## #2 United Federation of Earth **Description**: The United Federation of Earth is one of the oldest, largest, and most powerful nations in the Known Universe. Its domain fully encompasses three galaxies, and is a dominant power in several other galaxies, with colonies in the rest of the galaxies Known to man. Its navy rules the stars and is the pride of Federation populous. **Entry Requirements**: None **Stat Changes**: [[Education]] +1, [[Intelligence]] +1, [[Brawn]] -1, [[Fortitude]] -1 **Base Skills:** [[Language]] (Federation Common) 1, [[RPG/RPG V1/Players Book/Skills/Mental Skills/Education Skills/Religion]] Either (Witcherism or Jyd-Iism) 1, [[Computers]] (Simple Use) 1, [[Scholarly Studies]] 1, [[Credit Rating]] 1 **Average Lifespan**: ~1000+ years **Aging Effects**: 575 years --- ### #3 Who You Are | 1D6 | Personality | Clothing style | Personal Item | Motivation | Opinion of Others | | --- | ------------------- | -------------- | --------------------- | --------------------------------------------------------------- | ---------------------------------------------- | | 1 | Driven, Motivated | Militaristic | Hair | Family/Friends | People are the best | | 2 | Vain, Arrogant | Punk/Rebel | Picture/Video | Power | I help _EVERYONE_ | | 3 | Selfless, Giving | Casual | Note/Message | To see the Universe | Some are less then me, others are more then me | | 4 | Inspiring, a Leader | Neon | Jewelry/Clothing Item | Fame | Everyone is equal | | 5 | Lazy, Unmotivated | Sloppy | Childhood keepsake | Oneself | Helping is hurting | | 6 | Selfish, Taking | Chic | Augmentation | Life is a big Adventure and I'm seeing where the story takes me | Everyone is evil or an idiot, sometimes both | ## #4 Character Background | 1D6 | Family Background | | --- | ----------------------------------------------------------------------------------------------------------------------- | | 1 | A Military Family -- [[Social Standing]] +1, & [[Brawn]] or [[Reflex]] +1, [[Charisma]] -1 | | 2 | Pioneers and Agricultural workers -- [[Fortitude]] +1, [[Reflex]] +1, [[Social Standing]] -1 | | 3 | Workers and salaried employees -- [[Brawn]] or [[Fortitude]] +1, & [[Education]] or [[Technical]] +1, [[Intelligence]] -1 | | 4 | Members of the intelligentsia -- [[Intelligence]] +1, [[Education]] +1, [[Attractiveness]] -1 | | 5 | Space Traders -- [[Charisma]] +1, [[Social Standing]] +1, [[Fortitude]] -1 | | 6 | Some part of the nobility -- [[Social Standing]] +2, [[Charisma]] -1 | | 1D6 | Childhood Environment | | --- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | | 1 | Colony on the Rim -- In a colony or small world on the outer rim of a major Dominion. Roll 1D6: **1) United Federation of Terra Nova** -- [[Social Standing]] +2, [[Education]] +1, [[Brawn]] or [[Reflex]] -1, & [[Fortitude]] -1. **2) United Federation of Maldeth** -- [[Education]] +1, [[Intelligence]] +1, [[Technical]] +1, [[Attractiveness]] -1 or [[Charisma]] -1, & [[Brawn]] or [[Reflex]] -1. **3) United Federation of Takarah** -- [[Intelligence]] or [[Education]] +1, [[Brawn]] or [[Reflex]] +1, [[Social Standing]] or [[Charisma]] +1, [[Technical]]-1, & [[Fortitude]] -1 or [[Attractiveness]] -1. **4) United Federation of Tahara** -- [[Brawn]] or [[Fortitude]] +2, [[Reflex]] or [[Charisma]] +1, [[Intelligence]] -1 or [[Education]] -1, & [[Social Standing]] -1. **5) United Federation of Utopic** -- [[Charisma]] +1, [[Intelligence]] +1, [[Reflex]] +1, [[Fortitude]] -1, or [[Social Standing]] -1 & [[Attractiveness]] -1. **6) United Federation of Saldor** -- [[Social Standing]] -2, [[Brawn]] +1, [[Reflex]] +1, [[Fortitude]] +1. | | 2 | Among the Stars -- Somewhere in the stars, like a ship or a station -- [[Reflex]] +2 & [[Technical]] +1 & [[Brawn]] -1 or [[Fortitude]] -1 & [[Social Standing]] -1 | | 3 | Manufacturing World -- On a manufacturing world, building everything which the people of the Federation consume -- [[Education]] +2 & [[Technical]] +1, & two of: [[Attractiveness]] -1, [[Social Standing]] -1, [[Charisma]] -1 | | 4 | Boom Colony -- First to Third generation settlers of one of the Colonies or Dependent Dominions: **1. Lords Council of Berlinnic** -- _[[Reflex]] +1, [[Brawn]] +1, [[Social Standing]] +1, two of: [[Attractiveness]] -1, [[Education]] -1, [[RPG/Players Book/Attributes/Spiritual/Lucidity|Lucidity]] -1. _ **2. Peoples Assembly of Axion** -- _[[Attractiveness]] +1, [[Education]] +1, [[Intelligence]] +1, [[Social Standing]] -1, [[Reflex]] or [[Brawn]] -1._ **3. Versian Lords Corexian Council of Asselyum** -- _[[Social Standing]] +3, [[Attractiveness]] -1, [[Charisma]] -1_. **4. Parliament of the Varden Dwarf Galaxy** -- _[[Education]] +1, [[Technical]] +1, [[Intelligence]] +1, [[Social Standing]] -1, [[Fortitude]] -1._ **5. Low Lords of the Ulben Dwarf Galaxy** -- _[[Social Standing]] +2, [[Charisma]] +1, two of: [[Education]] -1, [[Fortitude]] -1, [[Brawn]] or [[Reflex]] -1._ **6. One of the Dependent Dominions** -- _**1. Lordly Dominion of Tiwak**_ -- _[[Social Standing]] +1, [[Brawn]] +1, [[Technical]] +1, two of: [[Charisma]] -1, [[Fortitude]] -1, [[Education]] -1._ _**2. Baronage Dominino of Andromeda**_ -- _[[Social Standing]] +3, two of: [[Charisma]] -1, [[Attractiveness]] -1, [[Intelligence]] -1._ _**3. Lordly Dominion of Morkedgvul**_ -- _[[Social Standing]] +2, [[Fortitude]] +1, [[Technical]] -1, [[Attractiveness]] -1. _**_4. Parliamentary Dominion of Canaca_** -- _[[Education]] +1, [[Attractiveness]] +1, [[Fortitude]] +1,two of: [[Social Standing]] -1, [[Intelligence]] -1, [[Reflex]] -1._ _**5. Parliamentary Dominion of Pegasus**_ -- _[[Technical]] or [[Reflex]] +2, [[Intelligence]] or [[Fortitude]] +1 , [[Social Standing]] -1, [[Brawn]] or [[Education]] -1._ _**6. Communal Dominion of Dewara**_ -- _[[Education]] +1, [[Intelligence]] +1, [[Technical]] +1, [[Social Standing]] -2._ | | 5 | Academia -- Growing up on an academic planet, surrounded by most brilliant minds in the Federation. -- [[Education]] +2 & [[Intelligence]] +1,& two of: [[Fortitude]] -1, [[Brawn]] -1, [[Reflex]] -1. | | 6 | Food-Planet -- On an agricultural world, with the hard working people who feed the bellies of the Federation -- [[Brawn]] +1, & [[Fortitude]] +2, & [[Education]] -1, & [[Intelligence]] -1, | | 1D6 | Family Event | | --- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | 1 | Old Problems -- Your family has a problem running back generations, which upset a once stable life. _Add one of Either: [[Scholarly Studies]] or [[Research]] & [[Social Standing]] +1 or [[Education]] +1_ | | 2 | Forced Away -- You're run off of your birth-world. _Add one of Either: [[Engineering]] or [[Pilot Star Vehicle]] & [[Reflex]] +1 or [[Technical]] +1_ | | 3 | A Crime Divides -- A crime occurs which forever divides your family. _Add one of Either: [[Melee Range\|Melee]] or [[Deception]] & [[Charisma]] +1 or [[Brawn]] +1_ | | 4 | A close Backstab -- Someone close to your family backstabs them. _Add Either: [[Disguise]] or [[Knowledge]] & [[Attractiveness]] +1 or [[Education]] +1_ | | 5 | Secrete Family Society -- It is reveled that someone in your family was part of a conspiracy of some form, such as a religious cult, revolutionary group, secrete political organization, illegal scientific research group, underground writers circle, etc. _Add one of Either: [[Language]] or [[Human Perception]] & [[Fortitude]] +1 or [[Attractiveness]] +1_ | | 6 | Gone -- Your family disappears, leaving you to fend for yourself _Add one of either: [[Survival]] or [[Streetwise]] & one of: [[Fortitude]] +1, [[Brawn]] +1 or [[Reflex]] +1_ | | 1D6 | Childhood Event | | --- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | 1 | Winner -- You win a contest due to your skill in something, at school or in the community at large, and are celebrated for it. _Increase one skill relevant to the contest by 1, and one of: [[Social Standing]], [[Intelligence]], [[Education]], [[Reflex]], [[Brawn]]._ | | 2 | A Time of Noble War -- The noble who owns your home planet gets embroiled in a war, which upsets your home situation. Did your family (do you agree with their choice?): Stay on the planet and tough it out: _Increase one of the following: [[Endurance]] or [[Listen]] & [[Fortitude]] or [[Intelligence]]_ OR DID THEY Flee the violence: _Increase one of the following: [[Hide and Conceal]] or [[Forge]] & [[Fortitude]] or [[Intelligence]]_ | | 3 | Always Moving -- You never had a chance to settle down roots and stay in one place. One mistake after another haunted your parents, always keeping you on the move. _Add: [[Astrogation]] or [[Streetwise]] & [[Charisma]] +1 or [[Attractiveness]] +1_ | | 4 | A Great Loss -- Catastrophe strikes and someone in your family is killed, might be a work accident, a crime, a random act of god, etc. _Add: [[Examine]] or [[Inquire]] & [[Intelligence]] +1 or [[Charisma]]+1_ | | 5 | Religious Family -- You spend many days of your youth with your family at religious functions and services _Add Either: [[RPG/RPG V1/Players Book/Skills/Mental Skills/Education Skills/Religion]] or [[Language]] & [[Education]] +1 or [[Charisma]] +1_ | | 6 | Caught the Governments Eye -- The Government on your planet takes note of you for some reason, and chooses to invest extra resources in your upbringing: _Increase any skill by 2 or increase two attributes by 1._ | | 1D6 | Teenage Event | | --- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | 1 | Anti-Augmenters - Your parents become passionately obsessed with the anti-augmentation cause, and forbid you from getting a neural net. _Add: -1 [[Social Standing]], increase [[Brawn]], [[Reflex]], and [[Endurance]] by 1._ | | 2 | Modders - You and your friends spend all your free time hacking and modding your Neural nets. _Add [[Neural Net]] and [[Computers]]_ | | 3 | Party Time - You're invited to a party to celebrate the instillation of your age-groups neural nets. Do you attend: Yes - the party is larger then anything you've ever attended before, there are all sorts of thing on offer. Do you indulge: Yes _Add: [[Drinking and Drugs]] +1, [[Neural Net]]._ No Add: _[[Listen]] +1, [[Neural Net]]._ No - You skip that lame party and do something better with your time. Add: _[[Scholarly Studies]] +1, [[Charisma]] -1, [[Neural Net]]._ | | 4 | Getting Buff - After getting your Neural Net, you spend all your time working out increase _[[Brawn]] or [[Fortitude]] by 1, and add [[Neural Net]]_. | | 5 | Gotta Learn - Once you get your Neural Net, you have a thirst for knowledge and spend much of your time studying and learning -- _increase [[Technical]] or [[Education]], add [[Neural Net]]_. | | 6 | Being Sneaky - Once you get your neural net, you start doing things that you'd rather not get caught doing, and by extension learning the best ways not to get caught. _Add a [[Neural Net]], and increase one of the following by 1: [[Computers]], [[Stealth]], [[Steal]], [[Deception]]_. | --- ### Careers - [[Federation Army]] - [[Federation Navy]] - [[Federation Scout Services]] - [[Federation Citizen]] - [[Federation Nobility]] - [[Federation Jyd-I]] - [[Federation Scholar]] - [[Federation Prisoner]] #### Drifter: [[Federation Citizen]] #### Draft Options (1D3): [[Federation Army]], [[Federation Navy]], [[Federation Scout Services]] ![[Federation Army]] ![[Federation Navy]] ![[Federation Scout Services]] ![[Federation Citizen]] ![[Federation Nobility]] ![[Federation Jyd-I]] ![[Federation Scholar]] ![[Federation Prisoner]]