A Children naturalist has been trying to publish on the species for years; the GTC has not approved. --- ## Lac du Bonnet — E564321-5 **Hex:** 2520 | **Allegiance:** Children | **Trade:** Low Pop · Non-Industrial ### Description A small temperate Children's post; a few hundred inhabitants. The "good lake" is named for its excellent fishing. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 3 | **Gov:** 2 Participating Democracy | **Law:** 1 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Council Speaker Reine Bouvier** — moderate; Antoine and Anne-Marie Bouvier's cousin ### Other Info - The post hosts an annual Children fishing tournament. Falcon attends when she can. --- ## Red Lake — E210342-6 **Hex:** 2526 | **Allegiance:** Children | **Trade:** Desert · Low Pop · Non-Industrial ### Description A small desert Children's post; a few thousand inhabitants. The "red" is iron-oxide dust covering the entire surface. - **Starport:** E | **Size:** 2 (0.15 G) | **Atm:** 1 Trace (vacc suit) | **Hydro:** 0 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 6 - **Trade:** De, Lo, Ni ### Key People - **Council Speaker Hiram Falcon (II)** — Madeleine at Red River's nephew; young, capable, ambitious - **Mining Master Old Pap Cardinal (II)** — runs the iron-oxide quarries ### Other Info - Iron-oxide from Red Lake is processed into the red dye that gives the Children's flag its colour. --- ## Island Lake — E543200-5 **Hex:** 2715 | **Allegiance:** Children | **Trade:** Low Pop · Non-Industrial · Poor ### Description A small Children's post; under a thousand inhabitants on a tainted- atmosphere world. - **Starport:** E | **Size:** 5 | **Atm:** 4 Thin Tainted (filter) | **Hydro:** 3 - **Pop:** 2 | **Gov:** 0 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni, Po ### Key People - **The Grant family** — three siblings; run the post ### Other Info - A small Caelum dump operates on the far side of the lake. Illegal but tolerated. --- ## Cat Lake — E434100-5 **Hex:** 2722 | **Allegiance:** Children | **Trade:** Low Pop · Non-Industrial · Poor ### Description A tiny Children's post; under a hundred inhabitants. Named for the feline predators that hunt the local plains. - **Starport:** E | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 4 - **Pop:** 1 | **Gov:** 0 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni, Po ### Key People - **Post Caretaker Marie Riel (II)** — Madeleine at Portage's distant cousin ### Other Info - The "cats" are a successful Bryceptor predator. Hunters from across the sector come to track and trophy them. --- ## Poplar River — D564310-7 **Hex:** 2815 | **Allegiance:** Children | **Trade:** Low Pop · Non-Industrial ### Description A small Children's post; a thousand inhabitants on a temperate watered world. *Note: distinct from the Sellers' 2806 Poplar River House.* - **Starport:** D | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 3 | **Gov:** 1 | **Law:** 0 | **TL:** 7 - **Trade:** Lo, Ni ### Key People - **Post Chief Anne McKay (II)** — Pierre's niece - **Logger Eulalie Bouvier** — runs the timber yards ### Other Info - The Children's logging operation here competes directly with the Sellers' Poplar River House for the same wood markets. Tensions occasionally turn violent. --- ## Lac Seul — E434321-6 **Hex:** 2825 | **Allegiance:** Children | **Trade:** Low Pop · Non-Industrial ### Description A small Children's post; a few hundred inhabitants on a tainted- atmosphere world. The "lonely lake" is, by reputation, the most isolated Children settlement. - **Starport:** E | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 2 - **Pop:** 3 | **Gov:** 2 Participating Democracy | **Law:** 1 | **TL:** 6 - **Trade:** Lo, Ni ### Key People - **Council Speaker Old Pap Bouvier (V)** — confusingly, yet another; Lac Seul's claim to fame ### Other Info - The Bouvier family proverb: "If you don't know which Old Pap Bouvier you mean, you mean the one at Lac Seul." --- ## Big Trout Lake — E565100-5 **Hex:** 2918 | **Allegiance:** Children | **Trade:** Low Pop · Non-Industrial ### Description A small Children's post; under a hundred inhabitants. Named for the oversized trout-analog that lives in the lake. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 5 - **Pop:** 1 | **Gov:** 0 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **The Trottier family** — three siblings; fishing operation ### Other Info - The "Big Trout" is genuinely big — over two metres long. Trophy fishing licences are sold to Red River sportsmen. --- ## Osnaburgh House — D554432-7 **Hex:** 2925 | **Allegiance:** Children | **Trade:** Non-Industrial · Albany Arm ### Description A Children's post on the HBC Albany Arm spur. A few thousand inhabitants. The post is a HBC waypoint into Children space — politically awkward, economically necessary. - **Starport:** D (Cr10/d, unrefined, limited repair) - **Size:** 5 | **Atm:** 5 Thin | **Hydro:** 4 | **Pop:** 3 - **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Ni ### Key People - **Council Speaker Madeleine Boucher (II)** — Antoine at Portage's daughter; moderate - **Chief Factor Cecil Macpherson** — GTC; Edna's brother; quiet, capable - **Trader Olivier Falcon (II)** — runs the small market ### Key Groups - The Children (host) - Goodwinia Trade Company (Albany Arm) ### Other Info - The Albany Arm is the GTC's eastern reach into Children space. The Children tolerate it because the goods flowing through are mostly Children-produced. --- ## Split Lake — E564200-5 **Hex:** 3015 | **Allegiance:** Children | **Trade:** Low Pop · Non-Industrial ### Description A small Children's post; a few hundred inhabitants. The lake is literally split by an isthmus. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 2 | **Gov:** 1 | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Commune Lead Old Pap Norquay (II)** — Aurèle's distant uncle ### Other Info - The isthmus is a Children burial ground. Recent excavations turned up Warrior artefacts — evidence of pre-trade Warrior presence. --- ## Marten Falls — D433432-7 **Hex:** 3028 | **Allegiance:** Children | **Trade:** Non-Industrial · Poor ### Description A Children's post on a tainted-atmosphere world; a few thousand inhabitants. Named for the small fur-bearing predators that hunt the local rivers. - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 3 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Ni, Po ### Key People - **Council Speaker Madeleine Grant** — Hiram's sister - **Trader Antoine Bouvier (II)** — runs the local market ### Other Info - Marten pelts are a Children luxury export. Bishop Vasse's vestments at Red River are reputedly marten-trimmed. --- ## Glouster House — E564321-5 **Hex:** 3115 | **Allegiance:** Children | **Trade:** Low Pop · Non-Industrial · Albany Arm ### Description A small Children's post on the HBC Albany Arm; a few hundred inhabitants on a temperate world. