# Morton-Class The Morton class Frigate is an old but battle proven frigate first designed in as the UFEN Morton in 34989. Originally part of the group which repelled the Germushian false crusade shortly before hte Empires split and collapse. Facing a crippled and decimated fleet the Federation rushed to rebuild while Germushia tried to topple a false leader, conscripting the Federation in the process. ### Production Info **Class**: [[Frigate]] **Model**: Morton class. **Cost in 83390**: 13,521,000,000 (13.521 Billion [[Federation Common Credit]]s) ### Physical Specs **Length**: 1.1KM **Width**: 450M **Height**: 130M. **Decks**: 18(8m/Deck) ### Technical **Sublight-Engines**: [[Envik-Drive Yards DME-52714.69]] **FTL Engine(s)**: **Primary-Void**: [[Zultaran]] Void Drive V6 **Secondary-Void**: [[Kosrick Void Drives]]-V2 **Warp Drive**: [[Zephras]]-Drives '[[66 Scotty-Class Warp Drive]]' **Power-Plant**: **Primary**: Quad Chamber-Kyber-Dilithium fusionator reactor, Wekoes Power Systems '52. **Secondary**: Kyber amplified Tillium reactor, [[Foundrens Reactors]] **Emergency**: 2 * 280 YW emergency batteries by Wekoes Power Systems. **Computers**: **Primary Computer**: Gencore Frigate-Comp Mk21, w/ [[Mortimers]] Targeting Computer **Backup Computer**: Route-Tech Reserve Routing and Ships Computer Rev 663,w/ [[Roskarn]] Targeting Computer **Non-Essential Computer**: [[Roskarn]] Computing Co. Standard central Server Model 47 **Sensors**: **Primary Sensors**: Mega-Spectrum 12-parsec [[Nuldoli]] All-Plane Sensors **Secondary Sensors**: Opti-Spectrum 4-parsec Kelvus Scanners and Sensor Suit **Void Sensor**: Dawsar DaemonWatcher 21922 **Fuel**: **Type**: Dilithium (2/Amplication chambers), Kyber (2/Activation/Extraction socket), Tillium (2/reactor) **Storage Capacity:** **Dilithium**: 4 Crystals, Each crystal lasting between 3-6 years. **Kyber**: 12 crystals, each lasting 1-3 years. **Tillium**: 1 Tanks, each lasting about a week. 3 Weeks tops. **Hull Armour**: Kyber-reinforced Polytanium-Alloys, 1.2M thick (traveller armour 8) **Voidporter**: 3 Pads, max range 4 parsecs, recommended range, 2 parsecs. **Shields**: **Primary**: Single phase-cell-shielding, generatated by [[Envik]] Shields **Secondary**: Bubble shielding [[Envik]] Shields **Void**: [[Zephras]]-Drives [[Aetherium-Protector Void Shields]]. **Supplies for**: 3 Years of active, independent duty without resupply. ### Weapons **Mac Cannon**: [[Vizicar 34-66' 'Old-hammer' mac cannon.]] **Broad Side**: 35 canons per broadside, 70 canons in total. - 1 double-decked gun decks, (occupying 9 decks total per side), - Uses the [[Ciclius-18M]] cannons. - Each gun deck has 35 canons **Missiles**: 6 Striker Missile Silos, each silo able to load specialiezd missels - 24 Sparke-Shatter Missiles 0 designed to pepper the hull with microexplosions, fracuting in multiple palces. - 16 Shield-Breaker ion missels - designed ot disable shields - 4 Plasma-Core missels - 10 Interceptor Missile pods (contains 50 missiles, indepdent guidence based on FOF tags as set before launch.) - 26 Hull Smasher Missiles - Designed to destory a hull by crippling it in once perciese plcae, smashing through to the core - 2 Bunker Buster Missiles - designed ot destory deeply entrenched bunkers onplanets or asteroids, ### Shuttles **Short Range**: 2* Pelican Short Range Shuttles (Pelican SRS) ### Crew - 1,007 souls Capacity for 1,100 - Captains Area #### Tactical - 410 - Red - First Lieutenant's Area - Tactical Officers - 20 - Bridge: 4 - First Lieutenant - head of tactical - 3 * Second Lieutenant tactical officers - 2 assorted tactical officer first lieutenants - 4 assorted Sub-Lieutenants - 10 assorted tactical ensigns - Gun Deck Commanders - 30 - Gun Deck Command Team - 2 * 5 = 10 - Deck-Commander Third-Lieutenant - Order