##### **Healthcare [[Education]]** Used for healing and taking care of people. **Subtypes** - First Aid -- Used to stabilize an unconscious person. Covers battlefield triage as well, but not surgery, long term care, or anything more complex. Can be used on someone once a day to heal 1+effect damage with a [[Normal]] check. - Medicine -- Used to actually treat and heal accidents and injuries, disease, etc. Can be used one a week, with a [[Challenging]] check on a patient to restore 1D6+effect HP distributed by the patient of the physicians choice. - Surgery -- Used to heal deep wounds, serious damage, and repair major problems. Can be used on a patient once a week, with a [[Hard]] check. if passed the Surgeon restores 2D8 HP to the patient, distributed into the attributes by the surgeon, not the patient. - Pharmacy -- Knowledge of pharmacy information, identify drugs and pills and their effects, knowledge of correct doses, etc.