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 3 | **Gov:** 2 Participating Democracy | **Law:** 1 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Post Speaker Lucienne McKay (III)** — Pierre's many cousins - **HBC Liaison Edgar Pringle (II)** — yet another Pringle; junior ### Other Info - The Albany Arm posts share an inside joke about the number of Pringles posted to them. --- ## Henley House — D675321-7 **Hex:** 3120 | **Allegiance:** Children | **Trade:** Low Pop · Non-Industrial · Albany Arm ### Description A small Children's post on the Albany Arm; a few thousand inhabitants on a temperate watered world. - **Starport:** D | **Size:** 6 (0.7 G — low gravity) | **Atm:** 7 (filter) - **Hydro:** 5 | **Pop:** 3 | **Gov:** 2 Participating Democracy | **Law:** 1 | **TL:** 7 - **Trade:** Lo, Ni ### Key People - **Council Speaker Anne Norquay (II)** — Marc at Bosse's daughter - **Chief Factor Augustus Pringle** — yet another Pringle posted to the Arm; the third Pringle posted east of York Factory ### Other Info - The Henley House Pringle is the closest thing to a respected GTC factor in Children eastern space. He is invited to Children weddings, which is rare. --- ## Albany Fort — C543667-8 **Hex:** 3125 | **Allegiance:** Children | **Trade:** Non-Industrial · Poor · Albany Arm Terminus ### Description A temperate Children's world; millions of inhabitants. **Critical**: this is the terminus of the HBC Albany Arm — the easternmost GTC presence in the sector. The Children control the world; the GTC operates the port. Population, port, and politics are all in delicate balance. - **Starport:** C (Cr100/d, unrefined, small-craft yard, repair) - **Size:** 5 | **Atm:** 4 Thin Tainted (filter) | **Hydro:** 3 - **Pop:** 6 (~1.5M) | **Gov:** 6 Captive Government | **Law:** 7 | **TL:** 8 - **Trade:** Ni, Po ### Key Locations - **The Albany Fort** — fortified original-era post; now the GTC compound - **The Albany Yard** — small-craft repair; busy - **The Children's Council Hall** — captive-government chamber - **The Voyageur Tavern (Albany)** — sister establishment to Portage's; shared owners - **The Eastern Market** — major commodity floor ### Key People - **Chief Factor Reginald Sutherland** — GTC; Wendell and Walter Sutherland's elder brother. The senior Sutherland in the sector. - **Captive Speaker Eulalie Falcon (II)** — Madeleine at Red River's cousin; runs the "captive" council - **Shipwright Old Pap Bruce (II)** — Étienne's grandfather; semi-retired - **Senior Trader Marie Falcon (III)** — runs the Eastern Market ### Key Groups - The Children (host; ~85% population) - Goodwinia Trade Company (Albany Arm terminus) ### Other Info - Reginald Sutherland reports directly to Hargrave at York Factory, bypassing the Albany Arm chain. He is the only GTC factor in the east who knows about Hargrave's independent dossier on the Incident. - Albany Fort is the closest GTC presence to the Warriors' eastern strip at Sault Ste. Marie. Cross-faction trade does happen here, quietly. --- # THE WARRIORS — ONCE THE RULERS *Allegiance: Wa · Blood and ochre. The southern strip and the deep western marches — an L-shape wrapping the southwest of the sector. Before the GTC arrived, before the Gatherers and Sellers separated from them, the Warriors were the Rulers — the unified southern nations who ran every hex in this sector and called it home. The trade has enriched everyone else and impoverished them. Now they raid the trade lanes that pass through what was once their range, and they are increasingly desperate. Their best Dew-urm worlds — Wood Mountain, Teton River — remain a strategic prize the GTC has never been able to negotiate access to.* --- ## Fort William — B667954-A **Hex:** 2432 | **Allegiance:** Warriors | **Trade:** Garden · High Population · Capital ### Description The Warriors' political and military capital, and one of only three class-A/B garden-class worlds in the sector (with Red River and the Galtran). Earth-like atmosphere, ocean-rich, low gravity, hot temperature — a paradise compared to most of the sector's posts. Four and a half billion inhabitants. Fort William is the Warriors' beating heart: the seat of the Crow-Foot lineage that descends from the old Rulers, the home of the warrior councils, and the launching point of the raid fleets. The class-B starport is the only major non-GTC, non- Children port in the southern half of the sector. - **Starport:** B (Cr500/d, refined, spacecraft yard, repair) - **Size:** 6 (0.7 G — low-G) | **Atm:** 6 Standard - **Hydro:** 7 (66–75%, Earth-like) | **Pop:** 9 (~4.5B) - **Gov:** 5 Feudal Technocracy (warrior-clan hierarchy) | **Law:** 4 | **TL:** A - **Trade:** Ga, Hi ### Key Locations - **The High Lodge** — central council chamber; the Warriors' equivalent of a parliament; bone-and-stone construction - **The Fort William Yard** — full spacecraft shipyard; builds the raid frigates and the new generation of fast strike-cutters - **The Old Trail Market** — sector-significant commodity floor; Bryceptor and Dew-urm products dominate - **The Raider's Rest** — tavern complex of seven linked rooms; the largest single drinking establishment in the sector - **The Memorial Plains** — sacred ground; ancestral memorials for every Warrior leader of the past four centuries - **The Crow Lodge** — the Crow-Foot family seat; political nerve centre ### Key People - **High Chief Crow-Foot** — descendant of the last Ruler before the GTC charter. Old, dignified, calculating. Has personally led five raids in his lifetime; he will not lead a sixth, but he authorises every one his sons command. - **War-Chief Plenty-Coups** — Crow-Foot's eldest son; the field commander of the Warriors' raid fleets. Decisive, aggressive, unforgiving. Believes the Children's killing of Letendre's daughter was a gift — the