Listener - Petty Officer - Targeting Aligner - 1 * Sub-Lieutenant - Confirmation of hit - 2 * ensign - deck operations team - 4 * 5 = 20 - master chief petty officer - Deck Operators - 5 - 1 * Chief Petty Officers - 3 * Petty Officer - Gun Fireteams - 70 * 5 = 350 - Fire-Officer Ensign - Caller, Chief Petty Officer - Targetter, Petty Officer - Loader, Starman Any Class - Clearer, Starman Any Class - Ammo Team - 2 * 5 = 10 - Master Chief petty Officer - Petty Officer - 3 * Starman Any Class #### Operations - 264 - Green - Commanders Area ##### Marines - 100 1 Ships Company = 96 troops + 4 for shipboard operation command. - first Platoon - 24 - First Squad - 6 - Captain - 3 - Private - Private - Corporal - 3 - Private - Private - Second Squad - 6 - First Sargent - Private - Private - Corporal - Private - Private - Third Squad - 6 - Second Sargent - Private - Private - Corporal - Private - Private - Fourth Squad - 6 - Third Sargent - Private - Private - Corporal - Private - Private - Second Platoon - 24 - First Squad - 6 - First-Lieutenant - 3 - Private First Class - Private First Class - Corporal - 3 - Private First Class - Private First Class - Second Squad - 6 - Sargent First Class - Private - Private - Corporal - Private - Private - Third Squad - 6 - Staff Sargent - Private - Private - Corporal - Private - Private - Fourth Squad - 6 - Sargent - Private - Private - Corporal - Private - Private - Third Platoon - First Squad - 6 - Lieutenant - 3 - Private First Class - Private - Corporal - 3 - Private First Class - Private - Second Squad - 6 - Sargent First Class - Private - Private - Corporal - Private - Private - Third Squad - 6 - Staff Sargent - Private - Private - Corporal - Private - Private - Fourth Squad - 6 - Sargent - Private - Private - Corporal - Private - Private - Fourth Platoon - First Squad - 6 - Lieutenant - 3 - Private First Class - Private - Corporal - 3 - Private First Class - Private - Second Squad - 6 - Sargent First Class - Private - Private - Corporal - Private - Private - Third Squad - 6 - Staff Sargent - Private - Private - Corporal - Private - Private - Fourth Squad - 6 - Sargent - Private - Private - Corporal - Private - Private ##### Pilots/Shuttle Crew - 123 - 2 * Short Range: 10 - 5 = Shuttle Pilot, Copilot/Engineer, officer, left tactical, right tactical - Repairmen/rearmament crew/support staff - 29 people - Lieutenant First Class of the Bay - 28+1 person team total - Lieutenant Second Class of the Bay - 13+1 person team - Sub-Lieutenant First Class - 13 people - Ensign First Class - 6 people - Master Chief Petty Officer - Petty Officer - 3 * Starman - Ensign Second Class - 6 person team - Master Chief Petty Officer - Petty Officer - 3 * Starman - Lieutenant Third Class of the Bay - 13+1 person team - Sub-Lieutenant Second Class - Ensign First Class - 6 person team - Master Chief Petty Officer - Petty Officer - 3 * Starman - Ensign Second Class - 6 person team - Master Chief Petty Officer - Petty Officer - 3 * Starman ##### Ships Personnel - 41 - Bridge/Command Personnel - 41 - Commander - 40+1 - Lieutenant Second Class of the Stomach - deals with food - 11+1 - Sub-Lieutenant First Class - 6+1 - Ensign Third Class - 5+1 - Master Chief Petty Officer - Petty Officer - 3 * Shipmen - Sub-Lieutenant Second Class - 5+1 - Ensign second Class - 4 +1 - Master Chief Petty Officer - Petty Officer - 2 * Shipmen - Lieutenant Second Class of Moral - deals with ships moral, manages the ships counsellors - 6+1 - Ensign first Class - 5+1 - Master Chief Petty Officer - Petty Officer - 3 * Shipmen - Lieutenant Third Class of Personnel - general personnel issues - 7+1 - Sub-Lieutenant first Class - 6+1 - Ensign Third Class - 5+1 - Master Chief Petty Officer - Petty Officer - 3 * Shipmen - Lieutenant Third Class of