##### Injury
Injuries during character creation are rolled on the following injury table to determine how bad the injuries are.
| 1D6 | Injury |
| --- | ------ |
| 1 | **Near death experience** - reduce one of your [[Physical Attributes]] by 1D6, and the other two by 1D3, and loose 1D4 [[RPG/RPG/Players Book/Attributes/Spiritual/Lucidity|Lucidity]]. |
| 2 | **Horribly injured** - reduce one of your [[Physical Attributes]] by 1D6 and suffer 1D3 [[RPG/Players Book/Attributes/Spiritual\/Lucidity|Lucidity]] damage. |
| 3 | **Loose an eye or limb** - reduce [[Brawn]] or [[Reflex]] by 2 and suffer 1D3 [[RPG/RPG/Players Book/Attributes/Spiritual/Lucidity|Lucidity]] damage. |
| 4 | **Scarred** - You are badly beaten up, bloodied, and scarred. Reduce one of your [[Physical Attributes]] by 2 and suffer 1 [[RPG/RPG/Players Book/Attributes/Spiritual/Lucidity|Lucidity]] damage. |
| 5 | **Hurt** - Reduce one of your [[Physical Attributes]] by 1 and suffer 1 [[RPG/RPG/Players Book/Attributes/Spiritual/Lucidity|Lucidity]] damage. |
| 6 | **Simple Injury** - no permeant damage. -1 [[RPG/RPG/Players Book/Attributes/Spiritual/Lucidity|Lucidity]] |