chaos it creates favours the Warriors. - **Shipwright-Lord Sitting Wolf** — runs the Fort William Yard; built the new strike-cutters; the most respected non-pilot in Warrior space - **Senior Trader Old Many-Coats** — runs the Old Trail Market; hereditary trade specialist - **Bone-Master Red Otter** — runs Dew-urm dust grading; the highest- quality dust in the sector comes through her certification - **Tavern Mistress Sky-Reader** — runs the Raider's Rest; a former pilot-captain, retired with battle honours ### Key Groups - The Warriors (host; ruling lineage) - A small GTC trade liaison (tolerated, watched) - Off-sector buyer agents (quiet but present; Dew-urm dust trade) ### Other Info - The Fort William Yard is, quietly, building strike-cutters at a rate that will exceed the Children's Portage La Prairie output within two years. Both factions are racing. - Plenty-Coups has personally authorised five raids on Mandans Nation in the past three years. He considers it unfinished business. - High Chief Crow-Foot is rumoured to be in private correspondence with Governor Ballenden. If true, the implications for the trunk war are profound. Nobody outside Crow Lodge has seen the letters. --- ## Sault Ste. Marie — B555631-9 **Hex:** 3134 | **Allegiance:** Warriors | **Trade:** Rich · Eastern Anchor ### Description The Warriors' eastern anchor on the Lake Superior strip. Temperate, watered, well-developed — a "rich" world by sector standards, with over a million inhabitants. The class-B starport supports a full spacecraft yard and a robust local economy. Sault Ste. Marie sits at the eastern end of the Warriors' L and is the closest Warrior post to the GTC's Albany Arm terminus at Albany Fort. A delicate frontier. - **Starport:** B (Cr500/d, refined, spacecraft yard, repair) - **Size:** 5 | **Atm:** 5 Thin | **Hydro:** 5 | **Pop:** 6 (~1.5M) - **Gov:** 3 Self-Perpetuating Oligarchy (warrior-clan elders) | **Law:** 1 | **TL:** 9 - **Trade:** Ri ### Key Locations - **The Eastern Lodge** — Warrior council chamber for the Lake Superior strip - **The Sault Yard** — full spacecraft yard; builds and refits the eastern raid fleet - **The Anchor Market** — major commodity floor; trades discreetly with Albany Fort - **The Falls Tavern** — the post's most famous bar, beside the literal waterfalls - **The Border Watch** — Warriors' military intelligence centre, monitoring the GTC Albany approach ### Key People - **Chief Standing Bear** — Crow-Foot's cousin; runs the eastern Warrior wing - **War-Captain Cold-Hand** — runs the eastern raid fleet from the Sault Yard - **Shipwright-Lord Stone Bull** — runs the Sault Yard; rivals Sitting Wolf at Fort William - **Senior Trader Walks-At-Night** — runs the Anchor Market; the closest Warrior to a "diplomat" with the GTC - **Intelligence Chief Bright-Eye** — runs Border Watch; has agents in Albany Fort ### Key Groups - The Warriors (host) - Quiet GTC contact (Albany Arm proximity) ### Other Info - The Sault Yard is building raid-frigates with a 7-day operational range — long enough to strike the central HBC trunk and return without refuelling. This capability has not yet been demonstrated. - Walks-At-Night and Reginald Sutherland at Albany Fort meet once a quarter at a small island halfway between them. The meetings are secret from both their governments. --- ## Grand Portage — B555631-9 **Hex:** 2334 | **Allegiance:** Warriors | **Trade:** Rich · Western Lake Anchor ### Description The Warriors' inland Lake Superior anchor; a sister-world to Sault Ste. Marie. Same profile, slightly more inland. About a million inhabitants in a temperate watered environment. Grand Portage was historically the voyageurs' great inland port — the Children claim it culturally, but the Warriors hold it militarily and politically. - **Starport:** B (Cr500/d, refined, spacecraft yard, repair) - **Size:** 5 | **Atm:** 5 Thin | **Hydro:** 5 | **Pop:** 6 (~1.5M) - **Gov:** 3 Self-Perpetuating Oligarchy | **Law:** 1 | **TL:** 9 - **Trade:** Ri ### Key Locations - **The Portage Lodge** — council chamber - **The Grand Yard** — full spacecraft shipyard - **The Old Carry Market** — commodity floor; named for the historic portage that no longer exists in any meaningful sense - **The Drum Tavern** — the post's main bar; war songs encouraged - **The Memorial Bay** — graveyard for fallen Warriors; pilgrimage site ### Key People - **Chief Lone Wolf** — Crow-Foot's brother; runs the inland Warrior command from here - **War-Captain Many-Horses** — fleet commander; cousin to Cold-Hand - **Shipwright-Lord Black Bull** — runs the Grand Yard; Stone Bull's brother (the Bull family runs both Lake Superior yards) - **Senior Trader Old Bear** — runs the market; hereditary trade post - **Drum-Master Eagle-Feather** — runs the Drum Tavern; legendary singer ### Key Groups - The Warriors (host) - A small (illegal but tolerated) Children cultural community ### Other Info - The Children-cultural community at Grand Portage is a perpetual irritant. The Warriors tolerate it because the Children there pay excellent tribute. Falcon at Red River wishes she had a way to pressure her cultural compatriots into actual loyalty. - Lone Wolf and Cold-Hand are rumoured to disagree about Plenty-Coups' aggressive raid policy. Both prefer slower attrition. Neither has publicly opposed the High Chief. --- ## Fort Union — D433543-7 **Hex:** 0832 | **Allegiance:** Warriors | **Trade:** Non-Industrial · Poor · Southern Anchor ### Description The Warriors' southwestern anchor; a tainted-atmosphere world with hundreds of thousands of inhabitants. Fort Union sits at the corner of the L-shape, between the Warriors' western strip and the bottom strip. Strategically critical, environmentally hostile. - **Starport:** D (Cr10/d, unrefined, limited repair) - **Size:** 4 | **Atm:** 3 Very Thin (respirator) | **Hydro:** 3 - **Pop:** 5 (~700k) | **Gov:** 4 Representative Democracy | **Law:** 3 | **TL:** 7 - **Trade:** Ni, Po ### Key Locations - **The Union Lodge** — democratic council chamber (the Warriors lean oligarchic; Fort Union is the rare exception) - **The Limited Yard** — Hull repairs only; can refit raid cutters - **The Cracked Lip Inn** — tavern; the most casualty-heavy tavern in the sector (raid crews drink hard) - **The Trail's End Market** — commodity floor; primary Dew-urm dust collection point for the