Through-travel - deals with shuttles, voidporter scheduling, etc. - 7+1 - Ensign Third Class - 6+1 - Master Chief Petty Officer - Petty Officer - 4 * Shipmen - Ensign First Class - misc - Engisn Second Class - misc - Ensign Second Class - misc - Ensign Third Class - misc - Ensign Third Class - misc #### Science/Sensors - 94 - Blue - Sub-Captains area - Science - 51 - Sub-Captain - 51 - Lieutenant First Class - Planetside Science (Scientist of awayteams) - 13 - Sub-Lieutenant - 7 - Master Chief Petty Officer - Petty Officer - Starman * 4 - Ensign - 5 - Petty Officer - 3 * starman - Ensign First Class (Bridge Crewman) - 5 - Ensign First Class - Ensign Second Class - Ensign Second Class - Ensign Third Class - Lieutenant Second Class - stellar sciences - 5+1 - Ensign - 4+1 - Petty Officer - 3+1 - Starman - Starman - Starman - Lieutenant Second Class - planetary sciences- 5+1 - Ensign - 4+1 - Petty Officer 3+1 - Starman - Starman - Starman - Lieutenant Second Class - biological science - 4+1 - Ensign - 3+1 - Petty Officer 2+1 - Starman - Starman - Lieutenant Second Class - void science - 5+1 - Ensign - 4+1 - Petty Officer 3+1 - Starman - Starman - Starman - Lieutenant Second Class - chemical science - 4+1 - Ensign - 3+1 - Petty Officer 2+1 - Starman - Starman - Lieutenant Third Class - other science - 4+1 - Ensign - 3+1 - Petty Officer 2+1 - Starman - Starman - Medical - 43 - Lieutenant First Class - Director of Medicine - 43 - Lieutenant Second Class - Head of Xenobiology - 7+1 - Sub-Lieutenant Second Class- Head Doctor - 6+1 - Ensign Any Class - Doctor - 5+1 - Master Chief Petty Officer/Petty Officer - Head Nurse 4+1 - Starman - Nurse - Starman - Nurse - Starman - Nurse - Starman - Nurse - Lieutenant Second Class - Head of Shipboard Medicine - 26 - Sub-Lieutenant Second Class- Head Doctor - 12+1 - Ensign Any Class - Doctor - 4 - Master Chief Petty Officer/Petty Officer - Head Nurse - Starman - Nurse - Starman - Nurse - Ensign Any Class - Doctor - 4 - Master Chief Petty Officer/Petty Officer - Head Nurse - Starman - Nurse - Starman - Nurse - Starman - Nurse - Ensign Any Class - Doctor - 4 - Master Chief Petty Officer/Petty Officer - Head Nurse - Starman - Nurse - Starman - Nurse - Starman - Nurse - Sub-Lieutenant Second Class- Head Doctor - 12+1 - Ensign Any Class - Doctor - 4 - Master Chief Petty Officer/Petty Officer - Head Nurse - Starman - Nurse - Starman - Nurse - Ensign Any Class - Doctor - 4 - Master Chief Petty Officer/Petty Officer - Head Nurse - Starman - Nurse - Starman - Nurse - Ensign Any Class - Doctor - 4 - Master Chief Petty Officer/Petty Officer - Head Nurse - Starman - Nurse - Starman - Nurse - Lieutenant Third Class - Head of Planetary Medicine - 8+1 - Sub-Lieutenant Second Class - Head Doctor - 7+1 - Ensign Any Class - Doctor - 6+1 - Master Chief Petty Officer/Petty Officer - Head Nurse 5+1 - Starman - Nurse - Starman - Nurse - Starman - Nurse - Starman - Nurse - Starman - Nurse #### Engineering/Ship Functions - 238 - Yellow - Lieutenant-Commanders Area - Helm/Ships Functions - 38 - Lieutenant-Commander - 37 - Engineer - 155 - Lieutenant First Class (Chief of Engineering) - 155 - - Damage Control - 45 - Lieutenant Second Class (Chief of Damage Control) - 44+1 - Command Group - 4 - Ensign - Ensign - Ensign - Sub-Lieutenant - Damage Control Group - 20 - Ensign - 12 - Damage Repair Team - Master Chief Petty Officer - 11 - Damage Repair Team - Petty Officer - 9 * Starmen - Ensign - 7 - Master Chief Petty Officer - 6 - Petty Officer - 4 * Starmen - Sub-Lieutenant - 20 - Ensign - 12 - Damage Repair Team - Master Chief Petty Officer - 11 - Damage Repair Team - Petty Officer - 9 * Starmen - Ensign - 7 - Master Chief Petty Officer - 6 - Petty Officer - 4 * Starmen #### Other - Captain - 1 - Misc Family/Assorted other personnel ~ 93