southwest ### Key People - **Council Speaker War Bonnet** — moderate; resists Plenty-Coups' most aggressive proposals - **War-Captain Black Hawk** — runs the southwestern raid wing - **Shipwright Old Stone-Hand** — runs the Limited Yard; can keep raid cutters operational on minimal parts - **Senior Trader Two-Knives** — runs the Trail's End; major Dew-urm buyer - **Innkeep Last-Light** — runs the Cracked Lip; widow of three raid pilots ### Key Groups - The Warriors (host) ### Other Info - Fort Union is the launch point for raids on the Gatherers' western posts (Fort Plegan, Buckingham House, Fort Augustus). The raid cadence has accelerated this year. - War Bonnet's moderate stance is increasingly unpopular. Black Hawk may challenge for the speakership within the year. --- ## Wood Mountain — E432210-5 **Hex:** 0720 | **Allegiance:** Warriors | **Trade:** Low Pop · Non-Industrial · Poor · Dew-urm Premium ### Description A small Warriors' world with a thin-tainted atmosphere; hundreds of inhabitants. **Wood Mountain produces the highest-grade Dew-urm dust in the sector — the "A-grade" pilot stimulant.** This is what makes the Warriors strategically irreplaceable: take Wood Mountain and Teton River, and you control the elite-grade pilot drug supply for the whole inland trade. The GTC has never managed to negotiate access. - **Starport:** E | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 2 - **Pop:** 2 | **Gov:** 1 Company | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni, Po ### Key Locations - **The Worm Towers (Wood Mountain)** — Dew-urm extraction rigs; the best in the sector - **The Bone Refinery** — dust grading and concentration; produces the A-grade output - **The Long Hut** — tavern; rig crews drink here - **The Watch Tower** — defensive observation; Warrior raid pilots refuel here ### Key People - **Rig-Master Stone-Hand the Younger** — Old Stone-Hand at Fort Union's son; runs the towers - **Bone-Master Two Feathers** — refinery operator; Red Otter at Fort William personally trained her - **Watch-Captain Wind-Walker** — defensive commander; doubles as a raid pilot when needed - **Trader Long-Knife** — runs the Long Hut and the small market ### Key Groups - The Warriors (host; strategic asset) ### Other Info - Wood Mountain's A-grade dust sells to off-sector buyers at twenty times the sector rate. The revenue funds the Warriors' raid fleet. - The GTC has, over the past 30 years, made eleven formal offers to the Warriors for trade access to Wood Mountain. All eleven were refused. - A Children agent attempted to infiltrate the refinery last year. He was killed and his body returned to Red River in a Bryceptor pelt. --- ## Teton River — E564342-5 **Hex:** 0232 | **Allegiance:** Warriors | **Trade:** Low Pop · Non-Industrial · Dew-urm Premium ### Description The second Dew-urm premium world; sister to Wood Mountain. A temperate watered world with a few thousand inhabitants and a comparable A-grade output. The Tetons are the mountain range that gives the world its name. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 5 - **Trade:** Lo, Ni ### Key Locations - **The Teton Towers** — Dew-urm extraction rigs - **The Highland Refinery** — A-grade dust processing - **The Mountain Council** — democratic council chamber - **The Steep Tavern** — built into a cliff face ### Key People - **Council Speaker Bright Cloud** — moderate; rare in Warrior space - **Rig-Master Crow Bear** — runs the Teton Towers - **Refinery Master Old Pap Sky-Reader** — Sky-Reader at Fort William's uncle; semi-retired - **Trader Quiet Wolf** — runs the small market and the tavern ### Key Groups - The Warriors (host; strategic asset) ### Other Info - Teton River was the site of a famous battle 80 years ago in which the Warriors defeated a combined Gatherer-Sellers raid. The battle is taught to every Warrior child. - Bright Cloud's moderate council is, secretly, in regular contact with War Bonnet at Fort Union. They are organising — quietly — to resist Plenty-Coups' war policy. --- ## Maria's River — D543442-7 **Hex:** 0130 | **Allegiance:** Warriors | **Trade:** Non-Industrial ### Description A small Warriors' world; a few thousand inhabitants on a temperate watered world. Named for a Métis voyageur woman who, three centuries ago, was the last person to traverse the river when this was Sellers territory. The Warriors took the river back; the name stuck. - **Starport:** D | **Size:** 5 | **Atm:** 4 Thin Tainted (filter) | **Hydro:** 3 - **Pop:** 3 | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 7 - **Trade:** Ni ### Key People - **Council Speaker Running Deer** — moderate - **Hunter-Captain Iron Tail** — runs Bryceptor parties - **Trader Old Pap Wind-Walker** — Wind-Walker at Wood Mountain's father ### Other Info - Maria's River is a quiet Warriors' agricultural post. Quiet means "no raids launched from here." It is one of the few Warrior worlds the Gatherers are willing to trade with directly. --- ## Fort Piegan — E434543-5 **Hex:** 0431 | **Allegiance:** Warriors | **Trade:** Non-Industrial · Poor ### Description A Warriors' post named for an ancient Piegan clan that once dominated the southwest. Tainted atmosphere; hundreds of thousands of inhabitants. *Note: distinct from the Gatherers' 0510 Fort Plegan, which was a Piegan winter camp before the trade.* - **Starport:** E | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 4 - **Pop:** 5 (~700k) | **Gov:** 4 Representative Democracy | **Law:** 3 | **TL:** 5 - **Trade:** Ni, Po ### Key Locations - **The Piegan Lodge** — clan-historical council chamber - **The Old Camp Yard** — limited-repair facility - **The Long Lance Tavern** — popular with raid crews ### Key People - **Council Speaker Two Bears** — Piegan-lineage moderate - **War-Captain Old Plenty-Coups** — distinct from the High Chief's son at Fort William; this is the High Chief's elder cousin, a retired raid leader - **Trader Many Stones** — runs the market ### Key Groups - The Warriors (host) ### Other Info - The Piegan Lodge contains a Warrior cultural archive that records every claim against the Gatherers and Sellers since the trade began. It is, in a sense, the Warriors' legal case for restitution. --- ## Fort Benton — E564442-5 **Hex:** 0434 | **Allegiance:** Warriors | **Trade:** Non-Industrial ### Description A temperate Warriors' world; tens of thousands of inhabitants. A solid mid-tier Warrior post; not on any raid route, fairly stable. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 4 (~30k) | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 5 - **Trade:** Ni ### Key People - **Council Speaker Sky-Watcher** — moderate; respected - **Senior Trader Old Many-Coats (II)** — distinct from Fort William's trader; this one is the senior partner of a major caravan trade - **Hunter-Captain Shooting Star** — runs local Bryceptor parties ### Key Groups - The Warriors (host) ### Other Info - Fort Benton is the Warriors' agricultural heart. If the war intensifies, Benton's grain shipments determine whether Plenty-Coups' fleets can stay in the field. --- ## Judith River — E434211-5 **Hex:** 0533 | **Allegiance:** Warriors | **Trade:** Low Pop · Non-Industrial ### Description A small Warriors' post; a few hundred inhabitants. Named for an old Métis hunter who died here in a Piegan attack two centuries back. - **Starport:** E | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 2 - **Pop:** 2 | **Gov:** 1 Company | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Post Lead Two-Feathers (II)** — distinct from the Wood Mountain Bone-Master; this one is her elder uncle, a retired hunter ### Other Info - The Métis hunter's gravestone is a Warriors' historical site — treated with respect despite the lineage. The Warriors honour worthy enemies. --- ## Wood Mountain (other Warrior southern strip) — see hex 0720 *Already detailed above.* --- ## South Branch House — C555432-8 **Hex:** 0815 | **Allegiance:** Warriors | **Trade:** Non-Industrial · Border Post ### Description A temperate Warriors' world on the boundary with the Gatherers' lower border. **Note: this post technically falls on the Warriors' L-strip above-row-15 boundary, but the population is mixed Gatherer-Warrior and the GTC carries it as ambiguous.** Hundreds of thousands of inhabitants in a contested-allegiance economy. - **Starport:** C (Cr100/d, unrefined, small-craft yard, repair) - **Size:** 5 | **Atm:** 5 Thin | **Hydro:** 5 | **Pop:** 4 (~30k) - **Gov:** 3 Self-Perpetuating Oligarchy | **Law:** 2 | **TL:** 8 - **Trade:** Ni ### Key Locations - **The Branch Lodge** — oligarchy council chamber - **The South Yard** — small-craft repair; serves both sides quietly - **The Two Rivers Inn** — neutral ground tavern; Warriors and Gatherers drink at separate sides of the same bar ### Key People - **Lord-Patriarch Crow-Foot the Elder** — High Chief Crow-Foot's third cousin; the post's hereditary head - **Gatherers' Liaison Henri Letendre (II)** — Henrik at Fort Augustus's cousin; manages relations on the Gatherer side - **Shipwright Old Pap Iron Tail** — runs the Yard - **Innkeep Mads Walking Buffalo** — runs the Two Rivers; the Mandan-descended Walking Buffalo's distant cousin ### Key Groups - The Warriors (~60%) - The Gatherers (~40%) ### Other Info - South Branch House is a unique post in the sector: a border community where the war has not yet poisoned daily commerce. Both sides have reason to keep it stable. Both sides also know that if it falls, a much wider war begins. --- ## Fort Berthold — E564210-5 **Hex:** 0934 | **Allegiance:** Warriors | **Trade:** Low Pop · Non-Industrial ### Description A small Warriors' post; a few hundred inhabitants on a temperate watered world. Named for an old GTC factor who briefly tried to set up a trade post here and was politely told to leave. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 2 | **Gov:** 1 Company | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Post Lead Old Bear (II)** — distinct from the Grand Portage trader; this one is his elder brother ### Other Info - The "polite" refusal of the original factor is recorded as a famous Warriors' diplomatic anecdote. The factor's gun and journals are on display in the post. --- ## Fort Manuel Lisa — E434442-5 **Hex:** 1133 | **Allegiance:** Warriors | **Trade:** Non-Industrial ### Description A Warriors' post; tens of thousands of inhabitants on a tainted- atmosphere world. Named for an early off-sector trader who tried to break the Warriors' Dew-urm monopoly. He failed. - **Starport:** E | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 4 - **Pop:** 4 (~30k) | **Gov:** 4 Representative Democracy | **Law:** 2 | **TL:** 5 - **Trade:** Ni ### Key People - **Council Speaker Iron-Wing** — moderate; cautious - **Hunter-Captain Bright-Eye (II)** — Bright-Eye at Sault Ste. Marie's niece; runs Bryceptor parties - **Trader Two-Knives (II)** — distinct from Fort Union's; this one runs the local pelt market ### Key Groups - The Warriors (host) ### Other Info - The Manuel Lisa archives — kept at the Council Hall — document every off-sector attempt to break Warrior trade. It is the warrior equivalent of an intelligence dossier. --- ## Turtle River House — E564342-5 **Hex:** 2430 | **Allegiance:** Warriors | **Trade:** Low Pop · Non-Industrial ### Description A small Warriors' post; a few thousand inhabitants. Named for the slow-shelled river-creatures that fill the local waterways. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 3 | **Gov:** 1 Company | **Law:** 0 | **TL:** 5 - **Trade:** Lo, Ni ### Key People - **Post Lead Turtle-Shell Cardinal** — yes, an actual Warrior with a Sellers' surname; his grandfather defected. Old story. ### Other Info - The "turtle" shells are exported as decorative items. Some end up in Red River boutiques marked up 50x. --- ## Pic River — D564310-7 **Hex:** 2734 | **Allegiance:** Warriors | **Trade:** Low Pop · Non-Industrial · Lake Strip ### Description A small Warriors' post on the Lake Superior strip; a thousand inhabitants. The "Pic" is the local river feeding into the great lake system that defines the eastern Warrior territories. - **Starport:** D | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 3 | **Gov:** 1 Company | **Law:** 0 | **TL:** 7 - **Trade:** Lo, Ni ### Key People - **Post Chief Eagle-Feather (II)** — distinct from the Grand Portage Drum-Master; this one is the Drum-Master's son - **Fisher-Captain Many Stones (II)** — runs the river fisheries ### Other Info - The post supplies the Grand Portage market with smoked fish — a reliable luxury trade. --- ## Batchewana — E564210-6 **Hex:** 3030 | **Allegiance:** Warriors | **Trade:** Low Pop · Non-Industrial · Lake Strip ### Description A small Warriors' post; a few hundred inhabitants. Named for the nearby falls and the Warriors who lost a famous battle there centuries ago. The post is on the eastern Lake Superior strip, between Sault Ste. Marie and the Children's Albany Fort. - **Starport:** E | **Size:** 5 | **Atm:** 6 Standard | **Hydro:** 4 - **Pop:** 2 | **Gov:** 1 Company | **Law:** 0 | **TL:** 6 - **Trade:** Lo, Ni ### Key People - **Post Lead Lone Wolf (II)** — Chief Lone Wolf at Grand Portage's cousin; minor branch - **Trader Shooting Star (II)** — runs the small market ### Other Info - Batchewana's proximity to Albany Fort makes it a quiet smuggling contact point. Walks-At-Night at Sault uses it as a back-channel. --- ## Michipicoten — D432321-7 **Hex:** 2932 | **Allegiance:** Warriors | **Trade:** Low Pop · Non-Industrial · Poor · Lake Strip ### Description A small Warriors' post; a thousand inhabitants on a tainted-atmosphere world. The "Michipicoten" name comes from an Ojibwe word the original inhabitants used for the local rocks; the meaning has been lost. - **Starport:** D | **Size:** 4 | **Atm:** 3 (respirator) | **Hydro:** 2 - **Pop:** 3 | **Gov:** 1 | **Law:** 0 | **TL:** 7 - **Trade:** Lo, Ni, Po ### Key People - **Post Chief Sky-Walker** — moderate; quiet - **Trader Old Pap Plenty-Coups (II)** — yet another Plenty-Coups; retired raid pilot ### Other Info - The post has, by tradition, hosted the annual Warriors' eastern council since before the trade arrived. The council's records form a continuous history of Warrior politics over four hundred years. --- ## Galtran Anchorage — A000898-F **Hex:** 3102 | **Allegiance:** GTC (Buyers) | **Trade:** Asteroid · High Population · Industrial · Capital ### Description The Galtran Anchorage is the single most technologically advanced location in the sector — the only TL-F installation, the only off-sector gateway, the only place where TGE Imperial goods and personnel come and go. The 12 km gateway hull spins for gravity along the long axis; the asteroid cluster around it provides raw materials and habitat space. Population sits around four hundred million across the hull and the cluster habitats, most of them transient — Galtran crew, GTC administration, off-sector buyers' agents, and the small permanent population that runs the Anchorage's operations between rotations. The Anchorage operates under a customised Imperial charter that gives the GTC effectively sovereign authority while preserving the right of every inbound traveller to disembark at York Factory. - **Starport:** A — Excellent (Cr1000/d, refined, full shipyard, full repair) - Naval, Scout, Research bases; TAS hostel - **Size:** 0 — asteroid cluster (negligible gravity; spin-G on hull) - **Atmosphere:** 0 None (vacc suit outside hab volume) - **Hydrographics:** 0 (no surface liquid) - **Population:** 8 — hundreds of millions (~400M, mostly transient) - **Government:** 9 Impersonal Bureaucracy - Description: Ruling functions performed by Imperial-charter agencies insulated from the governed citizens. The GTC's senior administration. - Contraband: Technology, Weapons, Drugs, Travellers, Psionics - Cultural Difference: Nexus — members of many different off-sector cultures and species visit here - Rival factions: - *Free Trade League* (Self-Perp Oligarchy, **Notable**) — off-sector buyers who want their own access - *Imperial Charter Office* (Civil Service Bureaucracy, **Significant**) — the Imperial governor's standing staff, who keep the GTC honest - *Smugglers' Confederation* (Balkanisation, **Minor**) — every smuggler in the sector has an agent here - **Law Level:** 8 — bladed weapons and stunners banned; all visible armour prohibited - **Tech Level:** F (15) — highest in the sector; nowhere else even close - **Trade Codes:** As (Asteroid), Hi (High Pop), In (Industrial), Cx (Capital) - **Base:** W — Water-source (cluster ice mines for refined fuel) ### Key Locations - **The Galtran Berth** — the central docking complex; only used during rotation. When the Galtran is in, the population doubles overnight. - **The Hull Concourse** — the 12 km main inner volume; markets, hostels, GTC administration. Walking the full length takes most of a day. - **The Imperial Office** — the off-sector governor's compound; the one office in the sector that does not answer to the GTC - **The TAS Grand Hostel** — the best lodging in the sector; the place off-sector dignitaries stay - **The Free Trade Concourse** — an open commercial floor where off-sector buyers and GTC administrators negotiate - **The Naval Berth** — six capital-class berths; the only place in the sector capable of refitting capital ships - **The Cluster Habs** — outer asteroid colonies; lower rent, more freedom, and a higher smuggling rate - **The Cleaner Yard (Galtran)** — the sector's premier Caelum-sludge processing facility; volume comparable to York Factory's - **The Cathedral of Sigmar (Galtran)** — large, well-funded, the parent house of every Sigmar mission in the sector - **The Long Trip Tavern** — the Hull Concourse's most famous bar; where every Galtran crew member drinks on their rotation - **The Mom's Berth** — the residential cluster where Galtran crew families wait between rotations (relevant to player quest 4) ### Key People - **Imperial Governor Heinrich von Strommel** — off-sector appointee; keeps the GTC's worst impulses in check. Frequently exasperated. - **Senior GTC Administrator Felicia Sutherland** — runs the GTC's Anchorage operations; reports directly to Governor Ballenden at Red River. The Sutherland clan's matriarch. - **Galtran Captain Vendrick Hargrave** — commands the Galtran itself on its rotations; Chief Factor Lelita Hargrave's elder brother - **TAS Director Madeleine Voss** — runs the Grand Hostel; rumour exchange specialist - **Free Trade Speaker Karl Ostergard** — heads the off-sector buyers' faction; political adversary of both the GTC and the Imperial Office - **Naval Commodore Adelaide Cyr** — runs the Naval Berth; commands the Anchorage's defence - **Bishop-Primate Cardinal Marius Vasse** — Sigmarite head of all sector missions; Bishop Cyril Vasse at Red River's senior - **Smuggler-Master "Long Henry" Petros** — runs the smuggler's exchange in the Cluster Habs; the most-wanted criminal in the sector - **Master Engineer Yvonne Falsten** — chief shipwright; the Anchorage's technical lead. The only person in the sector who could build a jump-capable hull from scratch. - **The Mother (Maman Aubertine Briand)** — the player-quest 4 contact; Galtran crew mom who wants her son found and brought home ### Key Groups - Goodwinia Trade Company (sovereign in practice) - Imperial Charter Office (sovereign on paper) - Off-sector Free Trade League (commercial) - Galtran Crew (transient, but politically significant during rotations) - Imperial Navy (small permanent garrison; major during rotations) - Imperial Scout Service (sector hub) - Traveller's Aid Society (sector hub) - Church of Sigmar (Cardinal's seat) - Smugglers' Confederation (illegal but everywhere) - Off-sector buyers' agents (multiple) ### Other Info - The Anchorage is where every player character begins the campaign. This is where the starting quests are issued (smuggler, Sigmar mission, rival company, the Mother). - The Galtran's rotation cycle is roughly six months. Between rotations, the Anchorage is quieter — but never quiet. - **Critical**: A TGE Imperial Blaster pistol was the weapon used at Edmonton House. It has not been traded into this sector in over a thousand years. *It came through here.* Either the Imperial Office is involved, or an off-sector buyer is, or the Galtran's own cargo manifest is being falsified. The investigation begins here. - Long Henry's contacts include at least one Children agent and at least one Imperial Office clerk. He has not yet decided whose money he likes more. - The Mom's Berth residents include several other family members of Galtran crew. Each has their own quest hook — the brother who died in the Warrior war, the sisters murdered in terrorist attacks, the non-binary sibling executed by a demented lover. The Mother is carrying generations of loss. --- # INDEX BY HEX For quick reference, a hex-sorted list of all systems: | Hex | Name | Allegiance | UWP | |-----|------|------------|-----| | 0101 | Fort Mountain | Gatherers | E310100-5 | | 0103 | High River | Gatherers | E434210-5 | | 0104 | Peace River Post | Gatherers | E432310-6 | | 0106 | Rocky Mountain House | Gatherers | E431443-6 | | 0108 | Bow River Post | Gatherers | D554321-7 | | 0112 | Milk River | Gatherers | E565210-5 | | 0130 | Maria's River | Warriors | D543442-7 | | 0202 | Dunvegan | Gatherers | E564210-5 | | **0204** | **Edmonton House** | **GTC Enclave** | **C542567-8** | | 0206 | Fort Augustus | Gatherers | D433342-7 | | 0208 | Oldman River | Gatherers | D554231-6 | | 0210 | Chinook Belt | Gatherers | D554432-7 | | 0232 | Teton River | Warriors | E564342-5 | | 0301 | Fort Augupunwat | Gatherers | E310231-6 | | 0303 | White Mud House | Gatherers | E433200-5 | | 0305 | Buckingham House | Gatherers | D433442-7 | | 0308 | Tail Creek | Gatherers | E564211-6 | | 0310 | Pelly River | Gatherers | E565100-5 | | 0312 | Cypress Hills | Gatherers | E565210-5 | | 0402 | Fort Vermilion | Gatherers | D320342-7 | | 0404 | Island House | Gatherers | E543200-5 | | 0407 | Buffalo Lake (Ga) | Gatherers | D433432-7 | | 0431 | Fort Piegan | Warriors | E434543-5 | | 0434 | Fort Benton | Warriors | E564442-5 | | 0503 | Lesser Slave Lake | Gatherers | E565300-5 | | 0508 | Hand Hills | Gatherers | E564100-5 | | 0510 | Fort Plegan | Gatherers | E434543-5 | | 0533 | Judith River | Warriors | E434211-5 | | 0602 | Red Deer River | Gatherers | D564342-7 | | 0604 | Frog Lake | Gatherers | E564210-6 | | 0606 | Fort Pitt | Gatherers | D433342-7 | | 0608 | Vermilion River | Gatherers | E564210-5 | | 0710 | Neutral Hills | Gatherers | E100100-5 | | 0712 | Horse Guard | Gatherers | E100100-7 | | 0720 | Wood Mountain | Warriors | E432210-5 | | 0808 | Manito Lake | Gatherers | E564300-5 | | **0810** | **Chesterfield House** | **Gatherers (HBC trunk)** | **C555542-8** | | 0815 | South Branch House | Warriors (border) | C555432-8 | | 0832 | Fort Union | Warriors | D433543-7 | | **0905** | **Fort George** | **Gatherers (HBC trunk)** | **C555542-8** | | 0908 | Turtleford | Gatherers | D432321-7 | | 0934 | Fort Berthold | Warriors | E564210-5 | | 1004 | Manchester House | Sellers | E675433-5 | | 1008 | Battleford | Sellers | D564542-7 | | 1012 | Bad Hills | Sellers | E100100-5 | | 1104 | Hudson House | Sellers | D564342-7 | | 1108 | Cut Knife | Sellers | E434100-5 | | 1112 | Eagle Hills | Sellers | E564210-6 | | 1115 | Swan River | Children | D432432-7 | | 1117 | Alexandria | Children | E564442-5 | | 1133 | Fort Manuel Lisa | Warriors | E434442-5 | | **1205** | **Cumberland House** | **Sellers (HBC trunk)** | **B210544-9** | | 1208 | The Elbow | Sellers | E432310-6 | | 1215 | Carlton House | Children (HBC trunk) | D675433-8 | | 1217 | Montée Post | Children | E543321-5 | | 1302 | Pine River | Sellers | D433210-7 | | 1308 | Moose Woods | Sellers | E564300-5 | | 1315 | Shell River | Children | D320231-6 | | **1318** | **Fort Qu'Appelle** | **Children** | **C675433-8** | | 1334 | Fort Clark | Children (Amber) | D554543-6 | | 1406 | Touchwood Hills | Sellers | E565210-5 | | **1419** | **Fort Ellice** | **Children** | **C433543-8** | | 1422 | Birdstail Creek | Children | E543100-5 | | 1508 | Last Mountain | Sellers | D564431-7 | | 1510 | Birch Hills | Sellers | D564310-7 | | 1518 | Fort Esperance | Children | D322432-7 | | 1520 | Brandon House | Children (Amber) | D555621-6 | | 1522 | Fort Souris | Children | E443543-6 | | 1604 | Pine Island | Sellers | D432342-7 | | 1618 | Montagne à la Bosse | Children | C555432-8 | | 1625 | Oak Lake | Children | E543200-5 | | **1702** | **Isle-a-la-Crosse** | **Sellers** | **C555432-8** | | 1708 | Nut Lake | Sellers | E564210-5 | | 1710 | Green Lake | Sellers | D564431-7 | | **1725** | **Red River** | **GTC Enclave (Capital)** | **B667954-A** | | 1732 | Mandans Nation | Children (Amber) | C554742-8 | | 1804 | Shoal River | Sellers | E564100-5 | | 1812 | Montreal Lake | Sellers | E565200-5 | | 1818 | Riding Mountain | Children | E434100-5 | | 1825 | Pembina | Children | C565432-8 | | 1904 | Buffalo Lake (Se) | Sellers | D433432-7 | | 1912 | Torch River | Sellers | D433210-7 | | 1923 | Bas de la Rivière | Children (HBC branch) | C78A655-9 | | 1928 | Three Rivers | Children | C554742-8 | | 2005 | Frog Portage | Sellers | E100231-6 | | 2008 | Carrot River | Sellers | E564210-5 | | **2024** | **Portage La Prairie** | **Children** | **B565754-A** | | 2115 | Fairford | Children | D432321-7 | | 2120 | Hecla | Children | E434211-5 | | 2126 | Rainy Lake | Children (Voyageur) | C543667-8 | | 2132 | Lake of the Woods | Children (Amber) | C433543-8 | | 2208 | Pasquia Hills | Sellers | E564100-5 | | **2212** | **Norway House** | **Sellers (HBC trunk)** | **B555631-9** | | 2218 | Berens River | Children | D564310-7 | | 2224 | Portage de l'Isle | Children | D210442-7 | | 2230 | Vermilion Lake | Children | D433210-7 | | 2315 | Grand Rapids | Children | C432543-8 | | **2321** | **Winipic** | **Children** | **C678954-A** | | 2328 | Whitemud River | Children | D564231-7 | | **2334** | **Grand Portage** | **Warriors** | **B555631-9** | | 2404 | Jack River | Sellers | D433432-7 | | 2410 | Mossy Point | Sellers | E100100-6 | | 2430 | Turtle River House | Warriors | E564342-5 | | **2432** | **Fort William** | **Warriors (Capital)** | **B667954-A** | | 2504 | Oxford Lake | Sellers | E100100-6 | | 2506 | Knee Lake | Sellers | D433210-7 | | 2515 | Reindeer Lake | Children | E564300-5 | | 2520 | Lac du Bonnet | Children | E564321-5 | | 2526 | Red Lake | Children | E210342-6 | | 2603 | Oxford House | Sellers | D433342-7 | | 2608 | Echimamish | Sellers | E100100-5 | | 2610 | Playgreen Lake | Sellers (HBC trunk) | E100231-6 | | 2704 | Gods Lake | Sellers | E320100-5 | | **2708** | **Cedar Lake** | **Sellers** | **C320542-8** | | 2715 | Island Lake | Children | E543200-5 | | 2722 | Cat Lake | Children | E434100-5 | | 2734 | Pic River | Warriors | D564310-7 | | 2804 | Swampy Lake | Sellers | E100100-5 | | 2806 | Poplar River House | Sellers | D564310-7 | | 2810 | Deer Lake | Sellers | E564210-6 | | 2815 | Poplar River | Children | D564310-7 | | 2825 | Lac Seul | Children | E434321-6 | | 2902 | Severn House | Sellers | D543442-7 | | 2905 | Merry's House | Sellers (HBC trunk) | E564200-5 | | 2908 | Trout Lake | Sellers | E565100-5 | | 2918 | Big Trout Lake | Children | E565100-5 | | 2925 | Osnaburgh House | Children (Albany Arm) | D554432-7 | | 2932 | Michipicoten | Warriors | D432321-7 | | **3004** | **York Factory** | **GTC Enclave (Capital)** | **A867744-C** | | 3006 | Gordon House | Sellers | D432321-7 | | 3008 | Rock House | Sellers | D433210-7 | | 3015 | Split Lake | Children | E564200-5 | | 3028 | Marten Falls | Children | D433432-7 | | 3030 | Batchewana | Warriors | E564210-6 | | **3102** | **Galtran Anchorage** | **GTC (Off-sector Gateway)** | **A000898-F** | | 3104 | Nelson House | Sellers | C432543-8 | | 3106 | Churchill River | Sellers | D554321-7 | | 3110 | Martins Falls | Sellers | D433432-7 | | 3115 | Glouster House | Children (Albany Arm) | E564321-5 | | 3120 | Henley House | Children (Albany Arm) | D675321-7 | | 3125 | Albany Fort | Children (Albany Arm) | C543667-8 | | **3134** | **Sault Ste. Marie** | **Warriors** | **B555631-9** | --- # INDEX BY FACTION ## Goodwinia Trade Company (GTC) Enclaves - York Factory (3004) · Red River (1725) · Edmonton House (0204) · Galtran Anchorage (3102) ## The Gatherers - Chesterfield House (0810) · Fort George (0905) · Fort Pitt (0606) · Fort Plegan (0510) · Fort Vermilion (0402) · Rocky Mountain House (0106) · Chinook Belt (0210) · Fort Augustus (0206) · Red Deer River (0602) · Manito Lake (0808) · Turtleford (0908) · Bow River Post (0108) · Peace River Post (0104) · Buckingham House (0305) · Buffalo Lake (Ga) (0407) · Lesser Slave Lake (0503) · Oldman River (0208) · Dunvegan (0202) · High River (0103) · Milk River (0112) · Frog Lake (0604) · Vermilion River (0608) · Tail Creek (0308) · Cypress Hills (0312) · Pelly River (0310) · Hand Hills (0508) · White Mud House (0303) · Island House (0404) · Fort Augupunwat (0301) · Fort Mountain (0101) · Neutral Hills (0710) · Horse Guard (0712) ## The Sellers - Cumberland House (1205) · Norway House (2212) · Cedar Lake (2708) · Isle-a-la-Crosse (1702) · Nelson House (3104) · Manchester House (1004) · Battleford (1008) · Severn House (2902) · Jack River (2404) · Hudson House (1104) · Buffalo Lake (Se) (1904) · Oxford House (2603) · Knee Lake (2506) · Pine River (1302) · Pine Island (1604) · Last Mountain (1508) · Birch Hills (1510) · Green Lake (1710) · Moose Woods (1308) · Torch River (1912) · Poplar River House (2806) · Martins Falls (3110) · Churchill River (3106) · Gordon House (3006) · Rock House (3008) · Playgreen Lake (2610) · Merry's House (2905) · The Elbow (1208) · Touchwood Hills (1406) · Carrot River (2008) · Pasquia Hills (2208) · Trout Lake (2908) · Nut Lake (1708) · Shoal River (1804) · Montreal Lake (1812) · Eagle Hills (1112) · Cut Knife (1108) · Bad Hills (1012) · Frog Portage (2005) · Mossy Point (2410) · Oxford Lake (2504) · Gods Lake (2704) · Swampy Lake (2804) · Deer Lake (2810) · Echimamish (2608) ## The Children of the Red River - Winipic (2321) · Portage La Prairie (2024) · Fort Qu'Appelle (1318) · Fort Ellice (1419) · Albany Fort (3125) · Three Rivers (1928) · Bas de la Rivière (1923) · Carlton House (1215) · Mandans Nation (1732, Amber) · Pembina (1825) · Brandon House (1520, Amber) · Lake of the Woods (2132, Amber) · Fort Clark (1334, Amber) · Rainy Lake (2126) · Grand Rapids (2315) · Fort Souris (1522) · Montagne à la Bosse (1618) · Marten Falls (3028) · Henley House (3120) · Osnaburgh House (2925) · Glouster House (3115) · Alexandria (1117) · Swan River (1115) · Fort Esperance (1518) · Berens River (2218) · Portage de l'Isle (2224) · Vermilion Lake (2230) · Whitemud River (2328) · Lac du Bonnet (2520) · Lac Seul (2825) · Reindeer Lake (2515) · Red Lake (2526) · Split Lake (3015) · Big Trout Lake (2918) · Island Lake (2715) · Cat Lake (2722) · Poplar River (2815) · Fairford (2115) · Hecla (2120) · Shell River (1315) · Montée Post (1217) · Riding Mountain (1818) · Oak Lake (1625) · Birdstail Creek (1422) ## The Warriors (Once the Rulers) - Fort William (2432) · Sault Ste. Marie (3134) · Grand Portage (2334) · Fort Union (0832) · Wood Mountain (0720) · Teton River (0232) · Fort Piegan (0431) · Fort Benton (0434) · Fort Manuel Lisa (1133) · South Branch House (0815, border) · Maria's River (0130) · Pic River (2734) · Michipicoten (2932) · Turtle River House (2430) · Batchewana (3030) · Fort Berthold (0934) · Judith River (0533) --- *Gazetteer compiled for the KU HBC Game. Hooks, NPCs, and locations provided as starting material; the Referee should feel free to age, kill, rename, relocate, or repurpose any character or post as the campaign develops.*